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Forums in 'Ideas & Suggestions' | ||||
Sprites Post your sprites you made/stole for SS13 here!
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179 2,454 |
Kiki's Awesome Sprites
08-12-2024, 08:28 AM by KikiMofo |
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Good ideas! A happy place where we store ideas that have been good enough to be placed in game!
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610 7,652 |
Make Ai able to leave fro...
11-06-2024, 11:00 PM by Michealj56 |
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Bad threads / terrible or unusable ideas! An unhappy place where we place ideas or threads that were saddening. Please do not repost the contents without major changes. We may also place threads in here that are fine on a basic level, but would cause issues (new atmos, etc.)
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286 3,370 |
Jamacian Accent
07-01-2024, 03:02 AM by Cal |
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IDEA LIMBO Non coders (or even coders!) think this is a good idea - now it's up to the coders to decide!
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8 153 |
Rogue AIs
02-19-2013, 12:06 PM by mozi |
Ideas & Suggestions
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Normal Threads | ||||||
Bumping someone whilst on fire should set the bumpee on fire.
02-15-2016, 03:38 PM
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8 | 5,183 |
02-17-2016, 11:54 AM Last Post: VictorMAngoStein |
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Allow people to occupy the same square while standing up
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02-14-2016, 06:47 AM
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16 | 11,750 |
02-17-2016, 05:09 AM Last Post: Sundance |
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changing how being on fire works
02-16-2016, 03:29 AM
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1 | 1,584 |
02-16-2016, 05:04 AM Last Post: Erik |
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Restore thin windows
01-24-2016, 09:56 AM
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9 | 6,010 |
02-15-2016, 04:57 PM Last Post: Arborinus |
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Mirrors.
02-11-2016, 10:27 AM
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8 | 5,760 |
02-14-2016, 12:57 PM Last Post: Nnystyxx |
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More jobs interdependencies
02-11-2016, 12:31 PM
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7 | 5,091 |
02-13-2016, 06:54 AM Last Post: Haprenti |
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prevent people who have a certain antag role disabled from spawning midround as one
02-13-2016, 03:21 AM
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1 | 1,720 |
02-13-2016, 03:53 AM Last Post: Vitatroll |
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write on presents.
02-12-2016, 05:25 AM
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5 | 4,267 |
02-12-2016, 02:03 PM Last Post: atamusvaleo |
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Targeting and Critical effects
02-10-2016, 10:50 PM
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6 | 4,892 |
02-12-2016, 06:03 AM Last Post: atamusvaleo |
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Add AI cores to cargo.
02-11-2016, 10:34 AM
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2 | 2,150 |
02-12-2016, 06:02 AM Last Post: medsal15 |
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Respawn Crew (for ghosts and other waiting players)
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01-25-2016, 10:01 AM
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48 | 36,278 |
02-11-2016, 07:13 AM Last Post: Dabir |
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More Telesci Bookmarks
02-10-2016, 06:27 PM
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4 | 2,995 |
02-11-2016, 07:12 AM Last Post: Dabir |
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Mailman access levels
02-09-2016, 10:26 PM
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4 | 3,081 |
02-11-2016, 04:21 AM Last Post: Vitatroll |
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have the alt color scheme uniforms available
01-30-2016, 02:20 PM
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7 | 5,511 |
02-10-2016, 12:18 PM Last Post: 69andahalf |
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Colour the Floors outside Bridge and Security
02-06-2016, 08:52 AM
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3 | 3,144 |
02-06-2016, 05:30 PM Last Post: Ed Venture |
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ingame tutorial
02-04-2016, 01:17 PM
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9 | 5,832 |
02-05-2016, 04:40 PM Last Post: ZeWaka |
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Let AI play the Stock Market
02-03-2016, 04:14 PM
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3 | 3,007 |
02-04-2016, 02:14 PM Last Post: Vitatroll |
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Knock should open bolted doors.
02-02-2016, 01:30 PM
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2 | 2,359 |
02-02-2016, 05:57 PM Last Post: babayetu83 |
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Electric Arcs Should Emit Light
01-30-2016, 10:54 AM
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2 | 2,480 |
01-31-2016, 05:15 PM Last Post: Tobba |
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No Excavation Without Compensation!
01-30-2016, 04:08 AM
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0 | 1,256 |
01-30-2016, 04:08 AM Last Post: LordZalgo |
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Shitty firebombs
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06-20-2014, 01:30 PM
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18 | 10,132 |
01-29-2016, 08:42 AM Last Post: KikiMofo |
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Beam me up scotty (teleportation sprite flavor)
01-26-2016, 03:11 PM
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8 | 5,413 |
01-29-2016, 02:37 AM Last Post: Saintish |
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How to keep getting borged from ending your traitor round
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01-23-2016, 07:16 PM
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18 | 12,992 |
01-28-2016, 07:10 AM Last Post: Roomba |
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Pipes and why i hate them. (and my solution i guess)
01-18-2016, 05:55 PM
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6 | 4,143 |
01-26-2016, 06:14 AM Last Post: The Grim Sleeper |
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Mind Swapper artifact
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11-28-2014, 03:32 PM
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27 | 13,002 |
01-25-2016, 07:16 AM Last Post: Erik |
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