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    Thread: Post ITT and I will give you an avatar
Post: Re: Post ITT and I will give you an avatar

My avatar has been destroyed.
Bandit General Discussion 1,705 655,042 09-21-2015, 05:41 AM
    Thread: ChemiCompiler
Post: ChemiCompiler

Nothing I do with the chemicompiler elicits a response. Nothing I input makes the beeps, I can't put in any beakers, and all of the buttons seem to do absolutely nothing. I mentorhelped this and got a...
Bandit Resolved 3 2,239 09-20-2015, 08:10 AM
    Thread: HotawhatBaabhabhiat's Mentor Application
Post: Re: HotawhatBaabhabhiat's Mentor Application

I always assumed you just had your mentor status toggled off. I haven't interacted with you much but I see you all the time and you always seem to have a good grasp of whatever you're doing. Yes fro...
Bandit Approved Applications 17 7,444 09-20-2015, 01:34 AM
    Thread: Sound weirdness
Post: Re: Sound weirdness

Drinking glasses shattering is wonky I think.
Bandit Resolved 16 7,767 09-18-2015, 06:51 PM
    Thread: How did you last die
Post: Re: How did you last die

I accidentally punched a monkey while trying to pull him out of the doorway and all the monkeys in the room ganged up on me. One monkey grabbed a flash and kept me down while the others kicked me repe...
Bandit General Discussion 274 104,603 09-16-2015, 01:25 AM
    Thread: Traitor Toxicity
Post: Re: Traitor Toxicity

Waffles64 Wrote: -- My rule for traitors is, if I get killed/harassed/whatever by one I can't complain. But when I play as the traitor myself, I'll do whatever I damn please to the crew. I mean, wha...
Bandit General Discussion 54 20,445 09-15-2015, 07:41 PM
    Thread: Traitor Toxicity
Post: Traitor Toxicity

So I'd like to touch a little bit on what's right and wrong as a traitor, and what we should/shouldn't do despite being given near absolute freedom. I understand how most chat/OOC related rules apply...
Bandit General Discussion 54 20,445 09-15-2015, 10:05 AM
    Thread: Explosions being hecka weak
Post: Re: Explosions being hecka weak

ErikHanson Wrote: -- Those chemicals don't really make the largest bangs you can get. Chlorine Azide - 4x4 low severity Potassium Explosion - 1x1 low severity They also don't scale with volume, you...
Bandit Resolved 6 3,128 09-15-2015, 06:12 AM
    Thread: Explosions being hecka weak
Post: Explosions being hecka weak

So yesterday I was testing out chem shit as usual, and I decided to fiddle with explosions. I blew up 15 monkeys with 3 explosions each (Potassium + Water, ClF3 + ClF4 Chlorine Azide) for a total of 4...
Bandit Resolved 6 3,128 09-15-2015, 04:11 AM
    Thread: Pill bottles (and the pills in them)
Post: Pill Bug

When you make pills, if the pill is the same model as another type of pre-made pill, it will have the same properties of that pill, including its contents. IE: This is an energy drink pill. Used to t...
Bandit Resolved 11 4,437 12-17-2014, 11:48 AM
    Thread: Are You Afraid of the Dark?
Post: Are You Afraid of the Dark?

I know it's been just over a month since Halloween, but I've been thinking: I don't think I've ever seen an actual spooky thread on here. Essentially, I want to see your guys' spooky stories involving...
Bandit General Discussion 5 3,151 12-03-2014, 09:43 AM
    Thread: Blood System Feedback
Post: Re: Blood System Feedback

I shivved a monkey with a broken bottle like 45 times one day to see if I could take him down. Turns out, it was making -me- bleeding and I died of cardiac problems. Initially dismissed this as broken...
Bandit Ideas & Suggestions 92 32,520 11-30-2014, 08:18 PM
    Thread: What do you guys read on your free time?
Post: Re: What do you guys read on your free time?

As of late, only the Dark Elf series by RA Salvatore (aka some of the most popular Forgotten Realms stuff out there). Alternatively, a lot of horror short stories/creepypasta but less and less in rece...
Bandit General Discussion 27 10,867 11-30-2014, 08:12 PM
    Thread: Overheard On The Station (And Elsewhere)
Post: Re: Overheard On The Station

Code: -- Unusable emote 'screa--NGGH'. 'Me help' for a list. -- Okay this probably doesn't belong here but I thought it was hilarious.
Bandit General Discussion 1,588 706,238 11-28-2014, 06:58 AM
    Thread: Best moments ever thread 2.0
Post: Re: Best moments ever thread 2.0

Code: -- A mysterious force smites Almost Lance King (as Lance King)! Gulliver Green catches the left leg! -- :v: :v: :v:
Bandit General Discussion 2,610 1,078,247 11-22-2014, 10:17 PM
    Thread: Who here is a real NERD?
Post: Re: Who here is a real NERD?

Doing a Bachelor of Science in Engineering and plan on doing my master's once that's all said and done (if I pass)!
Bandit General Discussion 46 18,832 11-12-2014, 11:54 AM
    Thread: Overheard On The Station (And Elsewhere)
Post: Re: Overheard On The Station

Quote: -- Isaac Kirkhope [145.9] says, "help i tripped and fell into an entire crate of radios" Isaac Kirkhope [145.9] says, "help i tripped and fell into an entire crate of radios" Isaac Kirkhope ...
Bandit General Discussion 1,588 706,238 06-17-2014, 10:59 AM
    Thread: Explosions are messed up
Post: Re: Explosions are messed up

I posted a very similar bug report which covered the chem explosives aspect. Please fix this. It might not be broken but it's definitely lame as heck.
Bandit Resolved 10 4,118 05-30-2014, 08:57 AM
    Thread: Explosions
Post: Explosions

I think this was acknowledged sometime about a month ago, but with the sort-of-recent fixing of the microbombs, most (or all) chemistry explosions have been next to useless besides blowing off limbs (...
Bandit Resolved 1 994 05-29-2014, 08:36 AM
    Thread: Karmahunter's Mentor Application
Post: Re: Karmahunter's Mentor Application

I'm not a huge fan of you in game (no offense, really) especially given some of the things you claimed to support in your HoS application. However, this has no bearing on whether or not you know shit,...
Bandit Approved Applications 10 5,625 02-03-2014, 11:11 AM
    Thread: InvisiBlanket
Post: Re: InvisiBlanket

This should be a surplus crate item.
Bandit Ideas & Suggestions 7 3,151 02-02-2014, 03:19 AM
    Thread: Fabricator Bug
Post: Fabricator Bug

When you stuff a bunch of clothing into a fabricator and you're wearing the same kind of clothing (eg I'm wearing an engineering spacesuit and I mass-stuff engineering spacesuits in) the clothing you'...
Bandit Resolved 4 2,042 02-01-2014, 10:58 AM
    Thread: YJHGHTFH for mentor
Post: Re: YJHGHTFH for mentor

I've seen you a few times and from what I can see, you know your stuff and at the very least are pretty level headed/not stupid. I'll give it a yes.
Bandit Approved Applications 11 6,179 01-11-2014, 01:25 PM
    Thread: Overlay Issue!!
Post: Overlay Issue!!

Armour vests go over backpacks when you equip them. Without armour: [spoiler]http://i.imgur.com/nqE9m0D.png?1[/spoiler] With armour: [spoiler]http://i.imgur.com/AuGpPpX.png?1[/spoiler] I was going ...
Bandit Resolved 7 3,152 01-02-2014, 05:55 PM
    Thread: Official Traitor Items Discussion Thread (Wonk)
Post: Re: Official Traitor Items Discussion Thread (Wonk...

Karmahunter Wrote: -- UrsulaMejor Wrote: -- You guys are basically stating the basic concept of the satanist robes; chaplains with spells. I think those were being brought back, last i checked? -- ...
Bandit Ideas & Suggestions 1,186 382,111 11-13-2013, 04:34 PM