Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: RANDOM: am i insane or do flamers do way more
Post: RE: RANDOM: am i insane or do flamers do way more
Deathmixes are one part of it, but also, iirc, there was a flamethrower rework a while ago that gave them a "full-auto" mode, and I believe that is what's allowing people to spam flamethrowers. I reme... |
|
Spoodle |
General Discussion
|
8 |
256 |
03-09-2024, 02:26 PM |
|
|
Thread: [MERGED PR] Makes security slots scale at lower population
Post: RE: [PR] Makes security slots scale at lower popul...
Hell yes; we've needed this for a long time |
|
Spoodle |
Ideas & Suggestions
|
21 |
952 |
03-03-2024, 10:42 AM |
|
|
Thread: Clown appplication (emotional)!!)
Post: RE: Clown appplication (emotional)!!)
I don't play on RP but this application crashed my browser. +1 |
|
Spoodle |
Clown Applications
|
9 |
517 |
02-05-2024, 06:30 PM |
|
|
Thread: Full-range skin color for Blattodeans (and maybe everyone?)
Post: RE: Full-range skin color for Blattodeans (and may...
mintyphresh Wrote: (01-16-2024, 09:37 PM)
--
...I got it, new medal for linking a forum account should grant access to the trait
--
I like that idea; it seems like a fair thing to do |
|
Spoodle |
Ideas & Suggestions
|
11 |
713 |
01-17-2024, 11:59 AM |
|
|
Thread: Meta-Neural Antenna shouldn't pick up gang and salvager radio
Post: RE: Meta-Neural Antenna shouldn't pick up gang and...
DasBrain Wrote: (01-15-2024, 07:22 AM)
--
(snip)
I would change it so:
(Empowered) Meta-Neural Antenna picks up all chat frequencies in the range 144.1 - 148.9 (which can be freely selected as fre... |
|
Spoodle |
Ideas & Suggestions
|
7 |
360 |
01-15-2024, 02:43 PM |
|
|
Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar
Could I get something less masculine, and maybe more like, abstract? Thanks :bee:
STUDENTERHUEDIT: unleash the sand rune |
|
Spoodle |
General Discussion
|
1,700 |
632,917 |
01-10-2024, 10:19 AM |
|
|
Thread: [MERGED PR] Cyborg movement speed rebalance
Post: RE: [PR] Cyborg movement speed rebalance
I'm not the wisest person, but imo, this should just be testmerged and then all the cyborg players will be forced to give their input :devious:
Also imo, feeling things is more efficient than looking... |
|
Spoodle |
Good ideas!
|
27 |
1,900 |
01-10-2024, 10:16 AM |
|
|
Thread: Vinny... Or was it Binny?'s Head of Security Application.
Post: RE: Vinny... Or was it Binny?'s Head of Security A...
Through all of the rounds I've seen him in, and through his application, Vinny demonstrates a great understanding of the nuances of the role of security, when it comes to balance, robustness, and fun.... |
|
Spoodle |
Approved Applications
|
22 |
2,718 |
01-05-2024, 09:03 PM |
|
|
Thread: [PR] Farts to have 3 second cooldown
Post: RE: [PR] Farts to have 5 second cooldown
I've heard someone say on the discord that rooms are actually getting stinkier now after this change, and I think that's true. What would before just be a single greeting or acknowledgement or emphasi... |
|
Spoodle |
Ideas & Suggestions
|
90 |
7,714 |
09-30-2023, 11:01 AM |
|
|
Thread: QM/Trader Pricing Thread
Post: RE: QM/Trader Pricing Thread
A couple pieces of feedback on some Commodities
- Laser guns only giving 2400 seems a bit low. It should probably be in line with the energy gun at 5000, since they both provide a lot of utility. May... |
|
Spoodle |
General Discussion
|
18 |
1,847 |
09-28-2023, 02:43 PM |
|
|
Thread: QM/Trader Pricing Thread
Post: RE: QM/Trader Pricing Thread
Another idea is to have traders only have so much money to give the player each trading cycle (not a low number probably; at least 25k or something but I haven't given the exact number much thought), ... |
|
Spoodle |
General Discussion
|
18 |
1,847 |
09-26-2023, 06:42 PM |
|
|
Thread: [MERGED PR] Adds a new salvager weapon: The Makeshift Laser Rifle
Post: RE: [PR] Adds a new improvised weapon: The Makeshi...
The 90 wire requirement doesn't add any additional challenge, really. I like someone's previous suggestion of it requiring a lens though. Also, maybe there could be a higher energy draw requirement (2... |
|
Spoodle |
Good ideas!
|
26 |
2,158 |
09-16-2023, 07:24 PM |
|
|
Thread: [MERGED PR] Chemical production rework
Post: RE: [PR] Chemical production rework
At first I was hesitant upon seeing a big chemistry change, but overall I really like this PR! My only real feedback is that it appears that pulsates can only be put into beakers and barrels. I’d like... |
|
Spoodle |
Good ideas!
|
29 |
2,144 |
09-04-2023, 10:44 AM |
|
|
Thread: Removing farts [CONTROVERSIAL AF]
Post: RE: Removing farts [CONTROVERSIAL AF]
Trait idea: Fart Disbelief |
|
Spoodle |
Ideas & Suggestions
|
73 |
5,382 |
08-02-2023, 12:32 PM |
|
|
Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar
A new profile picture, for my return!
FRANK EDIT: CHA |
|
Spoodle |
General Discussion
|
1,700 |
632,917 |
08-02-2023, 11:12 AM |
|
|
Thread: character-based job rolling?
Post: RE: character-based job rolling?
I've wanted this feature for many years. +1 |
|
Spoodle |
Ideas & Suggestions
|
22 |
3,318 |
10-07-2022, 04:07 PM |
|
|
Thread: [CLOSED PR] Gives cooldown to farts and burps
Post: RE: [PR] Gives cooldown to farts and burps
I'm not really apart of the community anymore so my input doesn't matter a whole lot, but at first, my gut reaction was negativity. But then I thought about it for a few seconds and I think this PR is... |
|
Spoodle |
Ideas & Suggestions
|
17 |
2,869 |
10-02-2022, 05:22 PM |
|
|
Thread: [MERGED PR] PDA Packet Sender can now make (relatively simple) Programs
Post: RE: [PR] PDA Packet Sender can now make (relativel...
RikuTheKiller Wrote: (12-23-2021, 02:52 PM)
--
Cal Wrote: (12-23-2021, 11:19 AM)
--
~snip~
--
... You can already do this kind of stuff with your PDA, but it's noticeably slower and not very user-... |
|
Spoodle |
Good ideas!
|
10 |
2,872 |
12-24-2021, 11:46 AM |
|
|
Thread: Give wizards a modified clownfumble
Post: RE: Give wizards a modified clownfumble
I think histamine would be lame, but clown fumbling is 100% awesome. If someone were to code this I don't see why anyone would object to merging it. |
|
Spoodle |
Ideas & Suggestions
|
12 |
2,867 |
12-23-2021, 05:10 PM |
|
|
Thread: A way to survive without the head (kinda)
Post: RE: A way to survive without the head (kinda)
If you'd remove the head after removing the brain, you wouldn't have any eyes or ears, lol. |
|
Spoodle |
Ideas & Suggestions
|
13 |
4,026 |
06-08-2021, 02:20 PM |
|
|
Thread: The labcoat/gasmask combo should not be enough to safely make sarin
Post: RE: The labcoat/gasmask combo should not be enough...
While a system like the one zjdtmkhzt proposed would be more logical and good, I think at the moment an easier patch would be just to adjust/lower the permeability coefficients for some items. Perhaps... |
|
Spoodle |
Ideas & Suggestions
|
17 |
5,184 |
06-05-2021, 10:17 AM |
|
|
Thread: Removing Urine
Post: RE: Removing Urine
This is a very long thread with a lot of different perspectives. Even though I'm not very involved in the game anymore, I'll throw in my 2c:
1. I think excessive pissing damaging one's kidney's is a ... |
|
Spoodle |
Ideas & Suggestions
|
193 |
63,874 |
06-03-2021, 01:47 PM |
|
|
Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
unfunnyperson Wrote: (05-31-2021, 06:08 PM)
--
Remove gang from rotation
Conversion antags should be forced not just “free antag for my buddies”
--
I've liked the idea that the gang members are... |
|
Spoodle |
Ideas & Suggestions
|
4,090 |
1,909,589 |
05-31-2021, 06:31 PM |
|
|
Thread: [MERGED PR] Lowers the space of fanny packs to 5
Post: RE: [PR] Lowers the space of fanny packs to 5
coolvape Wrote: (05-16-2021, 10:01 AM)
--
this would be really rough for tourists, who spawn with no backpack and only a fanny pack - with a lowered size they would barely have enough room to store t... |
|
Spoodle |
Good ideas!
|
41 |
15,056 |
05-16-2021, 11:23 AM |
|
|
Thread: [MERGED PR] Locking Genebooth and Ruckingenur Kit
Post: RE: [PR] Locking Genebooth and Ruckingenur Kit
Brixx79 Wrote: (03-25-2021, 08:45 PM)
--
Would a general announcement of some sort be useful with this? Is there any way to track who removed items? Something generic like: '[job title][name] has ... |
|
Spoodle |
Good ideas!
|
7 |
2,998 |
03-26-2021, 05:58 AM |