11-06-2016, 08:39 PM
I have no idea what the fuck is going on.
Will the solarium GOOD ending ever be cleared?
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11-06-2016, 08:39 PM
I have no idea what the fuck is going on.
11-06-2016, 09:42 PM
11-10-2016, 07:44 PM
In reference to Evgeny declaring that "This site is not safe," is it possible that we need to get into some form of bunker in order for cheget to be activated? After all, if we are going to nuke everything, being in a bunker is the only safe place. Do we know of any bunkers in SS13?
11-10-2016, 08:34 PM
(This post was last modified: 11-10-2016, 08:34 PM by Telegnats. Edited 1 time in total.
Edit Reason: Missed a word
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Alternatively, if the Russians have ties to/are the Syndicates, we may need to go into some sort of syndicate area. Best one I can think of is the big drone in the asteroid field, and the satellite in the biodome. There's also that one spot inside meat station which may or may not be a russian ship piece.
11-10-2016, 08:42 PM
(11-10-2016, 07:44 PM)FastKarz Wrote: In reference to Evgeny declaring that "This site is not safe," is it possible that we need to get into some form of bunker in order for cheget to be activated? After all, if we are going to nuke everything, being in a bunker is the only safe place. Do we know of any bunkers in SS13? Evgeny, (along with the other special robuddies?), is a little bugged at the moment. They are meant to say "This site is not safe" on the Russian ship, as well as patrol around and say various things about each part of the ship. However, for some reason the initial "powered on" state doesn't initialize their behavior and they just kind of sit there. If you want to hear what Evgeny says about the ship, plug them into the port they spawn on (click drag) then pull them off of it to do a reboot. Evgeny from my testing doesn't say anything special about the cheget in any state, anywhere.
11-10-2016, 08:49 PM
We may have to re-analyze the space ISIS mannequin, since that may link to the origins of the Syndicates, or perhaps even give us more information about the Russians, or even the Germans?
11-11-2016, 01:42 AM
(11-10-2016, 08:42 PM)Arborinus Wrote:(11-10-2016, 07:44 PM)FastKarz Wrote: In reference to Evgeny declaring that "This site is not safe," is it possible that we need to get into some form of bunker in order for cheget to be activated? After all, if we are going to nuke everything, being in a bunker is the only safe place. Do we know of any bunkers in SS13? Have you tried the fake russian bee? Last time I did, Evgeny said something.
11-11-2016, 06:25 AM
Well, this may have been asked before - I'm not sure what the tower is, but could the "tower" be a nuclear launch facility and the "vault" be a bunker? I've honestly not ventured into the tower and the vault discussion, but other than that yeah.
11-15-2016, 08:01 PM
(11-11-2016, 06:25 AM)Nessixtyfive Wrote: Well, this may have been asked before - I'm not sure what the tower is, but could the "tower" be a nuclear launch facility and the "vault" be a bunker? I've honestly not ventured into the tower and the vault discussion, but other than that yeah.get outta here ness, this is nerd territory
11-20-2016, 09:27 AM
(11-11-2016, 06:25 AM)Nessixtyfive Wrote: Well, this may have been asked before - I'm not sure what the tower is, but could the "tower" be a nuclear launch facility and the "vault" be a bunker? I've honestly not ventured into the tower and the vault discussion, but other than that yeah. my theory is that the vault is the thing behind the locked door in centcomm
11-20-2016, 06:39 PM
(11-20-2016, 09:27 AM)BBEG Wrote:(11-11-2016, 06:25 AM)Nessixtyfive Wrote: Well, this may have been asked before - I'm not sure what the tower is, but could the "tower" be a nuclear launch facility and the "vault" be a bunker? I've honestly not ventured into the tower and the vault discussion, but other than that yeah. Isn't it kinda easy to get all the keys?
11-21-2016, 10:44 AM
(11-20-2016, 06:39 PM)Wraithcraft Wrote:(11-20-2016, 09:27 AM)BBEG Wrote:(11-11-2016, 06:25 AM)Nessixtyfive Wrote: Well, this may have been asked before - I'm not sure what the tower is, but could the "tower" be a nuclear launch facility and the "vault" be a bunker? I've honestly not ventured into the tower and the vault discussion, but other than that yeah. For the solarium? Yes, for the centcomm door, not so much. You need like 15 keys for that one.
11-21-2016, 11:35 AM
(11-15-2016, 08:01 PM)Wraithcraft Wrote:what the fuck.(11-11-2016, 06:25 AM)Nessixtyfive Wrote: Well, this may have been asked before - I'm not sure what the tower is, but could the "tower" be a nuclear launch facility and the "vault" be a bunker? I've honestly not ventured into the tower and the vault discussion, but other than that yeah.get outta here ness, this is nerd territory
11-21-2016, 11:58 AM
(11-21-2016, 10:44 AM)amaranthineApocalypse Wrote:Ah, so there IS stuff back there!(11-20-2016, 06:39 PM)Wraithcraft Wrote:(11-20-2016, 09:27 AM)BBEG Wrote:(11-11-2016, 06:25 AM)Nessixtyfive Wrote: Well, this may have been asked before - I'm not sure what the tower is, but could the "tower" be a nuclear launch facility and the "vault" be a bunker? I've honestly not ventured into the tower and the vault discussion, but other than that yeah. I take that to mean being able to access there early is deliberate, as well?
11-23-2016, 10:19 AM
(11-21-2016, 11:58 AM)NesMettaur Wrote: Ah, so there IS stuff back there! Well... the room behind the door is basically empty. And i'm guessing that yes, it is deliberate because the door is referred to as "nerd trap door" in the code So i'm guessing that the centcomm door is just some admin trolling us. |
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