Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: [PR] Money trees mutate the seedless gene strain upon mutation.
Post: RE: [PR] Money trees mutate the seedless gene stra...
Not a big fan of this PR considering the RNG involved in getting a money tree seed in the first place can be pretty annoying and this PR does not address that. Also I haven't really seen this be a pr... |
|
Cleaverwolf |
Ideas & Suggestions
|
13 |
241 |
04-23-2024, 10:55 PM |
|
|
Thread: Can things like owlbombs show up as you starting item?
Post: RE: Can things like owlbombs show up as you starti...
Blocks internals and drops all your items, definitely not harmless. |
|
Cleaverwolf |
General Discussion
|
2 |
114 |
04-19-2024, 04:49 PM |
|
|
Thread: Access Request Console
Post: RE: Access Request Console
What's the point in HOP if you can't make them fill out paperwork? |
|
Cleaverwolf |
Ideas & Suggestions
|
12 |
261 |
04-13-2024, 08:33 PM |
|
|
Thread: [CLOSED PR] Replaces civilian headsets from staffies and some gimmick roles and re...
Post: RE: [PR] Replaces civilian headsets from staffies ...
I really don't see the need, and I'm not a fan of needless removal. |
|
Cleaverwolf |
Ideas & Suggestions
|
6 |
177 |
04-10-2024, 05:10 PM |
|
|
Thread: [suggestion]Suicide bomb should able to make with another type of armor.
Post: RE: [suggestion]Suicide bomb should able to make w...
Agreed. I think it should work with the dusty old vest, but I'm not so sure about the cyborg chest. I've rarely seen anybody use the suicide vest. |
|
Cleaverwolf |
Ideas & Suggestions
|
7 |
221 |
04-10-2024, 11:12 AM |
|
|
Thread: the crystal pressure can halve profit
Post: RE: the crystal pressure can halve profit
The cargo-scanner already exists and if you scan a crate with a barcode it will tell you the value of what you are sending out. Pretty much all Cargo-bays and Science wings have a QM or shipping marke... |
|
Cleaverwolf |
Ideas & Suggestions
|
3 |
142 |
04-05-2024, 08:22 AM |
|
|
Thread: [MERGED PR] Gives captain a mindshield
Post: RE: [PR] Gives captain a mindshield
I think Mindhacks would be a lot more interesting mechanically if they kind of worked like rev implants. Instead of Mindhacks allowing you to instantly take someone over with one click, you would have... |
|
Cleaverwolf |
Ideas & Suggestions
|
36 |
1,593 |
04-02-2024, 11:34 PM |
|
|
Thread: Munches Paper HoS application attempt two
Post: RE: Munches Paper HoS application attempt two
Munches seem capable enough to be HOS and all though I haven't seen them as much due to my own inactivity, I haven't had anything but good experiences. +1 |
|
Cleaverwolf |
Applications
|
14 |
1,297 |
03-17-2024, 01:12 PM |
|
|
Thread: Goonstation Statistics: Jobs/Traits/Races
Post: RE: Goonstation Statistics: Jobs/Traits/Races
Very interesting! The data looks about to be what I would expect for some of these statistics. |
|
Cleaverwolf |
General Discussion
|
8 |
469 |
03-06-2024, 08:52 AM |
|
|
Thread: Adding time for surgery
Post: RE: Adding time for surgery
I think Surgeries are fine as is, and what you are proposing sounds like adding action bars which I don't think would add much depth to surgery. At this point, if you wanted surgeries to be longer, I ... |
|
Cleaverwolf |
Ideas & Suggestions
|
2 |
155 |
03-06-2024, 08:48 AM |
|
|
Thread: Pharmacy: Do They Really Need All That
Post: RE: Pharmacy: Do They Really Need All That
Personally speaking, I've rarely had good experiences with chem-requests and the interlink as a medical doctor, like Snowy said, Chemistry is either absent or flat out ignoring requests in favor of bu... |
|
Cleaverwolf |
Ideas & Suggestions
|
23 |
768 |
03-03-2024, 12:33 PM |
|
|
Thread: Add Lanyards to the HOP's ID fabricator/other method
Post: Add Lanyards to the HOP's ID fabricator/other meth...
Lanyards have a dorky aesthetic and it's a shame the only way they come into existence is from tourists. I don't think it would be much to ask to add them to the HOP's fabricator. My other idea would ... |
|
Cleaverwolf |
Ideas & Suggestions
|
6 |
367 |
01-19-2024, 01:15 PM |
|
|
Thread: Make pod communications floating text
Post: Make pod communications floating text
One thing that's always bothered me is that when you use pod communications, it's only in the chat logs but not floating text. This usually means they go completely unnoticed, making the communication... |
|
Cleaverwolf |
Ideas & Suggestions
|
4 |
376 |
12-12-2023, 11:35 PM |
|
|
Thread: On the subject of RP Security Officer access
Post: RE: On the subject of RP Security Officer access
Security should keep lobby accesses but I feel like anything more than that, they do not need. You can ask department heads, fellow members of the department, the HOS (Unless of course you would want ... |
|
Cleaverwolf |
RP Discussion
|
50 |
4,960 |
10-16-2023, 01:29 PM |
|
|
Thread: Allow 40mm Grenade Launchers to be put inside security belts OR make a new belt
Post: RE: Allow 40mm Grenade Launchers to be put inside ...
Zhail Wrote: (10-16-2023, 12:17 PM)
--
...As for the belt, would it be only limited to security access or weapon tokens? Would it be locked behind the armory? Would it be open with the riot launcher?... |
|
Cleaverwolf |
Ideas & Suggestions
|
12 |
999 |
10-16-2023, 01:03 PM |
|
|
Thread: Allow 40mm Grenade Launchers to be put inside security belts OR make a new belt
Post: Allow 40mm Grenade Launchers to be put inside secu...
As it currently stands, if you want to use the 40mm grenade launcher with Smoke and Paintshot when you are playing security, it's a bit of a pain!
Neither the Launcher itself nor the rounds will fit... |
|
Cleaverwolf |
Ideas & Suggestions
|
12 |
999 |
10-16-2023, 11:37 AM |
|
|
Thread: Surgery Options
Post: RE: Surgery Options
Out with the old, in with the new. As someone who was used to the old system, the new system feels WAY better, even if it is slower to those who mastered the old one. |
|
Cleaverwolf |
Ideas & Suggestions
|
5 |
374 |
10-02-2023, 04:35 PM |
|
|
Thread: Chemistry rework thoughts/feedback
Post: RE: Chemistry rework thoughts/feedback
Lord_earthfire Wrote: (10-01-2023, 09:38 PM)
--
Iirc that happens when neither the temperature is reached for salicylic acid nor it is shaken for salbutamol. If it reacts into noyhing, either heat it... |
|
Cleaverwolf |
General Discussion
|
13 |
1,519 |
10-01-2023, 10:10 PM |
|
|
Thread: Chemistry rework thoughts/feedback
Post: RE: Chemistry rework thoughts/feedback
Haven't explored all the changes to chemistry but I've messed with a few. I agree that the styptic and silver sulfide changes are a little odd, as I have a bad habit of clearing my beaker thinking I d... |
|
Cleaverwolf |
General Discussion
|
13 |
1,519 |
10-01-2023, 08:19 PM |
|
|
Thread: Requisitions are not great, suggestions to improve
Post: RE: Requisitions are not great, suggestions to imp...
Rome wasn't built in a day, but this should give an idea where to start. Also updated the post to cross-out my lack of knowledge on cargo scanners. |
|
Cleaverwolf |
Ideas & Suggestions
|
8 |
699 |
09-27-2023, 09:56 PM |
|
|
Thread: Requisitions are not great, suggestions to improve
Post: Requisitions are not great, suggestions to improve
With the recent changes to the market, players are being encouraged to use requisitions to acquire credits for the budget, however, the current state of requisitions leaves much to be desired.
The ... |
|
Cleaverwolf |
Ideas & Suggestions
|
8 |
699 |
09-27-2023, 09:05 PM |
|
|
Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar
Butter me up!
FRANK EDIT: Awoooo! |
|
Cleaverwolf |
General Discussion
|
1,705 |
654,905 |
09-27-2023, 02:57 PM |
|
|
Thread: QM/Trader Pricing Thread
Post: RE: QM/Trader Pricing Thread
Blood bank seems a bit too pricey. |
|
Cleaverwolf |
General Discussion
|
18 |
2,127 |
09-22-2023, 10:38 PM |
|
|
Thread: Remove Security's access to the crematorium on RP
Post: Remove Security's access to the crematorium on RP
Often on RP, security will often barge into the crematorium whenever they like to use it as they please, usually without asking the chaplain first or even saying anything to them. While this would be ... |
|
Cleaverwolf |
Good ideas!
|
25 |
2,299 |
09-13-2023, 10:19 PM |
|
|
Thread: Werewolf and Wizard on RP Feedback
Post: RE: Werewolf and Wizard on RP Feedback
Silent Majority Wrote: (06-23-2023, 12:06 PM)
--
We should also make it so transformed monkeys/npcs do not 'feed' a werewolf, same as other antags I feel.
--
Good news, it's already this way. Werew... |
|
Cleaverwolf |
Ideas & Suggestions
|
12 |
1,610 |
06-23-2023, 12:59 PM |