Posts: 106
Threads: 14
Joined: Jun 2013
11-02-2016, 01:42 AM
(This post was last modified: 11-02-2016, 01:47 AM by drymelon.)
Crate name: Space Fried Chicken
Cost: 2000
Contents: 20 pieces of fried chicken
Notes: the container is a reskinned lost and found bin, each piece of chicken contains 5u of regular MSG and 5u of partially hydrogenated space soybean oil
i just realised the fried chicken got removed from the kitchen refrigerators!!!!
Posts: 758
Threads: 43
Joined: Jul 2014
Schrödinger's Crate
Cost: 2500 credits
Contents: 1 Koshmarite (or other radioactive ore)
1 Bottle of Capulettium
1 Cat
Notes: The cat is both dead and alive until observed! Open the crate to find out.
Posts: 501
Threads: 42
Joined: Oct 2015
BYOND Username: The Grim Sleeper
Cloner restoration crate
cost: 20,000 credits
contents:
- 1 'Cloning Scanner' deployable box-frame
- 1 'Cloning Pod' deployable box-frame
- 1 'Enzymatic Reclaimer' deployable box-frame
- 1 'Cloning Console' circuit board.
- 4 'Data terminal' deployable box-frame
notes: Terminal, Wires and Soldering Iron not included. Some assembly required.
Ruckingenur kit restoration crate
cost: 50,000 credits
contents:
- 1 'Ruckingenur kit' deployable box-frame
- 1 'Reverse-Engineering Fabricator' deployable box-frame
- 1 Soldering Iron
- 2 'Data terminal' deployable box-frame
notes: What the hell are your mechanics doing that they need another one of these!?!?!
Perhaps not as suitable for the main server, but a great way to restore these key assets if it they get totalled and the mechanics never bothered to scan them.
Posts: 426
Threads: 14
Joined: May 2016
BYOND Username: ferriswheel1
(11-02-2016, 07:55 AM)The Grim Sleeper Wrote: Cloner restoration crate
cost: 20,000 credits
contents:- 1 'Cloning Scanner' deployable box-frame
- 1 'Cloning Pod' deployable box-frame
- 1 'Enzymatic Reclaimer' deployable box-frame
- 1 'Cloning Console' circuit board.
- 4 'Data terminal' deployable box-frame
notes: Terminal, Wires and Soldering Iron not included. Some assembly required.
Ruckingenur kit restoration crate
cost: 50,000 credits
contents:- 1 'Ruckingenur kit' deployable box-frame
- 1 'Reverse-Engineering Fabricator' deployable box-frame
- 1 Soldering Iron
- 2 'Data terminal' deployable box-frame
notes: What the hell are your mechanics doing that they need another one of these!?!?!
Perhaps not as suitable for the main server, but a great way to restore these key assets if it they get totalled and the mechanics never bothered to scan them.
Rather than being a orderable crate, why not a trader that sold various blueprints? It would take some of the annoyance from mechanics of having to scan in the same things round after round, and random generation means replacing the cloner isn't as simple as ordering a crate in.
You could also have blueprints sold under weird names and descriptions, similar to the other traders. So the blueprint you think might be an enzymatic reclaimer is actually a deep fryer.
Maybe the trader could be some rogue artificial intelligence lost in deep space, selling off it's database of blueprints and buying tools and parts to improve itself.
Posts: 1,538
Threads: 70
Joined: Aug 2015
(11-02-2016, 10:01 AM)ferriswheel1 Wrote: (11-02-2016, 07:55 AM)The Grim Sleeper Wrote: Cloner restoration crate
cost: 20,000 credits
contents:- 1 'Cloning Scanner' deployable box-frame
- 1 'Cloning Pod' deployable box-frame
- 1 'Enzymatic Reclaimer' deployable box-frame
- 1 'Cloning Console' circuit board.
- 4 'Data terminal' deployable box-frame
notes: Terminal, Wires and Soldering Iron not included. Some assembly required.
Ruckingenur kit restoration crate
cost: 50,000 credits
contents:- 1 'Ruckingenur kit' deployable box-frame
- 1 'Reverse-Engineering Fabricator' deployable box-frame
- 1 Soldering Iron
- 2 'Data terminal' deployable box-frame
notes: What the hell are your mechanics doing that they need another one of these!?!?!
Perhaps not as suitable for the main server, but a great way to restore these key assets if it they get totalled and the mechanics never bothered to scan them.
Rather than being a orderable crate, why not a trader that sold various blueprints? It would take some of the annoyance from mechanics of having to scan in the same things round after round, and random generation means replacing the cloner isn't as simple as ordering a crate in.
You could also have blueprints sold under weird names and descriptions, similar to the other traders. So the blueprint you think might be an enzymatic reclaimer is actually a deep fryer.
Maybe the trader could be some rogue artificial intelligence lost in deep space, selling off it's database of blueprints and buying tools and parts to improve itself.
[thumbs up]
Posts: 1,087
Threads: 24
Joined: Feb 2015
BYOND Username: medsal15
End of the world triggering crate
666.666.666 credits
Contains the server (like the sol one) with a canbomb set to explode 1 minute after crate opening.
Probably the worse idea you could have.
Additionnal notes: Doesn't trigger a disaster round.
Posts: 480
Threads: 35
Joined: Jun 2016
BYOND Username: Adhara in Space
(11-02-2016, 11:52 AM)medsal15 Wrote: End of the world triggering crate
666.666.666 credits
Contains the server (like the sol one) with a canbomb set to explode 1 minute after crate opening.
Probably the worse idea you could have.
Additional notes: Doesn't trigger a disaster round.
Well, I think that maybe it could be more polished. Just have the Sol Server, and maybe a Small TTV Bomb.
Posts: 501
Threads: 42
Joined: Oct 2015
BYOND Username: The Grim Sleeper
(11-02-2016, 10:01 AM)ferriswheel1 Wrote: (11-02-2016, 07:55 AM)The Grim Sleeper Wrote: [b]Cloner restoration crate
[b]Ruckingenur kit restoration crate
Rather than being a orderable crate, why not a trader that sold various blueprints? It would take some of the annoyance from mechanics of having to scan in the same things round after round, and random generation means replacing the cloner isn't as simple as ordering a crate in.
I'm not sure how random trader generation works, but I was under the impression that certain traders wouldn't show up during specific rounds, which might make the blueprint trader unavailable. That would undermine the reliability of these crates as 'Plan Z'.
It would be great for other blueprints, but these 2 are specifically to prevent a type of end-scenario that involves boredom instead of the much preferred manslaughter
(11-02-2016, 10:01 AM)ferriswheel1 Wrote: You could also have blueprints sold under weird names and descriptions, similar to the other traders.
More blueprints? Yes please!