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Post Author Forum Replies Views Posted [asc]
    Thread: Hand items over to people
Post: Re: Hand items over to people

Captain_Bravo Wrote: -- Would it be possible to code in a way to add things to someone else's backpack? Maybe just an extra clickable option on the menu that comes up when you drag someone's sprite o...
Timelimit Ideas & Suggestions 5 3,312 05-15-2013, 08:04 AM
    Thread: Reagent-coated weapons
Post: Re: Reagent-coated weapons

This could be balanced by having it take several hits before it actually applies any chemicals? Might not make any sense from a realism standpoint but neither does anything else so idk
Timelimit Good ideas! 7 3,694 04-21-2013, 08:31 AM
    Thread: Throwing and catching
Post: Re: Throwing and catching

Sundance Wrote: -- If another player sets the throw intent with a free hand, then he can catch what ever is thrown to him! Simples! -- this would be so great
Timelimit Good ideas! 16 7,812 04-21-2013, 08:28 AM
    Thread: Cannot ghost whilst in a sleeper
Post: Re: Cannot ghost whilst in a sleeper

From my minor experience working with BYOND I'll guess that it's because your mob is in the sleeper's container, and your ghost is placed wherever your mob is, so if the mob is inside the sleeper, so ...
Timelimit Features 9 3,962 04-12-2013, 07:49 AM
    Thread: Crusader Station 13
Post: Re: Crusader Station 13

I thought this was a space station 13 mod too, lol. Why? Because he kinda said he was modding SS13: Top Hats Monthly Wrote: -- I decided to mod SS13 -- Should've probably phrased that better.
Timelimit General Discussion 25 11,304 03-28-2013, 10:49 AM
    Thread: Flamethrower Gloves.
Post: Re: Flamethrower Gloves.

Dauntasa Wrote: -- The flamethrower completely sucks because all it does is start small fire. If the person runs away, they don't get set on fire. These would also completely suck unless the worked d...
Timelimit Ideas & Suggestions 5 3,490 03-28-2013, 10:47 AM
    Thread: Please make the detectives revolver less deadly!!
Post: Re: Please make the detectives revolver less deadl...

FrontlineAcrobat4 Wrote: -- Timelimit Wrote: -- Admiral jimbob Wrote: -- The detective's revolver really isn't that deadly. I emptied a whole clip into someone once and didn't kill him. These days,...
Timelimit Bad threads / terrible or unusable ideas! 19 8,341 03-16-2013, 12:26 PM
    Thread: Please make the detectives revolver less deadly!!
Post: Re: Please make the detectives revolver less deadl...

Admiral jimbob Wrote: -- The detective's revolver really isn't that deadly. I emptied a whole clip into someone once and didn't kill him. These days, I just empty it into my office wall and fill it w...
Timelimit Bad threads / terrible or unusable ideas! 19 8,341 03-16-2013, 06:38 AM
    Thread: Selective Drunk Speech Filter
Post: Re: Selective Drunk Speech Filter

FrontlineAcrobat4 Wrote: -- I think Lisi had to announce to the crew not to kill one drunk guy for saying "fag" because he was really trying to say "fat". -- while this still has to be fixed that is...
Timelimit Ideas & Suggestions 12 6,046 03-12-2013, 10:38 AM
    Thread: Punching asteroids with Hulk turns them into metal+floors
Post: Re: Punching asteroids with Hulk turns them into m...

FrontlineAcrobat4 Wrote: -- NO FURNITURE OR DOORS -- OR OXYGEN
Timelimit Resolved 17 7,334 03-08-2013, 11:18 AM
    Thread: FASHION CRISIS IM IN TROUBLE HELP!!!!!
Post: Re: FASHION CRISIS IM IN TROUBLE HELP!!!!!

bladex454 Wrote: -- :)he shall feel bullyjng worse then a abused puppy with AIDS -- What the actual fuck is this
Timelimit General Discussion 23 10,969 03-08-2013, 07:06 AM
    Thread: Best Comebacks
Post: Re: Best Comebacks

bladex454 Wrote: -- It was one of my first times on Cogblap, I signed up as a MD and went to get a ID Change and surprisingly a man with an obsidian crown was beating the hop to death. I threw my PDA...
Timelimit General Discussion 17 7,793 03-07-2013, 09:31 AM
    Thread: Money/Economy/QM Thread
Post: Re: Money & Economy

I really, really like genetics idea. Would also help make your own life feel more valuable. It could work like the QM loans proposed in the OP, in that you'd either pay right away or sign a contract ...
Timelimit Ideas & Suggestions 151 52,316 03-04-2013, 07:15 AM
    Thread: Reagents In The Body
Post: Re: Reagents In The Body

Klayboxx Wrote: -- Klayboxx Wrote: -- Maybe not the limit being removed, just changed somehow so being drunk doesn't affect the absorption of other chemicals. -- Because if you think about it, if y...
Timelimit Bad threads / terrible or unusable ideas! 16 7,971 03-04-2013, 07:00 AM
    Thread: BodyBots
Post: Re: BodyBots

Should only patrol main hallways and maybe some areas where brawls happen frequently (read: the bar) IMO. other than that a pretty good idea
Timelimit Bad threads / terrible or unusable ideas! 9 4,806 03-02-2013, 01:24 PM
    Thread: AI Can't see law changes while in shell
Post: Re: AI Can't see law changes while in shell

UrsulaMejor Wrote: -- Makes sense to me. The laws are uploaded to the mainframe, and the shell is a total download of the AI's consciousness. You're uploading a law to an empty computer. -- I've alw...
Timelimit Resolved 6 3,353 02-10-2013, 03:57 AM
    Thread: better examination
Post: Re: better examination

imo you should be able to perform a closer examination if you're only one tile away from the guy, this would take a few seconds more time and give you more information on what's happened to the body.
Timelimit Bad threads / terrible or unusable ideas! 20 9,296 02-06-2013, 08:55 AM
    Thread: Money/Economy/QM Thread
Post: Re: The QM and you

Clarks Wrote: -- I think what I was saying in my first post got lost in the argument on selling ore. 1) Wages should be increased so that a single person or two can afford to buy a 1000$ crate rathe...
Timelimit Ideas & Suggestions 151 52,316 02-03-2013, 04:43 AM
    Thread: switch G4 with a dedicated EU server
Post: Re: switch G4 with a dedicated EU server

FrontlineAcrobat4 Wrote: -- i think all of the europeans players are gone that played on gibbed 5, so really making gibbed four into the european server is pointless -- I used to play on Gibbed 5, m...
Timelimit Bad threads / terrible or unusable ideas! 25 10,052 02-03-2013, 04:40 AM
    Thread: Floorflushers
Post: Re: Floorflushers

I didn't read the whole thing but the part about climbing around disposal pipes gave me an idea of an item (like some special shoes or something) that would prevent disposals pipes from pushing you as...
Timelimit Bad threads / terrible or unusable ideas! 4 2,593 02-01-2013, 12:17 PM
    Thread: Space Demon
Post: Re: Space Demon

bladex454 Wrote: -- Well you try writing with an iPad and besides that yeah space demons kill everything I usually have good grammar then this magical creature called auto correct took place -- How ...
Timelimit Bad threads / terrible or unusable ideas! 16 7,629 02-01-2013, 12:08 PM
    Thread: The New Goonstation Wiki
Post: Re: The New Goonstation Wiki

CaptainBravo Wrote: -- FrontlineAcrobat4 Wrote: -- Ok so instead of just constantly changing the assistant guide on the wiki back and forth I want to ask if anyone has a problem with Dunnoman's Assi...
Timelimit General Discussion 182 82,104 02-01-2013, 12:02 PM
    Thread: Instruments and other less-than-useful stuff
Post: Re: Instruments and other less-than-useful stuff

a violin somewhere that the detective steals every round to become sherlock holmes
Timelimit Good ideas! 14 7,933 01-30-2013, 06:47 AM
    Thread: Forcing the Usage of Hands
Post: Re: Forcing the Usage of Hands

Shoddy Wrote: -- Knock people out and force them to touch syndie gear and put it in their backpacks, awesome idea, i support. -- That sounds like something a traitor detective would want to do. And ...
Timelimit Bad threads / terrible or unusable ideas! 6 3,491 01-29-2013, 12:21 PM
    Thread: Forcing the Usage of Hands
Post: Re: Forcing the Usage of Hands

change "James Bomber hits X with the grab" to "James Bomber hits X with Y's hand", and set any hand interactions to be redirected to the grabbed guy? Yes please.
Timelimit Bad threads / terrible or unusable ideas! 6 3,491 01-29-2013, 09:55 AM