Search Results
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Thread: Won't stop bleeding
Post: Re: Won't stop bleeding
Were you laid on an operating table and stitched back up. This is a separate step from general suturing, might have overlooked that. |
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Nurdock |
Features
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7 |
2,914 |
09-05-2015, 02:35 AM |
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Thread: Observe verb sounds
Post: Re: Observe verb sounds
robertmanbob Wrote:
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Currently, when you observe someone, you just magically go deaf usually. Maybe make it so you can hear sounds from the perspective of the thing/person you are observing?
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Th... |
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Nurdock |
Ideas & Suggestions
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4 |
2,220 |
08-29-2015, 02:52 PM |
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Thread: Cogmap 2: *** UPDATE TO BYOND 509 ASAP ***
Post: Re: Cogmap 2: Map Harder
They look funky because they should be about 3 pixels longer so they meet up properly with the walls, as is they kinda look like they're squashed or bend in at an angle towards the veiwer. The verticl... |
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Nurdock |
Ideas & Suggestions
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595 |
212,037 |
08-29-2015, 12:35 AM |
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Thread: CE needs a specialised engineering PDA cart.
Post: Re: CE needs a specialised engineering PDA cart.
A program for measuring engine and solar output would be nice |
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Nurdock |
Ideas & Suggestions
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9 |
3,456 |
08-27-2015, 01:56 PM |
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Thread: Reinforcing atmospherics pipes and materials via chemicals.
Post: Re: Reinforcing atmospherics pipes and materials v...
ErikHanson Wrote:
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That gas only makes it easier to get higher temps faster, it will still burst pipes real quick.
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Well, as I said, I doubt much could be done about pipes bursting. Remember, wh... |
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Nurdock |
Ideas & Suggestions
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11 |
3,963 |
08-25-2015, 01:15 PM |
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Thread: Reinforcing atmospherics pipes and materials via chemicals.
Post: Re: Reinforcing atmospherics pipes and materials v...
BlackPhoenix Wrote:
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The only real problem is that you'd have to apply it to each pipe segment. While it would definitely increase the difficulty of doing it to prevent just everyone from making su... |
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Nurdock |
Ideas & Suggestions
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11 |
3,963 |
08-25-2015, 12:55 PM |
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Thread: gallows
Post: Re: gallows
Could possibly merge the stocks and murderiser into some sort of space age stocks that lock the person in round the neck, which when emagged (or fucked with) will slice their head off when the timer r... |
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Nurdock |
Ideas & Suggestions
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25 |
8,656 |
08-25-2015, 09:36 AM |
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Thread: Bottle Caps and snack prizes
Post: Re: Bottle Caps and snack prizes
Got some wonky perspective on it right now, gotta decide whether it's front on or tilted.
http://i.imgur.com/SkB5y34.png |
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Nurdock |
Ideas & Suggestions
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20 |
8,065 |
08-11-2015, 04:28 AM |
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Thread: Cogmap 2: *** UPDATE TO BYOND 509 ASAP ***
Post: Re: Cogmap 2: Map Harder
One thing that's bothering me a bit is engineering. I know that the layout was designed for the other engine, but with the current setup a hellburn is going to set EVERYTHING on fire rather than just ... |
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Nurdock |
Ideas & Suggestions
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595 |
212,037 |
08-07-2015, 03:53 AM |
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Thread: Medical director never has any objectives
Post: Re: Medical director never has any objectives
For MD and RD you could have the some of the same ones as the doctors and scientists respectively, as they essentially do the same job. There could be bonus ones for protecting Heisenbee and Dr Acula/... |
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Nurdock |
Ideas & Suggestions
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15 |
6,039 |
08-07-2015, 03:30 AM |
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Thread: Power Transmission Laser Feedback
Post: Re: Power Transmission Laser Feedback
Zamujasa Wrote:
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I don't know where you're seeing 1PW coming out of the engine. Every round I've observed so far rarely has an engine make it into the GW range, even with people who know what they'... |
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Nurdock |
Ideas & Suggestions
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68 |
30,046 |
07-26-2015, 11:59 AM |
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Thread: Chaplain Rework Discussion/Suggestion Smackdown
Post: Re: Chaplain Rework Discussion/Suggestion Smackdow...
poland spring Wrote:
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lol why do we even have a youtube button if it's gonna do THAT
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[youtube]djSp1NVsTrI[/youtube]
Only use the video ID at the end of the link. |
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Nurdock |
Ideas & Suggestions
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132 |
67,794 |
07-21-2015, 03:04 AM |
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Thread: More bookmarks for the telescience machine.
Post: Re: More bookmarks for the telescience machine.
ErikHanson Wrote:
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We keep running out of bookmark during sol runs on #1, and papers tend to burn and get lost.
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You could just write them down physically, no way of losing them then.
But a few... |
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Nurdock |
Ideas & Suggestions
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4 |
1,965 |
07-20-2015, 01:54 AM |
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Thread: Alien Virus Mode (an alternative to Revolution)
Post: Re: Alien Virus Mode (an alternative to Revolution...
This sounds a bit like the cult gamemode other servers have, and unfortunately 9 times out of 10 that turns into a deathmatch too. With some careful tweaking it may work, but I wouldn't count on it. |
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Nurdock |
Ideas & Suggestions
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13 |
6,081 |
07-19-2015, 01:57 PM |
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Thread: Will the solarium GOOD ending ever be cleared?
Post: Re: Will the solarium GOOD ending ever be cleared?
Zamujasa Wrote:
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I really should follow IRC more often, is there still a channel for it?
And last time I checked the method used to get to Centcom got removed. Not sure if I was just doing it wron... |
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Nurdock |
General Discussion
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1,297 |
622,443 |
07-12-2015, 12:49 AM |
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Thread: Will the solarium GOOD ending ever be cleared?
Post: Re: Will the solarium GOOD ending ever be cleared?
I know the PR7(Wally I think it's called) says stuff in the Sol ship, not brought it anywhere else though. |
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Nurdock |
General Discussion
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1,297 |
622,443 |
07-11-2015, 08:23 AM |
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Thread: Chemistry suggestion
Post: Re: Chemistry suggestion
atomic1fire Wrote:
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Paper in a beaker + some kind of glue reagent (glues have been suggested before) = Paper mache
Splash it on someone's face to make a cool mask.
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Add paint for instant clown ... |
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Nurdock |
Ideas & Suggestions
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4 |
2,056 |
07-07-2015, 07:00 AM |
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Thread: Replicants as an Antagonist
Post: Re: Replicants as an Antagonist
BruiseCruise Wrote:
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misto Wrote:
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the t-1000s capability of oozing under/between things, growing metal tools/weapons at will, posing as nearly any inanimate object as well as any crewmember, as... |
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Nurdock |
Ideas & Suggestions
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84 |
34,294 |
07-06-2015, 02:58 PM |
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Thread: Nurdock's Sprites of Fancy
Post: Nurdock's Sprites of Fancy
Recently felt the need to get back into making things, so here's some sprites.
Peach tree
http://i.imgur.com/dnQNPKa.pnghttp://i.imgur.com/FaMTitu.pnghttp://i.imgur.com/PVjrzeb.pnghttp://i.imgur.com... |
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Nurdock |
Sprites
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1 |
1,988 |
07-03-2015, 02:21 PM |
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Thread: Wish You Were Here - Pictures from the station
Post: Re: Wish You Were Here - Pictures from the station
A lag spike on my end captured the exact moment I realised it was a wizard round.
http://i.imgur.com/eYCeN9o.png |
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Nurdock |
General Discussion
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897 |
435,943 |
07-02-2015, 11:09 AM |
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Thread: ION
Post: Re: ION
Conor12 Wrote:
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Vitatroll Wrote:
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He honked in front of the crowd.
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I need to see this.
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[youtube]zTQNF439T5Q[/youtube]
Around 2:35 |
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Nurdock |
General Discussion
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26 |
10,761 |
06-17-2015, 11:01 PM |
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Thread: ION
Post: Re: ION
There's a load of questions being asked on the subreddit for the game
http://www.reddit.com/r/ion (http://www.reddit.com/r/ion)
It doesn't seem to be relying on SS13 too much, however it seems way t... |
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Nurdock |
General Discussion
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26 |
10,761 |
06-17-2015, 10:47 PM |
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Thread: Telescience Coords won't change
Post: Telescience Coords won't change
This has happened to me twice now so it isn't a one off. Rarely if you change telesci coords, the telepad won't actually change where it teleports to and from. For example in the original case this ha... |
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Nurdock |
Resolved
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1 |
1,009 |
06-11-2015, 07:51 PM |
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Thread: Draw cool SS13 art!!!!
Post: Re: Draw cool SS13 art!!!!
Inspired by a recent round.
http://i.imgur.com/3UA5zKe.png |
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Nurdock |
General Discussion
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403 |
248,554 |
06-09-2015, 09:15 PM |
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Thread: Power Transmission Laser Feedback
Post: Re: Power Transmission Laser Feedback
Vitatroll Wrote:
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Frank_Stein Wrote:
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Infinite Monkeys Wrote:
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e: Wait you can just slide under the laser? Code-wise that doesn't make any fucking sense :confused:
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I didn't know that eith... |
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Nurdock |
Ideas & Suggestions
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68 |
30,046 |
06-09-2015, 07:46 AM |