Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: More interesting synthlimbs
Post: Re: More interesting synthlimbs

Frank_Stein Wrote: -- Easy attachment and having them burn away from fire sounds like decent balance to me for limbs. I also like the idea of them regrowing under certain conditions Something I'd ...
A_Spoony_Bard Ideas & Suggestions 22 7,967 01-07-2016, 02:14 PM
    Thread: Stupid botany plants and food stuff
Post: Re: Stupid botany plants and food stuff

Nnystyxx Wrote: -- A_Spoony_Bard Wrote: -- I think a good plant to add would be cocoa that you can extract to get chocolate, given that you can only get chocolate from chocolate bars (which don't sp...
A_Spoony_Bard Ideas & Suggestions 7 2,861 12-17-2015, 06:49 PM
    Thread: Stupid botany plants and food stuff
Post: Re: Stupid botany plants and food stuff

I think a good plant to add would be cocoa that you can extract to get chocolate, given that you can only get chocolate from chocolate bars (which don't spawn in vending machines) at the moment (and r...
A_Spoony_Bard Ideas & Suggestions 7 2,861 12-16-2015, 04:34 PM
    Thread: Coffee machines
Post: Re: Coffee machines

Perhaps make it so, rather than accepting straight-up chemicals, or only coffee beans, it accepts anything that can be put into the reagent extractor and outputs its respective chemical? That would di...
A_Spoony_Bard Ideas & Suggestions 9 4,496 12-15-2015, 07:29 PM
    Thread: New implant ideas/organs
Post: Re: New implant ideas/organs

Nnystyxx Wrote: -- jam an emergency e-tank in the place of a lung -- I really like this idea, perhaps you should be able to put an e-tank in in place of a lung, giving you internal internals, but si...
A_Spoony_Bard Ideas & Suggestions 24 8,309 11-25-2015, 01:08 PM
    Thread: More Mutations
Post: Re: More Mutations

I love all the ideas in this thread. The only ones I don't think are excellent are Gigantism and Psychic Bomb. My reasoning being that Gigantism would likely be difficult to sprite or would have sprit...
A_Spoony_Bard Ideas & Suggestions 8 3,930 11-07-2015, 02:56 PM
    Thread: Autotranslator mask item
Post: Re: Autotranslator mask item

atomic1fire Wrote: -- Allow it to be emagged to make it impossible to speak with. -- Emagging it should make the users speech sound as though they're drunk and have every Frontal Gyrus Alteration (as...
A_Spoony_Bard Ideas & Suggestions 7 3,122 10-31-2015, 06:34 AM
    Thread: A not so serious wizard thread
Post: Re: A not so serious wizard thread

I love all the ideas, in this thread, however, some of them may need some balance changes: VictorMAngoStein Wrote: -- Deep fry: deep frys all items (including tasers, batons, and jumpsuits) within an...
A_Spoony_Bard Ideas & Suggestions 13 5,115 10-26-2015, 12:32 PM
    Thread: More Robots
Post: Re: More Robots

UrsulaMejor Wrote: -- Hugbot: Right cyborg arm + Left cyborg arm + proximity sensor + small box + hug the resulting bot Function: Hugs people occasionally, incites the envy of nearby guardbuddies be...
A_Spoony_Bard Ideas & Suggestions 118 51,937 10-25-2015, 06:28 AM
    Thread: More Robots
Post: Re: More Robots

locusts Wrote: -- Big Dog https://www.youtube.com/watch?v=W1czBcnX1Ww Constructed from: Locker + Proximity Sensor + Robot Leg (x4) Function: A walking container. Wanders around the main hallway rele...
A_Spoony_Bard Ideas & Suggestions 118 51,937 10-11-2015, 06:31 AM
    Thread: The New Goonstation Wiki
Post: Re: The New Goonstation Wiki

On the chemistry page, the recipe for colorful reagent has Stabilizing Agent in parenthesis, even though it isn't optional.
A_Spoony_Bard General Discussion 182 82,107 10-05-2015, 06:01 AM
    Thread: Genetics Changes
Post: Re: Genetics Changes

This may not be relevant to the topic at hand, but I figured I'd post it here rather than making yet another Genetics thread: It would be really nice if you could search DNA samples by Mutation. Maybe...
A_Spoony_Bard Ideas & Suggestions 21 8,199 09-30-2015, 05:59 PM
    Thread: Frankenstein slab
Post: Re: Frankenstein slab

Would it be feasible to have Frankenstein'd creatures just be humans with Raj/Monkey AI, but have them utilize the limb system to have exchangeable parts? For that matter, does the limbs system allow ...
A_Spoony_Bard Ideas & Suggestions 16 6,517 09-30-2015, 05:54 PM
    Thread: ~Decorative Sprites~ enlighten me
Post: Re: ~Decorative Sprites~ enlighten me

This likely already occurred to you or has been suggested, but most rounds, Botany seems like it should be cluttered with various drug paraphernalia, although the botanists normally accomplish that on...
A_Spoony_Bard Ideas & Suggestions 29 11,150 09-24-2015, 05:26 PM
    Thread: Station vs Station mode in detail
Post: Re: Station vs Station mode in detail

I have no idea if this discussion was concluded, but I think the best way to combat the lack of players would be to make smaller stations. Make jobs that normally have 3+ people (Like Scientists, En...
A_Spoony_Bard Ideas & Suggestions 25 8,446 09-24-2015, 05:15 PM
    Thread: GENETICS
Post: Re: The big list of ACTUAL Genetics changes (W/REA...

Given the complaints in the other thread, it seems like the best solution would be to have the unlocking of superpowers somehow tied in with interacting with the crew. How these two should be associat...
A_Spoony_Bard Ideas & Suggestions 189 58,252 06-11-2015, 12:52 PM
    Thread: Big Thread of Assorted Space Bee Ideas
Post: Re: Big Thread of Assorted Space Bee Ideas

Bee (the reagent) and royal jelly (the reagent) should mix to form a chemical (royal bee?) that functions the same way as bee, but the resulting larvae behaves as though royal jelly has been applied t...
A_Spoony_Bard Ideas & Suggestions 38 15,737 06-09-2015, 06:08 PM