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Post Author Forum Replies Views Posted [asc]
    Thread: Audio Emotes showing on comms [RP1]
Post: RE: Audio Emotes showing on comms [RP1]

Yes please. Explosions being heard over the radio please.
John_bigless Ideas & Suggestions 17 9,918 07-04-2018, 04:21 AM
    Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar

hey profile-pic settlers can i have this http://prntscr.com/k24c3w Admin Edit: Just this once
John_bigless General Discussion 1,705 655,215 07-03-2018, 09:05 AM
    Thread: Official Clarion FIX THIS SHIT Thread
Post: RE: Official Clarion FIX THIS SHIT Thread

The janitor doesn't have ORDINARY trash bags in his closet.
John_bigless Bug Reports 163 114,518 07-02-2018, 03:03 AM
    Thread: Improvements to the latejoin job selection screen
Post: RE: Improvements to the latejoin job selection scr...

Technature Wrote: (07-01-2018, 05:31 PM) -- cyberTripping Wrote: (07-01-2018, 06:01 AM) -- also let us fucking close it i'm very indecisive and then i worry that a job has been taken while im thi...
John_bigless Ideas & Suggestions 12 6,920 07-02-2018, 03:01 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

locusts Wrote: (06-29-2018, 01:48 PM) -- Make portable reclaimers accept pretty much anything. Recycle everything into some form of basic material. -- Recycle the implant cases to get back crystal....
John_bigless Ideas & Suggestions 4,116 1,962,147 07-01-2018, 04:49 AM
    Thread: Hats of paper
Post: RE: Jars of paper

BlackPhoenix Wrote: (06-30-2018, 09:10 AM) -- Can putting hats on with paper in them cause you to drop bits of paper occasionally when struck? I want to stuff my HoS hat with slips of paper that just...
John_bigless Ideas & Suggestions 20 12,237 07-01-2018, 04:44 AM
    Thread: Improvements to the latejoin job selection screen
Post: Improvements to the latejoin job selection screen

A portrait and description for each job that would show up when moused over or something like that.
John_bigless Ideas & Suggestions 12 6,920 07-01-2018, 04:43 AM
    Thread: Refillable water coolers
Post: RE: Refillable water coolers

Frank_Stein Wrote: (06-30-2018, 03:51 AM) -- Well dang. Mostly I just thought being able to lug around those big jugs would be fun. -- Lugging those around should slow you down. Logically.
John_bigless Ideas & Suggestions 3 2,415 07-01-2018, 04:39 AM
    Thread: Official Samedi FIX THIS SHIT THREAD!
Post: RE: Official Samedi FIX THIS SHIT THREAD!

There appears to be no FancyPants Sew-o-Matic on the map.
John_bigless Bug Reports 38 22,266 06-29-2018, 03:45 AM
    Thread: wearing an ID without a jumpsuit
Post: RE: wearing an ID without a jumpsuit

LuigiThirty Wrote: (06-27-2018, 12:40 PM) -- Just let us put it on a lanyard and wear it around our necks, in the jumpsuit slot. -- Neck ID holders. Yes please.
John_bigless Ideas & Suggestions 17 10,680 06-28-2018, 01:25 AM
    Thread: The ability to decide how to enter the round as a late-join.
Post: RE: The ability to decide how to enter the round a...

Technature Wrote: (06-25-2018, 12:12 PM) -- As fine as I am with the RP nerds having more RP stuff with which to RP with, this seems like an unnecessary fix and I'm just wondering if people can't jus...
John_bigless Ideas & Suggestions 3 2,503 06-26-2018, 04:51 AM
    Thread: The ability to decide how to enter the round as a late-join.
Post: The ability to decide how to enter the round as a ...

I think it would be more fitting for the Inspector or the Regional Director arrive on a late arrivals shuttle than come out of nowhere in cryo. What about we allow players to choose werther they come ...
John_bigless Ideas & Suggestions 3 2,503 06-25-2018, 09:18 AM
    Thread: Official Clarion FIX THIS SHIT Thread
Post: RE: Official Clarion FIX THIS SHIT Thread

Clarion has no paint dispenser anywhere. https://forum.ss13.co/showthread.php?tid=10718
John_bigless Bug Reports 163 114,518 06-25-2018, 07:39 AM
    Thread: Rubber stamps usable on spacemen
Post: RE: Rubber stamps usable on spacemen

Lord Birb Wrote: (06-23-2018, 01:02 PM) -- NEW HOP TRAITOR ITEM IDEA: SYNDICATE DENIED STAMP 6 TC WHEN USED ON SOMEONE INSTANTLY REVOKES ALL THEIR ACCESS -- This is overpowered.
John_bigless Ideas & Suggestions 13 8,076 06-24-2018, 12:29 PM
    Thread: Hats of paper
Post: RE: Jars of paper

Eibel Wrote: (06-24-2018, 12:07 PM) -- Currently if you shove paper into a beaker/cup you automatically rip it to shreds to have the reagent paper, what would you suggest doing in order to tell the g...
John_bigless Ideas & Suggestions 20 12,237 06-24-2018, 12:26 PM
    Thread: Please add the broken paint dispenser to Clarion.
Post: RE: Please add the broken paint dispenser to Clari...

Noah Buttes Wrote: (06-24-2018, 12:18 PM) -- There's also no ghost drone factory. -- Make a thread about it.
John_bigless Ideas & Suggestions 4 3,137 06-24-2018, 12:23 PM
    Thread: Please add the broken paint dispenser to Clarion.
Post: Please add the broken paint dispenser to Clarion.

On Clarion, the almighty paint dispenser isn't located anywhere and it requires to be added.
John_bigless Ideas & Suggestions 4 3,137 06-24-2018, 12:17 PM
    Thread: Character Creation Suggestions
Post: RE: Character Creation Suggestions

locusts Wrote: (06-18-2018, 07:40 AM) -- Can we have a thing that lets us automatically choose backpacks or satchels at the start of the round? -- Yes, please.
John_bigless Ideas & Suggestions 16 9,883 06-23-2018, 11:44 PM
    Thread: dead critter + player brain + SR = playable critter
Post: RE: dead critter + player brain + SR = playable cr...

Wasps.
John_bigless Ideas & Suggestions 12 6,220 06-23-2018, 12:55 PM
    Thread: Rubber stamps usable on spacemen
Post: RE: Rubber stamps usable on spacemen

Stamp someone with denied stamps to get rid of staff assistants asking for all access and Kolechians
John_bigless Ideas & Suggestions 13 8,076 06-23-2018, 12:52 PM
    Thread: Please fix the "Save chat log" button
Post: Please fix the "Save chat log" button

For the love of god. PLEASE. Edit: The problem is that whenever the save chat log button is clicked, it freezes the game and doesn't save anything. I'm thinking a script where it would select the who...
John_bigless Resolved 8 4,984 06-23-2018, 12:03 PM
    Thread: Make it so the CENTCOMM terminal in the bridge lets you contact centcomm on 1
Post: RE: Make it so the CENTCOMM terminal in the bridge...

John Warcrimes Wrote: (06-18-2018, 09:04 AM) -- John_bigless Wrote: (06-18-2018, 04:40 AM) -- Technature Wrote: (06-17-2018, 12:20 PM) -- kyle2143 Wrote: (06-17-2018, 11:18 AM) -- But admins are s...
John_bigless Ideas & Suggestions 14 9,191 06-20-2018, 12:51 PM
    Thread: Make it so the CENTCOMM terminal in the bridge lets you contact centcomm on 1
Post: RE: Make it so the CENTCOMM terminal in the bridge...

Technature Wrote: (06-17-2018, 12:20 PM) -- kyle2143 Wrote: (06-17-2018, 11:18 AM) -- But admins are space-gods. The people at Centcom are just other humans that work for nanotrasen. We should have...
John_bigless Ideas & Suggestions 14 9,191 06-18-2018, 04:40 AM
    Thread: A sound effect for calling, recalling and arrival of the escape shuttle.
Post: A sound effect for calling, recalling and arrival ...

It happened quite a lot of times that i didn't notice the shuttle being called or arriving. Add a sound effect for when the shuttle is called, recalled or arrives so that this never happens again. Al...
John_bigless Good ideas! 12 8,054 06-18-2018, 04:35 AM
    Thread: Space Radios!
Post: Space Radios!

Hey, you know this radio? https://wiki.ss13.co/images/2/22/Syndicateradio.png Yeah, that one. How about we make a version that plays music and broadcasts radio station stuff for roleplaying? Put o...
John_bigless Ideas & Suggestions 6 4,024 06-15-2018, 04:05 AM