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Sprites Post your sprites you made/stole for SS13 here!
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179 2,454 |
Kiki's Awesome Sprites
08-12-2024, 08:28 AM by KikiMofo |
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Good ideas! A happy place where we store ideas that have been good enough to be placed in game!
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635 7,855 |
Limit spooktober exclusiv...
10-06-2025, 09:00 PM by Studenterhue |
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Bad threads / terrible or unusable ideas! An unhappy place where we place ideas or threads that were saddening. Please do not repost the contents without major changes. We may also place threads in here that are fine on a basic level, but would cause issues (new atmos, etc.)
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286 3,355 |
more impactful borg emags
01-21-2025, 02:18 PM by Tarmunora |
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IDEA LIMBO Non coders (or even coders!) think this is a good idea - now it's up to the coders to decide!
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8 153 |
Rogue AIs
02-19-2013, 12:06 PM by mozi |
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Ideas & Suggestions
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| Normal Threads | ||||||
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Penalties for Wizards Using Guns
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07-05-2017, 06:49 PM
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43 | 37,090 |
07-15-2017, 05:07 AM Last Post: Paineframe |
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Segway + wire + pipebomb = boobytrapped segway
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07-12-2017, 01:19 PM
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30 | 26,575 |
07-14-2017, 10:21 PM Last Post: Technature |
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Throwing IDs at airlocks should open them
07-07-2017, 01:25 PM
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9 | 7,073 |
07-14-2017, 02:12 PM Last Post: BBEG |
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Department-specific spacesuits
07-02-2017, 08:40 PM
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6 | 5,274 |
07-14-2017, 01:55 PM Last Post: Firebarrage |
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Taser color coatings
07-12-2017, 08:36 AM
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5 | 5,084 |
07-14-2017, 01:46 PM Last Post: Firebarrage |
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Fonzie Jukebox activation
07-09-2017, 10:27 PM
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1 | 2,382 |
07-13-2017, 03:43 PM Last Post: warcrimes |
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Add a toggle able sound for mentorhelps
07-08-2017, 12:57 PM
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4 | 3,517 |
07-13-2017, 06:40 AM Last Post: Sundance |
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Item VRifier
07-12-2017, 04:00 AM
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2 | 2,390 |
07-12-2017, 04:38 AM Last Post: Flourish |
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Stuffed animals
07-06-2017, 08:11 PM
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8 | 6,398 |
07-11-2017, 04:35 PM Last Post: Flourish |
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Raid boss random event
06-30-2017, 11:40 AM
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9 | 7,715 |
07-10-2017, 06:09 PM Last Post: atomic1fire |
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Job Gear dispensors
06-23-2017, 11:38 AM
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7 | 6,239 |
07-10-2017, 11:39 AM Last Post: Technature |
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turn on looc
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07-05-2017, 08:57 PM
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30 | 25,168 |
07-10-2017, 11:27 AM Last Post: Technature |
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Implement some unimplemented genetics stuff
07-10-2017, 10:13 AM
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0 | 1,392 |
07-10-2017, 10:13 AM Last Post: sartorius |
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Thrown guns should go off
07-08-2017, 07:13 PM
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1 | 1,957 |
07-08-2017, 07:28 PM Last Post: NateTheSquid |
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Suggestion - Make severed arms able to hold things.
07-06-2017, 06:06 PM
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6 | 5,063 |
07-07-2017, 08:47 AM Last Post: cyberTripping |
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[Rework] Wraith
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06-29-2017, 12:32 PM
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28 | 21,216 |
07-06-2017, 08:59 PM Last Post: Camnui |
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super duper traitor stimbelt/pack
07-03-2017, 12:07 AM
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12 | 10,501 |
07-06-2017, 10:31 AM Last Post: warcrimes |
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replace disarm with choke
07-05-2017, 10:20 PM
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4 | 3,999 |
07-06-2017, 10:31 AM Last Post: brojob |
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a purpose for antag objectives
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06-29-2017, 06:38 PM
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29 | 22,659 |
07-05-2017, 03:56 PM Last Post: awfulworldkid |
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Make genetic stability less shitty
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06-25-2017, 03:59 PM
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31 | 25,748 |
07-03-2017, 04:53 PM Last Post: awfulworldkid |
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Chips and Ghost Bets
06-29-2017, 12:20 PM
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7 | 6,284 |
07-02-2017, 12:44 AM Last Post: Gannets |
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Putting food on plates
06-29-2017, 10:49 AM
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9 | 7,661 |
06-30-2017, 05:56 AM Last Post: babayetu83 |
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[Nerf] Changeling Genetics
06-26-2017, 10:27 AM
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6 | 5,774 |
06-28-2017, 09:18 PM Last Post: awfulworldkid |
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Prairie oysters
06-22-2017, 12:28 PM
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2 | 2,621 |
06-28-2017, 01:04 PM Last Post: Faceplant |
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let blood packs be used regardless of the patient's BP
06-26-2017, 12:17 PM
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10 | 9,008 |
06-28-2017, 12:58 PM Last Post: APARTHEID |
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