Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: I made a lizard conlang
Post: RE: I made a lizard conlang
Can you post the dictionary, grammar rules, and the drawings? |
|
valtsu0 |
General Discussion
|
1 |
150 |
Today, 04:53 AM |
|
|
Thread: Warning Prompt before putting cyborg head with brain into reclaimer
Post: RE: Warning Prompt before putting cyborg head with...
Made pr (https://github.com/goonstation/goonstation/pull/18441) |
|
valtsu0 |
Ideas & Suggestions
|
4 |
182 |
04-08-2024, 05:25 AM |
|
|
Thread: Suggestion: Armory Doors have flaps to be critter proof
Post: RE: Suggestion: Armory Doors have flaps to be crit...
I think the narc should not shoot ghost critters |
|
valtsu0 |
Ideas & Suggestions
|
18 |
554 |
04-06-2024, 08:31 AM |
|
|
Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
How to fix mindhack implants on goon 1 forever (BEST METHOD):
Give Rose Pendragon and Yes man treeby mindshield implants |
|
valtsu0 |
Ideas & Suggestions
|
4,123 |
1,973,185 |
03-31-2024, 06:39 AM |
|
|
Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Small chance for non player caused random chimp events and raptor attacks |
|
valtsu0 |
Ideas & Suggestions
|
4,123 |
1,973,185 |
03-18-2024, 05:07 PM |
|
|
Thread: Add nukecharge to all map if we have full of security team
Post: RE: Add nukecharge to all map if we have full of s...
meaow589 Wrote: (03-14-2024, 06:41 PM)
--
JOELED Wrote: (03-14-2024, 06:01 PM)
--
Nukecharge?
--
Ues once upontime ago we have nukecharge in cogmap1 before but it was remove in few week after that ... |
|
valtsu0 |
Ideas & Suggestions
|
9 |
325 |
03-15-2024, 03:39 AM |
|
|
Thread: Don't drop 2 handed items out of your backpack with only 1 free hand.
Post: RE: Don't drop 2 handed items out of your backpack...
Made PR (https://github.com/goonstation/goonstation/pull/18210) |
|
valtsu0 |
Good ideas!
|
6 |
424 |
03-14-2024, 01:44 PM |
|
|
Thread: Don't drop 2 handed items out of your backpack with only 1 free hand.
Post: Don't drop 2 handed items out of your backpack wit...
Currently, if you try to take a 2 handed item from your back (or anywhere else) you will drop it onto the ground. Instead you should be unable to move it.
I do admit this is mostly a skill issue, but... |
|
valtsu0 |
Good ideas!
|
6 |
424 |
03-14-2024, 03:15 AM |
|
|
Thread: Emote Wheel
Post: RE: Emote Wheel
JOELED Wrote: (03-11-2024, 05:31 AM)
--
valtsu0 Wrote: (03-10-2024, 06:39 PM)
--
SNIP
--
Oh, that's interesting! I didn't know there were any that didn't have keybinds, what is there? :-O (Besides... |
|
valtsu0 |
Ideas & Suggestions
|
13 |
529 |
03-12-2024, 04:50 AM |
|
|
Thread: Emote Wheel
Post: RE: Emote Wheel
JOELED Wrote: (03-10-2024, 04:37 PM)
--
There's this list: https://wiki.ss13.co/Game_FAQ#Emotes which I don't believe any are missing from (and it would be trivial to add them in if they are) but an ... |
|
valtsu0 |
Ideas & Suggestions
|
13 |
529 |
03-10-2024, 06:39 PM |
|
|
Thread: The language should be understandable from people who know that language
Post: RE: The language should be understandable from peo...
This would require the say rework (https://github.com/goonstation/goonstation/pull/14267), so it requires a lot of work.
Would be fun having azone nerds talk in slime without fear of spoiling ghosts.... |
|
valtsu0 |
Ideas & Suggestions
|
2 |
217 |
03-08-2024, 08:14 AM |
|
|
Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Snoid Wrote: (03-01-2024, 06:42 PM)
--
skeleton vampires can only drink "blood" from bovines
--
Drinking from a non-bovine will give your victim osteoporosis |
|
valtsu0 |
Ideas & Suggestions
|
4,123 |
1,973,185 |
03-05-2024, 02:34 AM |
|
|
Thread: The magic of Halloween's Altar
Post: RE: The magic of Halloween's Altar
As suggested, how about hiding it somewhere? Like debris field or any of the publicly accessible azone adjacent things
Doubt people would be crowding around it.
Science also has bombs |
|
valtsu0 |
Ideas & Suggestions
|
10 |
369 |
03-05-2024, 02:22 AM |
|
|
Thread: faith mechanic ideas here plz
Post: RE: faith mechanic ideas here plz
TDHooligan Wrote: (02-04-2024, 01:13 PM)
--
holy water container could have some faith effects added, as right now its just an underappreciated resprite of a beaker.
SNIP
--
Hitting it with a bibl... |
|
valtsu0 |
Ideas & Suggestions
|
8 |
422 |
02-06-2024, 07:21 AM |
|
|
Thread: Snow Based Terrestrial Event Map
Post: RE: Snow Based Terrestrial Event Map
That might fall back into the problem of the original problem with medbay being kinda far from mining/engineering?
might also be fine
Not the most serious idea: as a non-rotation map it might ge... |
|
valtsu0 |
Ideas & Suggestions
|
18 |
1,034 |
02-05-2024, 10:36 AM |
|
|
Thread: Snow Based Terrestrial Event Map
Post: RE: Snow Based Terrestrial Event Map
Here is 2 very quick suggestions with one larger and 2 smaller "domes" notably not featuring diagonals while trying to avoid the problems with the original shape. Of course these have their own proble... |
|
valtsu0 |
Ideas & Suggestions
|
18 |
1,034 |
02-04-2024, 12:55 PM |
|
|
Thread: Snow Based Terrestrial Event Map
Post: RE: Snow Based Terrestrial Event Map
I don't believe there is a way to make diagonals, much less diagonal airbridges, to not be super jank
There is a reason why there are only a handful of diagonals on all the maps combined, and those a... |
|
valtsu0 |
Ideas & Suggestions
|
18 |
1,034 |
02-04-2024, 08:11 AM |
|
|
Thread: faith mechanic ideas here plz
Post: RE: faith mechanic ideas here plz
BotchKing Wrote: (02-03-2024, 11:41 AM)
--
would be funny if Faith (the gun) and its ammo were related to faith (the mechanic)
--
That was the original idea, but as discussed here (https://forum.ss... |
|
valtsu0 |
Ideas & Suggestions
|
8 |
422 |
02-03-2024, 11:57 AM |
|
|
Thread: faith mechanic ideas here plz
Post: faith mechanic ideas here plz
current way(s) to gain faith (https://wiki.ss13.co/Chaplain#Faith_Mechanics)
current only way to use faith (https://wiki.ss13.co/Chaplain#The_Bible)
More both would be nice
ways to gain faith are su... |
|
valtsu0 |
Ideas & Suggestions
|
8 |
422 |
02-03-2024, 11:37 AM |
|
|
Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Oh... i better edit my comment |
|
valtsu0 |
Ideas & Suggestions
|
4,123 |
1,973,185 |
01-25-2024, 11:00 PM |
|
|
Thread: Synthorgan buff
Post: RE: Synthorgan buff
Silent Majority Wrote: (01-25-2024, 11:19 AM)
--
My primary concern here is botany is allready an incredibly powerful department, and this would take away from robotics even more.
--
improvised sur... |
|
valtsu0 |
Ideas & Suggestions
|
8 |
405 |
01-25-2024, 11:56 AM |
|
|
Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
cyberorgans have a 0.01% chance of being cyberorangutangs instead
[hr]
0oze Wrote: (01-21-2024, 11:50 PM)
--
Gangwars meet wizard
Have a ₊✩‧₊˚౨Wizard Brawlৎ˚₊✩‧₊ gamemode. With the nefarius Bluetoe ... |
|
valtsu0 |
Ideas & Suggestions
|
4,123 |
1,973,185 |
01-25-2024, 11:25 AM |
|
|
Thread: Synthorgan buff
Post: Synthorgan buff
Make synthorgans usually desirable over regular organs and in some/most situations desirable over cyberorgans.
sugar heals all organs, (all organs take damage from burning?)
eyes: cannot completely ... |
|
valtsu0 |
Ideas & Suggestions
|
8 |
405 |
01-25-2024, 10:40 AM |
|
|
Thread: [CLOSED PR] Adds viscorgans to the medical fabricator
Post: RE: [PR] Adds viscorgans to the medical fabricator
I think instead synthorgans should be buffed to be actual alternatives to cyberorgans and normal ones
Edit: Would not be opposed if these had a slight benefit and a larger downside |
|
valtsu0 |
Ideas & Suggestions
|
25 |
1,542 |
01-25-2024, 04:45 AM |
|
|
Thread: [PR] Adds a microbomb cloning module as a 6 tc traitor roboticist item
Post: RE: [PR] Adds a microbomb cloning module as a 6 tc...
Do medhuds show you as having an cloning implant?
if not it is very obious |
|
valtsu0 |
Ideas & Suggestions
|
10 |
648 |
01-21-2024, 11:42 AM |