06-26-2022, 10:43 PM
as a frequent cyborg player i feel like medical cyborg could use some love and increase quality of life. mostly this would cut down on clicks and make the experience far more smoother.
one massive quality of life improvement would be to condense all of the surgical tools into one single thing, like how the cyborg multi-tool works, including others that aren't included, like the enucleation spoon and surgical scissors.
"but baba, i'll still have to click the tool, just like the multitool! this would make performing surgeries far less convenient!"
well after playing hos for a few rounds and having fun with the lawbringer gun, i thought of something interesting. what if other things could be as modular as the lawbringer?
this cyborg meditool could have either preset functions (IE you could type out "Limb" or click on it to set it to 'Limb', and upon doing so, the tool would switch to the scalpel, and then after making that first cut, it would automatically change to the saw, and then after using the saw, it would change to the scalpel. optionally after performing the removal, it could then switch to the suture to quickly sew a patient up.) naturally, you could also just manually switch and do things the old fashioned way.
not only would this make procedures go far more smoothly, it could also serve as a useful training tool that could carry over to people who play as a human doctor. they would see that for example scalpel-saw-scalpel would remove a limb from somebody.
my second point is to allow medborgs to actually perform surgery and replace people's limbs and organs.
it's a common sight for somebody to come into robotics asking for some cool cybernetic limbs, treads, or whatever have you attached to their body. and when this happens, i'm typically left feeling a bit sidelined as a mere brutemender mule when i could have the opportunity to do so much more! what i'm essentially asking for is a tool that would allow mediborgs to pick up organs/limbs in order to properly perform organ and limb transplants. eyes, arms, legs, hearts, stomachs, etcetera.
all of these suggestions i think would help unchain medborgs from being healing chem dispensers and styptic dispensers, and help them become far more useful.
one massive quality of life improvement would be to condense all of the surgical tools into one single thing, like how the cyborg multi-tool works, including others that aren't included, like the enucleation spoon and surgical scissors.
"but baba, i'll still have to click the tool, just like the multitool! this would make performing surgeries far less convenient!"
well after playing hos for a few rounds and having fun with the lawbringer gun, i thought of something interesting. what if other things could be as modular as the lawbringer?
this cyborg meditool could have either preset functions (IE you could type out "Limb" or click on it to set it to 'Limb', and upon doing so, the tool would switch to the scalpel, and then after making that first cut, it would automatically change to the saw, and then after using the saw, it would change to the scalpel. optionally after performing the removal, it could then switch to the suture to quickly sew a patient up.) naturally, you could also just manually switch and do things the old fashioned way.
not only would this make procedures go far more smoothly, it could also serve as a useful training tool that could carry over to people who play as a human doctor. they would see that for example scalpel-saw-scalpel would remove a limb from somebody.
my second point is to allow medborgs to actually perform surgery and replace people's limbs and organs.
it's a common sight for somebody to come into robotics asking for some cool cybernetic limbs, treads, or whatever have you attached to their body. and when this happens, i'm typically left feeling a bit sidelined as a mere brutemender mule when i could have the opportunity to do so much more! what i'm essentially asking for is a tool that would allow mediborgs to pick up organs/limbs in order to properly perform organ and limb transplants. eyes, arms, legs, hearts, stomachs, etcetera.
all of these suggestions i think would help unchain medborgs from being healing chem dispensers and styptic dispensers, and help them become far more useful.