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Forums in 'Ideas & Suggestions' | ||||
Sprites Post your sprites you made/stole for SS13 here!
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179 2,454 |
Kiki's Awesome Sprites
08-12-2024, 08:28 AM by KikiMofo |
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Good ideas! A happy place where we store ideas that have been good enough to be placed in game!
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635 7,897 |
New Fake Laws Command!!!
07-08-2025, 01:43 PM by Username Unavailable |
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Bad threads / terrible or unusable ideas! An unhappy place where we place ideas or threads that were saddening. Please do not repost the contents without major changes. We may also place threads in here that are fine on a basic level, but would cause issues (new atmos, etc.)
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286 3,355 |
more impactful borg emags
01-21-2025, 02:18 PM by Tarmunora |
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IDEA LIMBO Non coders (or even coders!) think this is a good idea - now it's up to the coders to decide!
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8 153 |
Rogue AIs
02-19-2013, 12:06 PM by mozi |
Ideas & Suggestions
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Thread / Author [asc] | Replies | Views | Rating | Last Post | ||
Forum Announcements | ||||||
Server Cost Donation Support Squad | - | - | - | 01-29-2019, 01:09 PM | ||
Normal Threads | ||||||
ABC-U + APC
09-21-2014, 08:51 AM
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7 | 3,988 |
09-26-2014, 04:00 PM Last Post: Zafhset |
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Pod Spot Lights - For Space Visibility
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06-04-2017, 02:31 PM
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16 | 14,136 |
02-01-2018, 04:52 PM Last Post: Tombi |
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cog2 bartender love
01-27-2018, 08:17 PM
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4 | 3,541 |
01-28-2018, 10:25 AM Last Post: Flourish |
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Zoldorf and Signalers
11-20-2014, 09:36 AM
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4 | 3,116 |
12-13-2014, 04:36 PM Last Post: Sam Guivene |
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wire color should be brighter than red like pipes
12-23-2014, 06:04 PM
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13 | 6,069 |
12-29-2014, 06:01 PM Last Post: BeardedElectron |
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Allow cyborgs to turn manual valves
06-11-2013, 04:49 AM
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1 | 1,818 |
06-11-2013, 11:10 AM Last Post: Sord213 |
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Holding a lighter next to your ass and fart
04-03-2016, 08:46 AM
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8 | 7,762 |
04-30-2016, 08:15 AM Last Post: Fury1671 |
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The Alchemist
12-02-2024, 05:50 PM
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2 | 531 |
12-22-2024, 11:22 AM Last Post: Bawesome1111 |
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Lazer ability (edited title)
07-23-2024, 05:13 PM
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14 | 2,170 |
07-25-2024, 12:19 PM Last Post: DannyEatsCheese |
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The Mafia [Role Idea]
07-24-2024, 07:39 AM
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3 | 865 |
07-26-2024, 01:47 AM Last Post: Kotlol |
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Remotes for pipe carts
05-22-2021, 11:03 AM
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5 | 2,371 |
05-22-2021, 02:37 PM Last Post: BatElite |
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Reframe spacemas cheer a little
12-25-2021, 02:28 PM
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12 | 4,274 |
01-01-2022, 06:00 PM Last Post: Deadvickyart |
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Damage type weighting for soft-crit
03-15-2022, 03:12 AM
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1 | 946 |
03-15-2022, 04:16 AM Last Post: TDHooligan |
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Make the T-ray roundstart piping vision a second mode
07-23-2022, 06:17 AM
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1 | 718 |
07-23-2022, 06:20 AM Last Post: aloe |
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The way msg is positioned in the game right now kinda sucks
12-21-2022, 03:53 PM
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2 | 983 |
12-23-2022, 04:57 PM Last Post: Cal |
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syndie fanny packs for traitor uplink
06-05-2021, 07:33 AM
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6 | 2,408 |
06-09-2021, 11:59 PM Last Post: Katzen |
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Traitor door cam
07-19-2021, 01:31 PM
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3 | 1,370 |
07-19-2021, 04:23 PM Last Post: Cal |
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Testing the waters - expanding hypospray whitelist with MD access
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10-27-2020, 02:03 AM
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18 | 9,729 |
11-12-2020, 07:45 PM Last Post: Frank_Stein |
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Rad resist & internal vs external radiation
09-12-2021, 02:03 AM
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1 | 877 |
09-13-2021, 02:26 AM Last Post: RGBDeadSilent |
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Craftable Conveyor Belts
11-22-2020, 06:20 AM
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2 | 1,679 |
11-23-2020, 01:32 PM Last Post: Bartimeus |
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A small change to the trick revolver
07-06-2021, 07:27 PM
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5 | 1,863 |
07-07-2021, 08:00 AM Last Post: unfunnyperson |
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Adding 'mute' to the traits menu
11-27-2020, 03:08 PM
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8 | 3,910 |
11-28-2020, 12:14 PM Last Post: Bartimeus |
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Current implementation of forensics and a possible rework
08-08-2023, 01:20 AM
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8 | 1,604 |
08-09-2023, 06:21 PM Last Post: glowbold |
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New team based antagonist - Scrappers
10-05-2022, 09:48 AM
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12 | 3,531 |
10-08-2022, 07:10 AM Last Post: Glamurio |
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New and interesting ideas for conspirator objectives
09-08-2020, 04:33 AM
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3 | 2,081 |
09-11-2020, 05:33 AM Last Post: Bartimeus |
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