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Thread: Name overlay
Post: RE: Name overlay
Technature Wrote: (02-12-2018, 10:03 PM)
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You mean the name that displays when they would do an action, right?
I immediately thought of this being abused to kill disguises that involve concealin... |
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rulib |
Ideas & Suggestions
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8 |
5,471 |
02-13-2018, 02:12 PM |
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Thread: Name overlay
Post: Name overlay
I suggest a key binding that when held or toggled, displays people's names over their sprites, if this name would be visible otherwise. Hard coded exceptions could be made for things like people behi... |
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rulib |
Ideas & Suggestions
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8 |
5,471 |
02-12-2018, 04:10 PM |
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Thread: Guilty Pleasures - What do you abuse?
Post: Guilty Pleasures - What do you abuse?
Today I went through and made suggestions threads for stuff that I feel like I abuse every round:
easily accessible industrial space armor,
space walking in just a winter coat,
using .00001u thermi... |
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rulib |
General Discussion
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87 |
57,384 |
02-22-2017, 06:31 PM |
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Thread: With an even heavier heart and tears in my eyes nerf pocket internals
Post: RE: With an even heavier heart and tears in my eye...
Sundance Wrote: (02-22-2017, 03:34 PM)
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I agree. The point is that they're not for extended use, its in the name: emergency.
But dropping it from 1000 to 50 is rather absurd.
Having it at 500 kp... |
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rulib |
Ideas & Suggestions
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34 |
22,343 |
02-22-2017, 06:25 PM |
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Thread: With an even heavier heart and tears in my eyes nerf pocket internals
Post: RE: With an even heavier heart and tears in my eye...
Frank_Stein Wrote: (02-22-2017, 01:56 PM)
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Make some internals vending machines where you can buy tanks, masks, and refill them and I'd be okay with this change
EDIT: Maybe also crowbars and fir... |
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rulib |
Ideas & Suggestions
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34 |
22,343 |
02-22-2017, 02:41 PM |
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Thread: Require a minimum quantity of thermite (1u? 5u?) to break down a wall
Post: RE: Require a minimum quantity of thermite (1u? 5u...
Yeah so long as it can still be smoked and foamed, being able to top it off literally infinitely and tear down the whole station with one beaker is what we are avoiding here after all. |
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rulib |
Good ideas!
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3 |
2,622 |
02-22-2017, 02:30 PM |
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Thread: Require a minimum quantity of thermite (1u? 5u?) to break down a wall
Post: Require a minimum quantity of thermite (1u? 5u?) t...
As things stand, thermite in ANY quantity can break down a wall. I have on numerous occasions taken a beaker of water out of a water tank, dumped it on the floor, added a beaker of thermite+phlogisto... |
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rulib |
Good ideas!
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3 |
2,622 |
02-22-2017, 02:12 PM |
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Thread: With an even heavier heart and tears in my eyes nerf pocket internals
Post: With an even heavier heart and tears in my eyes ne...
The little emergency tanks should have a safety valve that ruptures at 50 or something pressure instead of letting you charge them to 1013 and breathe all round without any tradeoffs. Remember when p... |
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rulib |
Ideas & Suggestions
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34 |
22,343 |
02-22-2017, 12:41 PM |
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Thread: With a heavy heart, nerf winter coats
Post: RE: With a heavy heart, nerf winter coats
Wait you can see your own cold resistance? |
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rulib |
Good ideas!
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10 |
6,397 |
02-22-2017, 12:40 PM |
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Thread: With a heavy heart, nerf winter coats
Post: With a heavy heart, nerf winter coats
Hey,
Lately I have been using industrial space armor or winter coats exclusively and never worrying about space.
I feel like this is bad and that you should need a space suit to go into space.
I re... |
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rulib |
Good ideas!
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10 |
6,397 |
02-22-2017, 11:42 AM |
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Thread: Add a hard mat. requirement to Industrial Space Armor
Post: RE: Add a hard mat. requirement to Industrial Spac...
Winter coats offer full space protection with no slowdown and are available to all heads, engineering roles, security, and science, along with being dirt cheap from QM in bulk. |
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rulib |
Resolved
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12 |
6,598 |
02-22-2017, 10:31 AM |
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Thread: Add a hard mat. requirement to Industrial Space Armor
Post: RE: Add a hard mat. requirement to Industrial Spac...
I feel like Bohrum might actually be more appropriate because you can find Uqill a lot of times without mining but I've never seen a crate or QM order of Bohrum - this would be a nice reward for miner... |
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rulib |
Resolved
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12 |
6,598 |
02-22-2017, 09:12 AM |
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Thread: Add a hard mat. requirement to Industrial Space Armor
Post: RE: Add a hard mat. requirement to Industrial Spac...
Yeah I have found that its robustness isn't so much the problem directly, but it drives the current metagame regarding rushing it at roundstart almost universally, which creates the disguise and "susp... |
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rulib |
Resolved
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12 |
6,598 |
02-22-2017, 09:09 AM |
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Thread: Add a hard mat. requirement to Industrial Space Armor
Post: Add a hard mat. requirement to Industrial Space Ar...
As it stands, with the present revision of the materials system, Industrial Space Armor is able to be fabricated from round start at any of the several (Mining, Mining station, QM, maintenance, etc.) ... |
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rulib |
Resolved
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12 |
6,598 |
02-22-2017, 08:59 AM |
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Thread: Security QoL tweaks/hot takes
Post: RE: Security QoL tweaks/hot takes
I just stuffed an extinguisher and a spray bottle full of capsaicin, it is pretty amusing but almost everyone has some mask or cig at all times so it's pretty limited. |
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rulib |
Ideas & Suggestions
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28 |
17,802 |
02-01-2017, 05:06 PM |
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Thread: Security QoL tweaks/hot takes
Post: Security QoL tweaks/hot takes
I have been playing as Security with a random name some lately and thought that maybe people would be interested in discussing some quality of life tweaks. These are just my "hot takes" on a few roun... |
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rulib |
Ideas & Suggestions
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28 |
17,802 |
02-01-2017, 03:49 PM |
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Thread: [MAP] AI Upload and Chamber Update
Post: RE: [MAP] AI Upload and Chamber Update
Nnystyxx Wrote: (08-26-2016, 04:38 AM)
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see: the round where a guy fucked with the ai and hid/destroyed every module as a non-antag just to cause people annoyance
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Was that the round when it go... |
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rulib |
Implemented
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23 |
18,975 |
08-26-2016, 07:14 PM |
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Thread: Scrap into a material from recycling.dm
Post: RE: Scrap into a material from recycling.dm
Sundance Wrote: (08-22-2016, 04:42 AM)
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Scrap afaik CAN be loaded into a portable reclaimer, just as cyborg bits can.
But afaik it just defaults to metal, so it's not much use.
It'd be better i... |
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rulib |
Ideas & Suggestions
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5 |
3,777 |
08-22-2016, 06:10 PM |
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Thread: Give the AI some sort of notification if it is being damaged
Post: RE: Give the AI some sort of notification if it is...
Someone definitely could've done something in my case, even closing the shutters would've meant me having to deal with the turrets while dealing with the crew intervening. |
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rulib |
Ideas & Suggestions
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8 |
5,648 |
08-14-2016, 01:47 PM |
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Thread: Give the AI some sort of notification if it is being damaged
Post: RE: Give the AI some sort of notification if it is...
Were you the AI I that I killed from the Strelka after tearing down your wall with hellsmoke from inside the pod a minute ago? |
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rulib |
Ideas & Suggestions
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8 |
5,648 |
08-14-2016, 01:43 PM |
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Thread: Reduce the circumstances under which fire will burn
Post: RE: Reduce the circumstances under which fire will...
That may be true but it's not very fun to be on fire while freezing to death and suffocating because someone dropped a welding torch. |
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rulib |
Ideas & Suggestions
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3 |
2,558 |
08-14-2016, 09:34 AM |
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Thread: Reduce the circumstances under which fire will burn
Post: Reduce the circumstances under which fire will bur...
Per the laws of science, fire should not be able to burn in space, unless it is a special fire containing a strong oxidizer or self-oxidizing reaction. Without thermite or ClF3 in play, it should jus... |
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rulib |
Ideas & Suggestions
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3 |
2,558 |
08-14-2016, 07:50 AM |
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Thread: Add welding fuel to chemical dispensers.
Post: RE: Add welding fuel to chemical dispensers.
The alternative would be to make the welders run on something else like the gas plasma or an acetylene reagent, thus the tanks would still be flammable, and rename the welding fuel into into an approp... |
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rulib |
Ideas & Suggestions
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40 |
26,894 |
08-14-2016, 07:32 AM |
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Thread: Refillable/Hackable NanoMeds
Post: RE: Refillable/Hackable NanoMeds
I think a system where all vending machines can be refilled by a common nano-restock kit that can be manufactured at a general manufacturer or offered by the QM is the way to go here. Encourages movi... |
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rulib |
Ideas & Suggestions
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22 |
13,971 |
08-13-2016, 05:04 PM |
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Thread: Add welding fuel to chemical dispensers.
Post: RE: Add welding fuel to chemical dispensers.
Preserving a buggy circlejerk effect that few players will ever see probably shouldn't outweigh making a quality of life and interdepartmental collaboration tweak that encourages exactly the kind of g... |
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rulib |
Ideas & Suggestions
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40 |
26,894 |
08-13-2016, 05:00 PM |