Search Results
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Thread: Securitrons and Guardbuddy handcuffing
Post: RE: Securitrons and Guardbuddy handcuffing
Swipe a sec access ID card on a security drone and you can disable their weapon check. |
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Density |
Features
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8 |
5,777 |
03-06-2016, 08:24 AM |
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Thread: Merge Catering Jobs
Post: RE: Merge Catering Jobs
According to this thread mutual access is probably the way to go. |
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Density |
Ideas & Suggestions
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7 |
5,336 |
03-06-2016, 08:23 AM |
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Thread: Security Drones Beating Dead Horse
Post: Security Drones Beating Dead Horse
Security Drones set to detain won't stop beating a corpse and will follow it when it's dragged around. There seems to be some other pathfinding weirdness when drones are built, set to patrol and then ... |
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Density |
Resolved
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1 |
1,718 |
03-01-2016, 07:59 PM |
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Thread: Merge Catering Jobs
Post: Merge Catering Jobs
Please don't get shocked at this thought seeing how it's nothing new. The chemist job has already left the station in this manner. I fully believed cogwerks would do this with the move to cogmap2, but... |
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Density |
Ideas & Suggestions
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7 |
5,336 |
03-01-2016, 03:32 PM |
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Thread: Reagent infused materials are broken
Post: Re: Reagent infused materials are broken
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Density |
Features
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21 |
9,297 |
10-07-2014, 06:27 AM |
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Thread: Contagious yawning
Post: Re: Contagious yawning
Okay but if a yawn hits you five times you have to fall asleep. |
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Density |
Ideas & Suggestions
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3 |
1,998 |
10-06-2014, 08:33 AM |
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Thread: Just had a ling round
Post: Re: Just had a ling round
It feels like lings had the smallest amount of work put into their code and are by far the least fun for both the antagonists and the victims. Traitor or wizard rounds would have been far better. Vamp... |
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Density |
Ideas & Suggestions
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9 |
4,099 |
10-05-2014, 10:58 PM |
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Thread: Just had a ling round
Post: Just had a ling round
Killed more than half the station singlehandendly. Victims can't even be cloned. Can you please make it so changelings make henchmen instead of husks when they suck? |
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Density |
Ideas & Suggestions
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9 |
4,099 |
10-05-2014, 09:34 PM |
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Thread: Give some ideas for gimmick rounds
Post: Re: Give some ideas for gimmick rounds
Wait for a round with a pro-burn then randomly teleport the engine around the station. See how long it takes the crew to call the shuttle. |
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Density |
Ideas & Suggestions
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88 |
30,856 |
01-15-2014, 01:57 AM |
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Thread: A small idea for Engineering
Post: Re: A small idea for Engineering
That's an awesome idea. It'd give engineers more reason to do proburns. Place them everywhere around the station. |
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Density |
Ideas & Suggestions
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6 |
2,844 |
01-15-2014, 01:53 AM |
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Thread: Teleport Pad for Mechanics and Robotics?
Post: Re: Teleport Pad for Mechanics and Robotics?
Engineers don't even get a pod in their bay. Do you really think the devs care about those geeks? No. |
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Density |
Good ideas!
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30 |
16,104 |
01-15-2014, 01:47 AM |
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Thread: Mousetrap + wheels + grenade = a racing bomb.
Post: Re: Mousetrap + wheels + grenade = a racing bomb.
An admin spawned these to test on server 1 the other night and these things owned hard. They had beaker assemblies and it was grand. Thanks admin! |
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Density |
Good ideas!
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20 |
8,966 |
01-15-2014, 01:45 AM |
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Thread: Guns should cause deafness or ringing-in-ears sound
Post: Re: Guns should cause deafness or ringing-in-ears ...
Ear ringing from gun battles would be cool if there were a soda-machine cure for it.
I had a black powder .32 blank fired next to me indoors and it was way past the pain threshold. I think a suppress... |
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Density |
Ideas & Suggestions
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20 |
8,023 |
01-15-2014, 01:42 AM |
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Thread: nerd hearts
Post: nerd hearts
Now that I'm finally geek enough to make a poor suggestion on the forums, I feel like I need to do one better. This post consists of two standalone suggestions. The first part is probably easier to ad... |
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Density |
Ideas & Suggestions
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11 |
4,321 |
01-15-2014, 01:33 AM |
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Thread: Make money more useful
Post: Re: Make money more useful
Chike101 Wrote:
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Density Wrote:
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But I want to mug science nerds for their money and make them cry.
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Chike's Professional Course to be a rude dude while not being a traitor
Step 1: Acquire th... |
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Density |
Ideas & Suggestions
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8 |
3,238 |
01-14-2014, 05:42 PM |
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Thread: Make money more useful
Post: Re: Make money more useful
But I want to mug science nerds for their money and make them cry. |
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Density |
Ideas & Suggestions
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8 |
3,238 |
01-14-2014, 03:38 PM |
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Thread: Make money more useful
Post: Make money more useful
Money to print items at fabricators.
Money to dispense chemicals from chem-dispensers.
Money to dispense things from the vendtek dispensers.
Negative money to put things in the recycler. Not a lot, ju... |
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Density |
Ideas & Suggestions
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8 |
3,238 |
01-14-2014, 01:58 PM |