(06-18-2019, 12:16 PM)Gerhazo Wrote: https://drive.google.com/open?id=1_PuxkA...B8JvGhlWGy
powers.dm from code/datums/genetics/bioEffects/powers.dm
My first baby code from some time back: a genetic ability that makes you convulse and then spontaneously don a new set of random clothes, with more slots affected if it's empowered
in action! https://streamable.com/wkcwl
It doesn't make much sense to be an actual thing but should fit fine in here
uses the polymorph icon to avoid having to mess with .dmi states
Can't merge this, can you give me *just* the parts you need added and/or removed?
(06-17-2019, 07:45 PM)Kubius Wrote: ROUND ONE
FIGHT
Icarus map
https://www.dropbox.com/s/ldf36g3tpm88jp...s.zip?dl=0
Prison artifact rework
https://www.dropbox.com/s/ncg2v1wjs5vh5a...2.zip?dl=0
code\WorkInProgress\assjam\kubius_PrisonArtifacts2_Standalone.dm:113:error: RL_Lighting: undefined var
code\WorkInProgress\assjam\kubius_PrisonArtifacts2_Standalone.dm:120:error: RL_AmbientRed: undefined var
code\WorkInProgress\assjam\kubius_PrisonArtifacts2_Standalone.dm:121:error: RL_AmbientGreen: undefined var
code\WorkInProgress\assjam\kubius_PrisonArtifacts2_Standalone.dm:122:error: RL_AmbientBlue: undefined var
code\WorkInProgress\assjam\kubius_PrisonArtifacts2_Standalone.dm:128:error: RL_AmbientRed: undefined var
code\WorkInProgress\assjam\kubius_PrisonArtifacts2_Standalone.dm:129:error: RL_AmbientGreen: undefined var
code\WorkInProgress\assjam\kubius_PrisonArtifacts2_Standalone.dm:130:error: RL_AmbientBlue: undefined var
code\WorkInProgress\assjam\kubius_PrisonArtifacts2_Standalone.dm:136:error: RL_AmbientRed: undefined var
code\WorkInProgress\assjam\kubius_PrisonArtifacts2_Standalone.dm:137:error: RL_AmbientGreen: undefined var