Search Results
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Thread: Rename Head Revolutionaries so people don't confuse them for Heads of Staff
Post: RE: Rename Head Revolutionaries so people don't co...
Mouse Wrote: (12-09-2019, 05:54 AM)
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Only time it's ever been a problem that I can remember is when a headrev uploaded a law telling the AI that heads aren't human without specifying heads of staff... |
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Camnui |
Ideas & Suggestions
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3 |
2,195 |
12-09-2019, 01:26 PM |
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Thread: wall mounted defibs
Post: RE: wall mounted defibs
Honestly they would be a nice addition, though likely rarely used/mostly used for antag shenanigans. But nice nonetheless. |
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Camnui |
Ideas & Suggestions
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4 |
2,544 |
12-07-2019, 06:05 PM |
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Thread: Official Spacemas 2019 suggestion thread
Post: RE: Official Spacemas 2019 suggestion thread
They should, just for the OSRS memes. |
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Camnui |
Ideas & Suggestions
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15 |
7,800 |
12-05-2019, 10:16 AM |
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Thread: The Strelka
Post: RE: The Strelka
Maybe a few buyable/ constructable anti-pod weapons that are handheld to help deal with the fact they can be a menace to anyone near a window. |
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Camnui |
General Discussion
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18 |
9,784 |
12-05-2019, 01:08 AM |
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Thread: The Strelka
Post: RE: The Strelka
Mouse Wrote: (12-04-2019, 05:53 PM)
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Make it start locked. You'd be surprised at how many people have no idea how to crack those.
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Honestly that might work to deter at least the greytide in th... |
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Camnui |
General Discussion
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18 |
9,784 |
12-04-2019, 11:16 PM |
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Thread: Official Spacemas 2019 suggestion thread
Post: RE: Official Spacemas 2019 suggestion thread
Christmas crackers! They make an explosion noise and drop nothing if you open one yourself, but if you use one on another person it pops open and drops an item. |
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Camnui |
Ideas & Suggestions
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15 |
7,800 |
12-04-2019, 11:14 PM |
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Thread: Official Spacemas 2019 suggestion thread
Post: RE: Official Spacemas 2019 suggestion thread
Questionable cranberry flavored soft drinks. |
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Camnui |
Ideas & Suggestions
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15 |
7,800 |
12-02-2019, 11:20 PM |
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Thread: Corrupted/syndicate Synthlimb plant
Post: Corrupted/syndicate Synthlimb plant
Just an idea for a syndicate item, The basics for this plant would be mutated synthlimb plant seeds you can buy from the syndie shop, It gives you(Probably red) synthlimbs that are stronger than the r... |
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Camnui |
Ideas & Suggestions
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0 |
779 |
12-02-2019, 11:03 PM |
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Thread: Mining shuttle no longer goes to mining station
Post: RE: Mining shuttle no longer goes to mining statio...
Maybe rename the shuttle to "Diner shuttle" and move it to more crew accessible locations on various maps? |
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Camnui |
Ideas & Suggestions
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4 |
2,467 |
12-02-2019, 10:36 PM |
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Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar
Been a few years, New one wouldn't hurt.
Fire edit: Happy little avatar |
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Camnui |
General Discussion
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1,705 |
654,778 |
12-01-2019, 03:22 PM |
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Thread: Tone down syndie pipebombs a little
Post: RE: Tone down syndie pipebombs a little
Berrik Wrote: (03-31-2019, 07:35 AM)
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Floorbots are essentially worthless at the moment, though that's kind of another topic.
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Floor bots are actually perfectly fine, its just they're never act... |
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Camnui |
Ideas & Suggestions
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10 |
5,551 |
03-31-2019, 08:43 AM |
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Thread: Space Law book dealing stam damage
Post: RE: Space Law book dealing stam damage
Only if you make it not work on anyone wearing a sec helmet, as they are THE LAW after all. |
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Camnui |
Ideas & Suggestions
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11 |
5,832 |
03-29-2019, 04:19 PM |
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Thread: Artifact Testing Submissions
Post: RE: Artifact Testing Submissions
Honestly just a more consistent way to get artifacts in general would be nice, being able to sell activated and identified ones back to NT for a profit would just be a bonus.
You start with two, a... |
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Camnui |
Ideas & Suggestions
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13 |
7,265 |
03-29-2019, 04:10 PM |
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Thread: The Artifact Recombobulator™
Post: RE: The Artifact Recombobulator™
Frank_Stein Wrote: (07-09-2017, 12:23 AM)
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Think of it as similar to how you can build musical instruments, except stranger. Like using the same items but in a different order can create an entirel... |
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Camnui |
Ideas & Suggestions
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14 |
9,261 |
07-10-2017, 08:50 PM |
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Thread: The Artifact Recombobulator™
Post: RE: The Artifact Recombobulator™
As someone who loves artifact research but usually winds up with nothing left to do with it because people don't send us shit, I like this idea. |
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Camnui |
Ideas & Suggestions
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14 |
9,261 |
07-07-2017, 07:47 AM |
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Thread: remove the ability of pods to enter the escape shuttle
Post: RE: remove the ability of pods to enter the escape...
worst case scenario just strap a few corpses to chairs to block them from entering the shuttle, none of the small pods have enough health to survive a couple angry crewman beating them anyways. |
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Camnui |
Ideas & Suggestions
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51 |
31,390 |
07-07-2017, 07:43 AM |
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Thread: [Rework] Wraith
Post: RE: [Rework] Wraith
Why not make holy water good for ghostbusting like it is on other servers? also ectoplasm on the floor should make the wraith visible but not corporeal. |
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Camnui |
Ideas & Suggestions
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28 |
16,816 |
07-06-2017, 08:59 PM |
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Thread: remove the ability of pods to enter the escape shuttle
Post: RE: remove the ability of pods to enter the escape...
If you're feeling lucky grab a few tasers, they shut down random pod systems on hit. |
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Camnui |
Ideas & Suggestions
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51 |
31,390 |
07-06-2017, 08:54 PM |
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Thread: Department-specific spacesuits
Post: RE: Department-specific spacesuits
I feel like it should be slightly easier than it is currently for your average crewman to get a suit, as it is there's usually a gaping hole somewhere on the station that nobody bothers fixing. |
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Camnui |
Ideas & Suggestions
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6 |
4,119 |
07-03-2017, 08:13 PM |
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Thread: super duper traitor stimbelt/pack
Post: RE: super duper traitor stimbelt/pack
I feel like we don't need any more traitor items that encourage un-creatively murdering the whole station. This thing sounds like a "beat the tar out of someone, hide in a closet somewhere for 30 seco... |
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Camnui |
Ideas & Suggestions
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12 |
8,502 |
07-03-2017, 12:18 AM |
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Thread: [FEATURE] BioToys Sponge Capsules
Post: RE: [FEATURE] BioToys Sponge Capsules
Xaviens Wrote: (07-02-2017, 12:28 AM)
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There needs to be a "Fun" effect when/if the entire pack falls into a puddle/wet floor/bucket/someone's blood
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Blood should just make friendly vampire bat... |
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Camnui |
Implemented
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11 |
8,715 |
07-02-2017, 10:13 AM |
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Thread: Make genetic stability less shitty
Post: RE: Make genetic stability less shitty
atomic1fire Wrote: (07-01-2017, 08:17 PM)
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Maegor Wrote: (06-26-2017, 08:04 AM)
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Lord Birb Wrote: (06-25-2017, 03:59 PM)
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[align=justify]
Add a drug or medicine that helps negate it. This wo... |
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Camnui |
Ideas & Suggestions
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31 |
20,742 |
07-01-2017, 09:44 PM |
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Thread: Best moments ever thread 2.0
Post: RE: Best moments ever thread 2.0
Berrik Wrote: (06-29-2017, 03:49 PM)
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Crime clown murder
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The bat it honestly stupidly strong. |
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Camnui |
General Discussion
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2,610 |
1,078,050 |
06-29-2017, 11:20 PM |
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Thread: a purpose for antag objectives
Post: RE: a purpose for antag objectives
We need objectives like "ensure X escapes the station alive" or "remove y's arms but leave them alive" or "devour z's heart" ect. |
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Camnui |
Ideas & Suggestions
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29 |
17,934 |
06-29-2017, 11:17 PM |
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Thread: [Rework] Wraith
Post: RE: [Rework] Wraith
Requiring an intact corpse seems like a bad idea to me, as it's incredibly common for peoples bodies to get gibbed, disintegrated, eaten, or reclaimed upon death, other than that this idea for changes... |
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Camnui |
Ideas & Suggestions
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28 |
16,816 |
06-29-2017, 09:03 PM |