Search Results
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Thread: Artifact idea (replicate artifact)
Post: RE: Artifact idea (replicate artifact)
Against, doesn't sound like a fun artifact. Abuse of artifacts is fine, but I don't think it's original...
Insted have it make terrible copy's and sometimes make it make a pixelated mess named "*J#... |
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Kotlol |
Ideas & Suggestions
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2 |
99 |
05-04-2024, 01:45 AM |
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Thread: Rejoining should refill your slot if possible
Post: RE: Rejoining should refill your slot if possible
Wander Wrote: (05-03-2024, 01:15 PM)
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Wander Wrote: (04-28-2024, 05:56 PM)
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While that would definitely work for the more numerous/populated roles I think it would cause issues with roles that a... |
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Kotlol |
Ideas & Suggestions
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12 |
336 |
05-03-2024, 05:27 PM |
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Thread: MedSci discussion
Post: RE: MedSci discussion
The problem with Medical having to work with Sci to keep people alive...
Has one fundamental flaw.. and it's very easy.
"Chemistry blew up and we got no money to replace it"
"We cannot treat th... |
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Kotlol |
General Discussion
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22 |
516 |
05-03-2024, 06:19 AM |
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Thread: MedSci discussion
Post: RE: MedSci discussion
Solenoid Wrote: (05-02-2024, 07:39 AM)
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I know you mentioned this in your post, but it's also my biggest gripe with medsci right now too, mediborgs.
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Iroincally this is also true for engineer b... |
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Kotlol |
General Discussion
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22 |
516 |
05-02-2024, 10:13 AM |
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Thread: Pharmacy needs a change (And a few medbay changes)
Post: Pharmacy needs a change (And a few medbay changes)
(Taken from a general discussion: https://forum.ss13.co/showthread.php?tid=22574 )
It seems most people even myself want pharmacy to change or be removed all together.
While removal will simply ma... |
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Kotlol |
Ideas & Suggestions
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0 |
77 |
05-02-2024, 03:25 AM |
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Thread: MedSci discussion
Post: RE: MedSci discussion
I think we mostly agree pharmacy is too annoying. Let's change it. Opening up a suggestion on the suggestion forums. |
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Kotlol |
General Discussion
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22 |
516 |
05-02-2024, 03:08 AM |
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Thread: Banana on a Stick
Post: RE: Banana on a Stick
Funniest classic joke ever. Monkey powered engines! |
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Kotlol |
Ideas & Suggestions
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4 |
97 |
05-02-2024, 03:04 AM |
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Thread: [CLOSED PR] Stops unconscious people spinning
Post: RE: [PR] Stops unconscious people spinning
It's still funny to this day to see and in RP we ignore this.
But if you want to fix it. Why not? |
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Kotlol |
Ideas & Suggestions
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26 |
686 |
05-01-2024, 03:55 PM |
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Thread: [PR] Allows Unconcious People to Hear Speech
Post: RE: [PR] Allows Unconcious People to Hear Speech
Have it be like dead players speaking near other players. Where you could hear something sometimes or hear very muffled speech, but it requires the players to be RIGHT NEXT TO YOU and has a very low c... |
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Kotlol |
Ideas & Suggestions
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19 |
525 |
05-01-2024, 03:54 PM |
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Thread: MedSci discussion
Post: RE: MedSci discussion
1: Science in my opinion should be researching, not curing. I am fine with Science being carefree and having lil to no responsability.
Their focus should be on their experiments and if they yield res... |
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Kotlol |
General Discussion
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22 |
516 |
05-01-2024, 05:52 AM |
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Thread: Cogmap 1's singularity engine
Post: RE: Cogmap 1's singularity engine
Some stations are just NOT designed for the singularity engine. Cog 1 is one of em. |
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Kotlol |
General Discussion
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7 |
217 |
05-01-2024, 05:25 AM |
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Thread: Voice Activated Bomb
Post: RE: Voice Activated Bomb
While from another server, this is actually a fun way to threaten a station.
"There are several bombs hidden on the station, if you say the word "profit", it will explode. There will be NO MORE PRO... |
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Kotlol |
Ideas & Suggestions
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7 |
204 |
05-01-2024, 01:39 AM |
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Thread: Discussion about sleep in RP
Post: RE: Discussion about sleep in RP
I will like to add with a new day I can think of a way to nerf security in a fair way, but I won't suggest it now more like give you ideas where to focus on.
- Possible Weight mechanic for slowing ... |
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Kotlol |
General Discussion
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6 |
197 |
04-30-2024, 02:59 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Chasu Wrote: (04-29-2024, 09:36 PM)
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Kotlol Wrote: (04-29-2024, 07:12 AM)
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New mutant strand: "The Big PeaPod"
It's not what you think... infact... how did you grow a propulision systems and ... |
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Kotlol |
Ideas & Suggestions
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4,123 |
1,973,939 |
04-30-2024, 02:08 AM |
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Thread: Discussion about sleep in RP
Post: RE: Discussion about sleep in RP
Okay you think this is a NERF to security.. but in reality... you haven't nerfed a thing.
You have added an ANNOYANCE to everyone!
While using more stimulants is smart or coffee to stay awake. All... |
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Kotlol |
General Discussion
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6 |
197 |
04-29-2024, 07:18 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
New mutant strand: "The Big PeaPod"
It's not what you think... infact... how did you grow a propulision systems and more?
Yep.. you can now grow "Green Pods" to fly around in space. Botany sure ... |
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Kotlol |
Ideas & Suggestions
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4,123 |
1,973,939 |
04-29-2024, 07:12 AM |
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Thread: Rejoining should refill your slot if possible
Post: RE: Rejoining should refill your slot if possible
Glamurio Wrote: (04-28-2024, 11:56 AM)
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Chatauscours Wrote: (04-27-2024, 10:09 AM)
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If you go cryo and rejoin, your slot should be refilled, because ending up with 8 secoffs or 3 detectives isn'... |
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Kotlol |
Ideas & Suggestions
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12 |
336 |
04-28-2024, 02:49 PM |
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Thread: Musically talented trait
Post: RE: Musically talented trait
Daisybell Wrote: (04-27-2024, 06:47 PM)
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Currently whenever someone does the % to sing, the message always comes up as the person singing badly, I know a lot of players who like to sing IC. I know ... |
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Kotlol |
Ideas & Suggestions
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3 |
176 |
04-28-2024, 04:43 AM |
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Thread: [CLOSED PR] Reverts botany harvest nerf and tweaks produce satchels instead
Post: RE: [PR] Reverts botany harvest nerf and tweaks pr...
Second bad botanist PR... this week.
What's going on? |
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Kotlol |
Ideas & Suggestions
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10 |
236 |
04-26-2024, 04:40 PM |
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Thread: [PR] Money trees mutate the seedless gene strain upon mutation.
Post: RE: [PR] Money trees mutate the seedless gene stra...
TDHooligan Wrote: (04-26-2024, 04:35 AM)
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im more keen to let things be strong until people create reasons to make them not strong. this is unexpected and makes rolling it accidentally bad. there a... |
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Kotlol |
Ideas & Suggestions
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13 |
341 |
04-26-2024, 06:16 AM |
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Thread: Chaplain's Blessings
Post: RE: Chaplain's Blessings
Chaplains only have a strong role when: A vampire, wizard or wraith is around.
But wraiths can move freely against chaplains...
A vampire just can't drink or damage it with it's abillities.
Wiza... |
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Kotlol |
Ideas & Suggestions
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6 |
250 |
04-25-2024, 01:15 AM |
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Thread: [PR] Money trees mutate the seedless gene strain upon mutation.
Post: RE: [PR] Money trees mutate the seedless gene stra...
I find this an odd idea to nerf and abit of a hard nerf too.
Why is flooding the round with money so bad??
Is it cause of the seeds? But.. seeds are always a problem with botany and why you want... |
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Kotlol |
Ideas & Suggestions
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13 |
341 |
04-24-2024, 11:55 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
NanoDano Wrote: (04-19-2024, 01:46 PM)
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Kotlol Wrote: (04-15-2024, 02:12 AM)
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If a skeleton player has over 200u of sugar in them, they turn into Gelatine. Or Jello.
They don't die, but do need... |
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Kotlol |
Ideas & Suggestions
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4,123 |
1,973,939 |
04-23-2024, 09:48 AM |
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Thread: Ability to search health related traits in medtrak
Post: RE: Ability to search health related traits in med...
mintyphresh Wrote: (04-23-2024, 06:56 AM)
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I'd like to see this added. A list of puritan names next to the cloner sounds really nice.
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That's a step too far, the point of Puritan it's a high ris... |
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Kotlol |
Ideas & Suggestions
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10 |
342 |
04-23-2024, 09:47 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Frank_Stein Wrote: (04-18-2024, 05:10 PM)
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Everyonce and awhile, have player's characters make a roll for a chance to trip.
On most occasions, this will be incredibly easy to pass and nothing wi... |
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Kotlol |
Ideas & Suggestions
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4,123 |
1,973,939 |
04-19-2024, 11:41 AM |