Chef - The Thread - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: General Discussion (https://forum.ss13.co/forumdisplay.php?fid=7) +--- Thread: Chef - The Thread (/showthread.php?tid=8750) Pages:
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Chef - The Thread - atamusvaleo - 05-22-2017 This thread is dedicated to changes and improvements to the Chef. The guy/gal with the funny white hat and clogs. Before you start slapping those keys, take a moment to read through the entire thread and get acquainted with what's being discussed and where we are in the process. 1. Discuss what needs changing 2. Prioritize those changes 3. Organize and take action PHASE 1 Feel free to post ideas from other threads you have. This is just a brainstorming phase. We already have a lot of ideas out there, this thread is to organize all of it. (They never made a Breakin' 3 movie which is a tragedy. At least they saved the rec center.) RE: Chef - The Thread - Mordent - 05-22-2017
RE: Chef - The Thread - awfulworldkid - 05-22-2017 -Move the loafer to somewhere accessible by the Chef -Give them a book with some of the more useful recipes/products, on the table at roundstart -Give food some minor buffs, like boosted stamina regen for X time or free regen/resistance to/from a certain damage type for X time. RE: Chef - The Thread - TheDK - 05-22-2017 On the Destiny map, the chef could really use a produce satchel or 2. Or add them to the kitchenmate vending machine. The ability to cook multiple things in an oven at once (even if limited to multiples of the same recipe to keep it simple) would be awesome. I understand how this could be really complicated for some recipes. Also being able to drag/drop like Mordent mentioned would be awesome. Thinking especially turning flour into dough one at a time. RE: Chef - The Thread - Sundance - 05-22-2017 (05-22-2017, 10:18 AM)Mordent Wrote: 1. This is the most important. Its imperative to make food separate from chemistry and medical; it shouldn't thread on the toes of either and if it does its for exotic gimmicks in 2. It should avoid being needlessly complex but should also encourage the chef to make good food, some goldilocks zone between. 2. I have no reason not for this, but avoid poisons unless produced in some special way. This is essentially requires a culture shift of sorts; now that people have reason to eat your food there'll lynchings for chefs that put bathsalts in their food. 3. Yes 4. Yes. Could use some code from Noah's patch, afaik drag+drop is a feature of the Borg's ovens. RE: Chef - The Thread - Frank_Stein - 05-22-2017
RE: Chef - The Thread - amaranthineApocalypse - 05-23-2017 (05-22-2017, 11:57 AM)Sundance Wrote: 4. Yes. Could use some code from Noah's patch, afaik drag+drop is a feature of the Borg's ovens. Unfortunately, this feature never survived the code storm and i'm still as of yet undecided about whether i'm going to keep the implementation or if i'm going to see if i can't think of something else RE: Chef - The Thread - Noah Buttes - 05-23-2017 (05-23-2017, 03:58 AM)amaranthineApocalypse Wrote:(05-22-2017, 11:57 AM)Sundance Wrote: 4. Yes. Could use some code from Noah's patch, afaik drag+drop is a feature of the Borg's ovens. Actually, I think click dragging for ovens still works and is still in there. RE: Chef - The Thread - amaranthineApocalypse - 05-23-2017 (05-23-2017, 07:39 AM)Noah Buttes Wrote:(05-23-2017, 03:58 AM)amaranthineApocalypse Wrote:(05-22-2017, 11:57 AM)Sundance Wrote: 4. Yes. Could use some code from Noah's patch, afaik drag+drop is a feature of the Borg's ovens. Really? I'll need to check that RE: Chef - The Thread - misto - 05-23-2017 a cookbook that exists ingame rather than on wiki would be delightful same goes for chemistry recipes, really. you can limit it to meds/benign stuff if you really insist RE: Chef - The Thread - medsal15 - 05-23-2017 (05-23-2017, 08:41 AM)misto Wrote: a cookbook that exists ingame rather than on wiki would be delightful There is a cookbook ingame. But it's off-station. And unused. RE: Chef - The Thread - Arborinus - 05-23-2017 (05-23-2017, 08:41 AM)misto Wrote: a cookbook that exists ingame rather than on wiki would be delightful There used to be a copy of "To Serve Man" on the center table in the kitchen, not sure where that went. You can buy a copy at one of the book vending machines. On the main topic, two threads have been made in ideas in suggestions that I know about discussing stamina and food. Crew members could get a random "favorite food" each round too. RE: Chef - The Thread - Boon Yoon - 05-23-2017 -buff Frosted Donuts, and remove the starting box in sec -buff espresso and coffee ice-cream -remove donuts from the vendor machines, and remove most donk boxes -increase the time donks stay warm -reinforce or fucking remove the windows in the bar on cog 1 -a sauce packet machine -fix hand cooked pizza (always tastes terrible). maybe let us actually bake it -make hand cooked pizza more robust -a better way to make cheese than smoking cheese all over the place -have a nerfed version of MSG be available via QM RE: Chef - The Thread - Nnystyxx - 05-23-2017 - on cog 2 please put the peanut butter and maple syrup in the kitchen somewhere else because they are literally eaten by remy before a human being can react and it's dumb and pointless RE: Chef - The Thread - Dr Zoidcrab - 05-24-2017 (05-23-2017, 10:52 PM)Nnystyxx Wrote: - on cog 2 please put the peanut butter and maple syrup in the kitchen somewhere else because they are literally eaten by remy before a human being can react and it's dumb and pointless Not even Remy, its a filthy wild mouse and the chef's arch nemesis. You may think you won when you killed and butchered it, but it already ate the maple syrup and is laughing at you from beyond the grave. |