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Forums in 'Ideas & Suggestions' | ||||
Sprites Post your sprites you made/stole for SS13 here!
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179 2,453 |
JJ's Spooky Sprite Redux
03-28-2024, 12:27 PM by Chasu |
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Good ideas! A happy place where we store ideas that have been good enough to be placed in game!
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596 7,449 |
Don't drop 2 handed items...
03-14-2024, 01:44 PM by valtsu0 |
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Bad threads / terrible or unusable ideas! An unhappy place where we place ideas or threads that were saddening. Please do not repost the contents without major changes. We may also place threads in here that are fine on a basic level, but would cause issues (new atmos, etc.)
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284 3,363 |
[idea] New mechanic disea...
03-14-2024, 08:19 AM by CaptainBravo |
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IDEA LIMBO Non coders (or even coders!) think this is a good idea - now it's up to the coders to decide!
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8 153 |
Rogue AIs
02-19-2013, 12:06 PM by mozi |
Ideas & Suggestions
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Normal Threads | ||||||
Securotron-5000
07-08-2016, 10:34 PM
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5 | 3,716 |
07-10-2016, 05:23 PM Last Post: Noah Buttes |
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have the detective start with the smoker trait/mutation
07-09-2016, 10:48 PM
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3 | 3,042 |
07-10-2016, 08:16 AM Last Post: Noah Buttes |
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17 | 12,283 |
07-10-2016, 01:41 AM Last Post: TheOnlyRyan |
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more uses for plasma
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07-04-2016, 05:37 PM
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23 | 16,527 |
07-09-2016, 07:28 PM Last Post: RAWK_LAWBSTAR |
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Make MechComp printers subject to jamming, like regular printers.
07-06-2016, 11:26 PM
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5 | 3,787 |
07-07-2016, 09:02 AM Last Post: Erik |
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drowning
07-06-2016, 02:22 PM
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7 | 5,123 |
07-06-2016, 08:10 PM Last Post: Vitatroll |
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drones need floor tiles
07-06-2016, 02:51 PM
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4 | 3,672 |
07-06-2016, 05:17 PM Last Post: Jerkops |
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Intercoms and headsets
07-03-2016, 08:04 PM
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2 | 2,097 |
07-06-2016, 03:40 PM Last Post: Grek |
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Make gimmick roles spawn with money
07-04-2016, 07:51 PM
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7 | 5,439 |
07-06-2016, 10:16 AM Last Post: Nnystyxx |
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Buff the Port-a-Brig
07-03-2016, 10:49 AM
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9 | 7,082 |
07-05-2016, 07:59 PM Last Post: TheOnlyRyan |
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Build your own singularity engine
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07-04-2016, 10:38 AM
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20 | 14,568 |
07-05-2016, 02:43 AM Last Post: Gannets |
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give syndicates mindslave implants
07-03-2016, 11:11 PM
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7 | 4,375 |
07-04-2016, 04:58 PM Last Post: misto |
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97 | 68,069 |
07-04-2016, 11:07 AM Last Post: BBEG |
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Pathology Rework Feature Specification
07-03-2016, 03:29 PM
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7 | 5,620 |
07-03-2016, 09:05 PM Last Post: Noah Buttes |
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Clown job objectives
07-03-2016, 02:21 PM
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0 | 1,130 |
07-03-2016, 02:21 PM Last Post: babayetu83 |
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New arcade machines
07-02-2016, 04:11 PM
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3 | 3,166 |
07-03-2016, 12:42 AM Last Post: Hulk Hogan |
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remove id lock on foodtech machine
07-01-2016, 10:00 PM
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3 | 2,534 |
07-02-2016, 01:59 PM Last Post: Vitatroll |
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RCD Re-tile
06-26-2016, 04:16 PM
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11 | 7,407 |
07-02-2016, 05:28 AM Last Post: The Grim Sleeper |
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Improved Fire Alarms! Now with grenades?
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09-13-2015, 10:48 PM
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21 | 9,777 |
07-02-2016, 01:32 AM Last Post: misto |
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60 | 26,238 |
07-01-2016, 08:26 AM Last Post: Noah Buttes |
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2 Debris Fields
06-30-2016, 06:39 PM
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6 | 4,348 |
07-01-2016, 03:21 AM Last Post: Rocket |
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Clothing Setup
06-29-2016, 01:09 PM
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8 | 4,945 |
06-30-2016, 10:49 PM Last Post: Erev |
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Secondhand smoke
06-27-2016, 09:54 PM
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6 | 4,996 |
06-30-2016, 08:27 AM Last Post: Houka |
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Put some kind of phase shift protection for the AI
06-24-2016, 09:20 PM
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8 | 5,998 |
06-28-2016, 06:38 PM Last Post: Musketman12 |
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Lategame wraith options
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06-17-2016, 03:02 PM
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23 | 15,541 |
06-28-2016, 06:15 PM Last Post: Haprenti |
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