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    Thread: whatever you just did to the portable reclaimers overlooked certain details
Post: RE: whatever you just did to the portable reclaime...

There are some really really weird things with fabricators now. a regular bar is worth 10 material, but two stacked bars are worth between 16 and 17 material. And ores are worth less material now when...
Floor_Tile Bug Reports 17 11,225 05-18-2017, 10:13 PM
    Thread: Wendigos ignore borg forcefield
Post: Re: Wendigos ignore borg forcefield

Dabir Wrote: -- Surely at that point it's through the forcefield and going directly for the head? -- Well, the forcefield was blocking everything else including the 3 other wendigos attacking me at ...
Floor_Tile Resolved 4 1,916 07-07-2015, 01:38 PM
    Thread: Wendigos ignore borg forcefield
Post: Wendigos ignore borg forcefield

http://i.imgur.com/ibm2vCK.png See picture.
Floor_Tile Resolved 4 1,916 07-06-2015, 05:05 PM
    Thread: Damage check before de-limbing in explosions.
Post: Damage check before de-limbing in explosions.

I decided to experiment with erebite on the extended server and for safety I decide to wear mining armor. The erebite exploded after smelting (no surprise) taking off both my arms (surprise) despite d...
Floor_Tile Ideas & Suggestions 4 1,936 07-02-2015, 12:48 AM
    Thread: Making Mining Borgs useful again?
Post: Re: Making Mining Borgs useful again?

Floor_Tile Wrote: -- For borg ?classes? I seperate them into 4 groups -- I am bad at checking my posts before I post because of lack of edit button. Brobot is pretty much it's own group because it ...
Floor_Tile Ideas & Suggestions 16 5,415 06-20-2015, 10:33 PM
    Thread: Making Mining Borgs useful again?
Post: Re: Making Mining Borgs useful again?

misto Wrote: -- the free power hammer + indus. armor from mining fabs bug should also finally be dealt with -- Mining has access to 4 mining fabs, and I don't really bother with indus armor because ...
Floor_Tile Ideas & Suggestions 16 5,415 06-20-2015, 10:30 PM
    Thread: Making Mining Borgs useful again?
Post: Re: Making Mining Borgs useful again?

BaneOfGiygas Wrote: -- Once you have one person working at the magnet, you really don't need anyone else to do actual mining, because that's the only place where mining ever happens. -- Usually when...
Floor_Tile Ideas & Suggestions 16 5,415 06-20-2015, 04:04 PM
    Thread: Activators/Injectors.
Post: Re: Activators/Injectors.

Is there any benefit to solving the gene? if there isn't, maybe solving the gene before injection or activation makes the gene more stable?
Floor_Tile Ideas & Suggestions 8 3,356 06-19-2015, 11:47 PM
    Thread: Making Mining Borgs useful again?
Post: Making Mining Borgs useful again?

Currently there are only three things miners use nowdays, the mining pod, power hammer, and concussion gloves. And the only reason to use the power hammer and gloves is when they pull in a hollow aste...
Floor_Tile Ideas & Suggestions 16 5,415 06-19-2015, 10:24 PM
    Thread: Robotic transformation takes too long or never happens.
Post: Re: Robotic transformation takes too long or never...

Spy_Guy Wrote: -- Was it asymptomatic? If not chances are you just had bad luck. -- It was asymptomatic and I don't know what asymptomatic means as that word isn't in the wiki, if it was in the wiki...
Floor_Tile Features 4 2,023 06-09-2015, 11:22 PM
    Thread: Robotic transformation takes too long or never happens.
Post: Robotic transformation takes too long or never hap...

The last round I was in, I ate two roburgers to try and turn myself into a borg. Expected behavior: After robotic transformation reaches stage 5/5, you explode as a borg coming out of your body. Cur...
Floor_Tile Features 4 2,023 06-09-2015, 10:53 PM
    Thread: "help" window external links are bad
Post: "help" window external links are bad

typing "help" into the command bar or by using the "help" command brings up the help window, but the external links at the bottom uses Internet explorer (instead of default browser) and links to auti...
Floor_Tile Resolved 2 1,627 06-08-2015, 12:21 AM
    Thread: Hypos eat Saline-glucose
Post: Hypos eat Saline-glucose

When using a hypo to inject saline-glucose, none of the saline-glucose actually gets into the patient, it just vanishes.
Floor_Tile Resolved 2 1,430 05-27-2015, 11:58 PM
    Thread: Allow breathmasks to be fitted into other masks
Post: Re: Allow breathmasks to be fitted into other mask...

UrsulaMejor Wrote: -- Dr_Bee Wrote: -- Sam Guivene Wrote: -- Many masks are novelties not intended to be worn, and horse masks, clown masks, and facehuggers (can't get them anymore) already act as ...
Floor_Tile Ideas & Suggestions 17 6,907 12-15-2014, 10:34 AM
    Thread: Missing walls
Post: Re: Missing walls

http://i.imgur.com/X7gDotM.png Old Dock http://i.imgur.com/kxeRJsj.png New Dock You can see it's missing the walls on the right side. Shuttle doors don't close automatically so those were put in pl...
Floor_Tile Resolved 3 2,248 11-29-2014, 05:45 AM
    Thread: Missing walls
Post: Missing walls

The two walls are missing on the east side of the station side mining shuttle docking bay.
Floor_Tile Resolved 3 2,248 11-29-2014, 12:26 AM
    Thread: Construction mode feedback thread
Post: Re: Construction mode feedback thread

Honestly you should replace all those "shuttle doors" with glass airlocks that auto-close close and can be bolted. because about 30 seconds after the round starts all the doors are opened and the shut...
Floor_Tile Ideas & Suggestions 45 17,728 11-21-2014, 07:57 PM
    Thread: Small suggestion for hyposprays
Post: Re: Small suggestion for hyposprays

RandyArcher Wrote: -- I think it'd be handy if a medic could look at the hypo and see a small description of what the meds in it do. I tend to fill the hypo's in medbay with ten units of perfluerode...
Floor_Tile Bad threads / terrible or unusable ideas! 9 4,278 07-11-2014, 10:35 AM
    Thread: Is the station too big?
Post: Re: Is the station too big?

atomic1fire Wrote: -- If someone was gonna do a tiny map, Biodome would be a good starting point, some of it's rooms are really tiny and the fact that you can use the elevator is really neat. -- Bio...
Floor_Tile Bad threads / terrible or unusable ideas! 6 2,974 05-31-2014, 07:23 PM
    Thread: Stuffing Pill bottles like Produce Satchels
Post: Stuffing Pill bottles like Produce Satchels

We need to be able to quickly fill pill bottles like a produce satchel. About half the time mass producing pills and filling pill bottles of pills is inserting each one individually. It would also co...
Floor_Tile Ideas & Suggestions 2 1,894 04-09-2014, 11:46 PM
    Thread: Cogmap 2: *** UPDATE TO BYOND 509 ASAP ***
Post: Re: Cogmap 2: Map Harder

Crumplehat Wrote: -- Cogwerks Wrote: -- More work on medbay: http://i.imgur.com/8g8bWCe.png -- Genetics isn't a glowing red weak point target exposed to space anymore? FUCKING THANK YOU, JESUS CH...
Floor_Tile Ideas & Suggestions 595 212,026 03-22-2014, 04:32 AM
    Thread: Borgs and doors with wires cut.
Post: Borgs and doors with wires cut.

Borgs cannot interact with door wiring in any way shape or form. When clicking on a door while right next to it with the door panel open will not bring up the wiring screen. Borgs used to be able to...
Floor_Tile Resolved 1 1,090 03-21-2014, 11:39 PM