Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: Overheard On The Station (And Elsewhere)
Post: Re: Overheard On The Station (And Elsewhere)
OOC: Backifran: so a monkey stole my hunting rifle in the observatory and shot me twice with it |
|
Fragmaster Lee |
General Discussion
|
1,588 |
706,243 |
06-02-2015, 01:25 AM |
|
|
Thread: The (space) Ship
Post: Re: The (space) Ship
I have it and may join you all sometime. |
|
Fragmaster Lee |
General Discussion
|
34 |
13,915 |
06-01-2015, 06:01 AM |
|
|
Thread: Medic Hacksaw
Post: Re: Medic Hacksaw
This could work as a surplus crate item, if nothing else. |
|
Fragmaster Lee |
Ideas & Suggestions
|
3 |
1,716 |
06-29-2014, 10:07 AM |
|
|
Thread: More Detectivey Stuff: Part 9
Post: Re: More Detectivey Stuff: Part 9
For the reasons mentioned in the OP, actually detecting as a detective is fairly impractical. Considering how rare it is for people to actually try to do their job in the first place, it shouldn't be ... |
|
Fragmaster Lee |
Ideas & Suggestions
|
14 |
5,616 |
06-29-2014, 10:04 AM |
|
|
Thread: add the wilhelm scream
Post: Re: wilhelm scream on death
APARTHEID Wrote:
--
Why not just pop in a Thespian gene for Genetics to unlock to make your emotes more dramatic?
John Johnson sputters, collapses to the ground, hacking, and screams horribly before... |
|
Fragmaster Lee |
Ideas & Suggestions
|
18 |
9,369 |
06-29-2014, 09:53 AM |
|
|
Thread: The Dread Consequences of Being Farted Upon
Post: Re: The Dread Consequences of Being Farted Upon
The answer most assuredly being no. |
|
Fragmaster Lee |
Bad threads / terrible or unusable ideas!
|
3 |
1,939 |
06-23-2014, 12:38 AM |
|
|
Thread: Let's talk about common antagonist courtesy.
Post: Re: Let's talk about common antagonist courtesy.
Be mindful of your teammates. Don't give it away to the crew that it's a wizard or nuclear round too early. Talk to your comrades, and be as cooperative and helpful as you can. |
|
Fragmaster Lee |
General Discussion
|
9 |
4,636 |
06-23-2014, 12:32 AM |
|
|
Thread: Let a department have ID access its own APC locks
Post: Re: Let a department have ID access its own APC lo...
I don't have much to say but this: Yes. |
|
Fragmaster Lee |
Bad threads / terrible or unusable ideas!
|
10 |
4,283 |
06-21-2014, 07:03 AM |
|
|
Thread: More end of time round
Post: Re: More end of time round
Moving 30 seconds from preround to postround would be splendid. |
|
Fragmaster Lee |
Ideas & Suggestions
|
15 |
6,265 |
06-21-2014, 07:01 AM |
|
|
Thread: DIY Pro-Puffs/Cigarette Machine
Post: Re: DIY Pro-Puffs/Cigarette Machine
This or the heretofore discussed E-cigs would be great. |
|
Fragmaster Lee |
Ideas & Suggestions
|
9 |
3,853 |
06-17-2014, 09:35 PM |
|
|
Thread: Dedicated Roleplay Server?
Post: Re: Dedicated Roleplay Server?
It's not happening and that might be for the better. |
|
Fragmaster Lee |
Ideas & Suggestions
|
31 |
11,682 |
06-17-2014, 09:23 PM |
|
|
Thread: Give engineers a crummy way to plug up hull breaches.
Post: Re: Give engineers a crummy way to plug up hull br...
mozi Wrote:
--using a floor tile on a broken floor tile should fix it without having to pry the old one loose
using a lightbulb on a fixture should replace the bulb without having to pull the old bu... |
|
Fragmaster Lee |
Ideas & Suggestions
|
16 |
6,451 |
06-14-2014, 10:12 AM |
|
|
Thread: Give engineers a crummy way to plug up hull breaches.
Post: Re: Give engineers a crummy way to plug up hull br...
UrsulaMejor Wrote:
--
metal foam creates shitty tiles over space when you break them.
1) Have a chance for metal foam grenades to start in emergency toolboxes (that way there could be a good chance ... |
|
Fragmaster Lee |
Ideas & Suggestions
|
16 |
6,451 |
06-12-2014, 08:15 PM |
|
|
Thread: Gamemode Idea: Survival Games
Post: Re: Gamemode Idea: Survival Games
So basically spy, but hard to implement and with a lot of problems? |
|
Fragmaster Lee |
Bad threads / terrible or unusable ideas!
|
9 |
4,210 |
06-12-2014, 08:11 PM |
|
|
Thread: Give engineers a crummy way to plug up hull breaches.
Post: Re: Give engineers a crummy way to plug up hull br...
Just have metal foam create a metal foam floor tile in addition to a wall when on a space tile. |
|
Fragmaster Lee |
Ideas & Suggestions
|
16 |
6,451 |
06-12-2014, 10:01 AM |
|
|
Thread: Make martian diplomat a reguar game mode
Post: Re: Make martian diplomat a reguar game mode
It would not work as a regular game mode. |
|
Fragmaster Lee |
Bad threads / terrible or unusable ideas!
|
6 |
2,786 |
06-12-2014, 02:43 AM |
|
|
Thread: Mindslave Clarification
Post: Re: Mindslave Clarification
Convair880 Wrote:
--
After discussing the issue some more on IRC, we have come up with guidelines for regular mindslaves and vampire thralls. The rules have been updated (http://wiki.ss13.co/Rules#Gu... |
|
Fragmaster Lee |
General Discussion
|
22 |
9,178 |
06-11-2014, 10:14 AM |
|
|
Thread: vampire fixed, misc gripes itt
Post: Re: ATTN: Remove vampire until its functioning.
I haven't actually played a vamp round as of the most recent update, but it seems to of greatly improved things.
(I'd link to the changelog on the wiki here, but it hasn't updated yet.) |
|
Fragmaster Lee |
Ideas & Suggestions
|
120 |
42,251 |
06-09-2014, 10:10 AM |
|
|
Thread: AI spawns, how they should work
Post: Re: AI spawns, how they should work
Noah Buttes Wrote:
--
This NEEDS to happen more often.
--
More often? It's possible and happened? |
|
Fragmaster Lee |
Ideas & Suggestions
|
13 |
4,816 |
06-09-2014, 10:06 AM |
|
|
Thread: Maintenance drones
Post: Re: Maintenance drones
If all the problems could be worked out, this would be cooler than Siberian refrigerators. |
|
Fragmaster Lee |
Ideas & Suggestions
|
27 |
10,975 |
06-09-2014, 10:03 AM |
|
|
Thread: Minor idea for engineering pod bay
Post: Re: Minor idea for engineering pod bay
And by repairing gaping holes quickly you mean sodding off into space immediately? I'm still in favor of this, though. |
|
Fragmaster Lee |
Ideas & Suggestions
|
2 |
1,394 |
06-09-2014, 09:31 AM |
|
|
Thread: more traitors per round
Post: Re: more traitors per round
Yes, Hard Mode traitors. This seems like the solution. |
|
Fragmaster Lee |
Ideas & Suggestions
|
22 |
8,094 |
06-06-2014, 09:27 AM |
|
|
Thread: Traitor Gimmix 101
Post: Re: Cut the red wire
Robotonic Wrote:
--
http://i.imgur.com/X1ItdUW.png?1
--
Seems like you could escape. Disassemble the rack and chair and do something with the metal, and/or smash your way to the station bounced radio... |
|
Fragmaster Lee |
General Discussion
|
119 |
45,839 |
06-06-2014, 05:33 AM |
|
|
Thread: Dealing with Harassers
Post: Re: Dealing with Harassers
Even better, don't destructively break into an armed man's domain. |
|
Fragmaster Lee |
General Discussion
|
31 |
11,807 |
06-04-2014, 07:25 AM |
|
|
Thread: Medical Director Suggestions
Post: Re: Medical Director Suggestions
These are all reasonable and desirable improvements. |
|
Fragmaster Lee |
Good ideas!
|
21 |
9,004 |
06-02-2014, 08:14 AM |