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Post Author Forum Replies Views Posted [asc]
    Thread: miscellaneous flock suggestions/ideas
Post: miscellaneous flock suggestions/ideas

i don't really feel knowledgeable enough about the current state of flock balance to suggest anything particularly impactful so instead  i have decided to tally up some things that i feel could be goo...
Kotomata Ideas & Suggestions 1 78 04-06-2024, 01:15 AM
    Thread: [MERGED PR] Gives captain a mindshield
Post: RE: [PR] Gives captain a mindshield

strange phenomenon where people seem to be interpreting this PR as a mindhack nerf (its just a captain buff PR), and this thread as a mindhack balance discussion thread all it does really is shift ...
Kotomata Ideas & Suggestions 36 1,593 04-06-2024, 12:41 AM
    Thread: Commercial vendor/interlink for chem
Post: RE: Commercial vendor/interlink for chem

could be interesting as a sci-specific vendor which can be stocked with chems and artifacts (including large ones maybe) and outputs into a science budget that can be used to order stuff (maybe interm...
Kotomata Ideas & Suggestions 5 336 01-28-2024, 12:17 AM
    Thread: [MERGED PR] Disables antag captains on classic
Post: RE: [PR] Disables antag captains on classic

i'd love for this to go through, captain antags are wholly uninteresting and the possibility of captain antag negatively impacts captain authority and responsibility captain should really be treate...
Kotomata Good ideas! 56 4,724 12-17-2023, 08:04 PM
    Thread: the great construction/repair complaining thread
Post: the great construction/repair complaining thread

i have been reminded of the horrors of the construction system as a result of a recent (to this post) shift with a bombed medbay so i have elected to compile a list of complaints and desired changes ...
Kotomata Ideas & Suggestions 2 378 11-03-2023, 11:11 PM
    Thread: Engineering Project Request Board
Post: Engineering Project Request Board

there should be a board/terminal/pda app/whatever that lets you request the engineering team to make X thing, from which engineers could (theoretically) make the requested item and then cross it off t...
Kotomata Ideas & Suggestions 1 233 10-04-2023, 12:53 PM
    Thread: station wide sec wipe alert
Post: RE: station wide sec wipe alert

implementation idea i have thought of is tying it to the security mindshield implants, e.g. when there are no more sec mindshields implanted on station it sends the alert this would prevent mindhack/...
Kotomata Ideas & Suggestions 13 1,048 07-26-2023, 03:01 AM
    Thread: The current state of Salvagers
Post: RE: The current state of Salvagers

Lord_earthfire Wrote: (07-22-2023, 10:41 PM) -- What i found lacking on salvagers was melee weaponry. The damage a crewmember has in melee is almost the same a salvager got. This makes going in me...
Kotomata General Discussion 15 1,730 07-26-2023, 02:51 AM
    Thread: nerf arcfiends
Post: nerf arcfiends

wow forum attachments suck tldr version of discord conversation: arcfiend abilities do a lot of damage, a lot of stamina damage, they disorient, and have low cooldowns they have these abilities ...
Kotomata Ideas & Suggestions 8 709 07-26-2023, 02:43 AM
    Thread: station wide sec wipe alert
Post: station wide sec wipe alert

when the last member of security dies there should be a centcomm announcement telling the crew that there is no more sec force and they should probably do something about the antagonists
Kotomata Ideas & Suggestions 13 1,048 07-26-2023, 01:21 AM
    Thread: AI Laws Discussion Thread
Post: RE: AI Laws Discussion Thread

the takeaway i have come to is that confusing ai laws should be ahelped for clarification and thus any sort of community discussion on AI law policy doesn't really matter (especially with it being ent...
Kotomata General Discussion 6 1,255 04-07-2023, 01:55 AM
    Thread: Vampire Thrall Cost & Thrall Arms
Post: RE: Vampire Thrall Cost & Thrall Arms

i should have stated outright but I also think the maxhp blood thing should be removed as well, it's fairly antithetical to my idea of "stealthy thralls" and in general i don't like thrall blood drain...
Kotomata General Discussion 14 2,390 03-31-2023, 01:55 PM
    Thread: AI Laws Discussion Thread
Post: RE: AI Laws Discussion Thread

my post is from a classic perspective, that question is pretty obviously solved on RP given that meta terminology would be low roleplay i don't necessarily hate AI laws (i don't even play silicon gene...
Kotomata General Discussion 6 1,255 03-29-2023, 07:20 AM
    Thread: Vampire Thrall Cost & Thrall Arms
Post: RE: Vampire Thrall Cost & Thrall Arms

my personal opinion is that thralls should be weak expendable minions with below average combat capabilities return blood cost to 100, lock thralls to 50 maxhp and like maybe 150 stamina (EXPERIMENTA...
Kotomata General Discussion 14 2,390 03-29-2023, 07:16 AM
    Thread: AI Laws Discussion Thread
Post: AI Laws Discussion Thread

i'm making this thread because i hate ai laws and i hate ai laws lawyering and i hate anything rules related that isn't explained 5 times over extremely clearly post things about AI laws that are c...
Kotomata General Discussion 6 1,255 03-25-2023, 08:04 AM
    Thread: Make the morgue and Chaplain more useful by changing the bio matter reclaimer.
Post: RE: Make the morgue and Chaplain more useful by ch...

even if you made it so the reclaimer only accepts player organs it'd hardly be a nerf since (esoteric mechanic alert) you can just pour blood/synthflesh into the cloning pod to circumvent the reclaime...
Kotomata Ideas & Suggestions 25 3,743 03-25-2023, 07:47 AM
    Thread: Buff flash/cell assembly
Post: RE: Buff flash/cell assembly

in retrospect im realizing that i cannot properly get my points across in this format, at least not in any reasonable time, so i will refrain from adding much else. i will put some of the more basic t...
Kotomata Ideas & Suggestions 9 2,329 04-08-2022, 02:50 PM
    Thread: Buff flash/cell assembly
Post: Buff flash/cell assembly

i haven't seen much use of the flash/cell assembly barring the occasion where a surplus crate spawns a box of them in. i can't even remember the last time i have seen myself or anyone else make one. w...
Kotomata Ideas & Suggestions 9 2,329 04-07-2022, 01:38 PM
    Thread: Overheard On The Station (And Elsewhere)
Post: RE: Overheard On The Station (And Elsewhere)

https://i.imgur.com/wlIPrUU.png pictured shortly after uploading a gimmick law to a subverted AI
Kotomata General Discussion 1,588 706,139 03-09-2018, 08:58 PM
    Thread: revert mining changes
Post: revert mining changes

Somewhat recently mining got nerfed for whatever reason, making it much less fun to play miner. Radioactivity hurts miners way too much, and removing the ability to have a mining pod makes it much mor...
Kotomata Ideas & Suggestions 6 3,837 07-16-2017, 11:12 PM