[EVENT] An SS13 Game Jam this way comes! - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: General Discussion (https://forum.ss13.co/forumdisplay.php?fid=7) +--- Thread: [EVENT] An SS13 Game Jam this way comes! (/showthread.php?tid=12403) |
[EVENT] An SS13 Game Jam this way comes! - warcrimes - 06-13-2019 Hello friends! This is a combination feeler / ideas / signup thread for something we'd like to do in a month. The event in question is the Goonstation AssJam13.
RE: [EVENT] An SS13 Game Jam this way comes! - warcrimes - 06-13-2019 some clarification: if your patch adds new objects, critters, chems, etc, ill make sure they're added to the maps, so dont worry too much if you wanted to change how something works- just make a child and ill make the replacements. if your patch absolutely requires a change to an existing object, provide the code for the entire object. ill comment out the original definition. RE: [EVENT] An SS13 Game Jam this way comes! - MeWaka - 06-14-2019 Are the patches temporary? If so, what are the chances they stay in? RE: [EVENT] An SS13 Game Jam this way comes! - warcrimes - 06-14-2019 The patches go on a specific branch that will only be used on Ass Day- Depending how people like them, the branch might be persistent (so every month we build upon it)- or a clean slate. Patches that are found to be genuinely fun and not-shit™, and would fit the real™ game will be merged to master. hey arent you supposed to be purple? RE: [EVENT] An SS13 Game Jam this way comes! - MeWaka - 06-14-2019 (06-14-2019, 10:27 AM)John Warcrimes Wrote: The patches go on a specific branch that will only be used on Ass Day- Depending how people like them, the branch might be persistent (so every month we build upon it)- or a clean slate. Admins are lazy and didn't purple me. RE: [EVENT] An SS13 Game Jam this way comes! - MeWaka - 06-14-2019 Wait why am I an admin. RE: [EVENT] An SS13 Game Jam this way comes! - warcrimes - 06-14-2019 uhhh UHHHHHHHHHHHHHH RE: [EVENT] An SS13 Game Jam this way comes! - MeWaka - 06-14-2019 I screenshotted it while we're it, so you'll forever live in shame of your mistakes. You're lucky I didn't ban anyone. Aaaand, wait a second I still got admin privileges. Admin privileges fixed. RE: [EVENT] An SS13 Game Jam this way comes! - Adhara In Space - 06-15-2019 something wicked this way comes its me and what i am bringing with me RE: [EVENT] An SS13 Game Jam this way comes! - polivilas - 06-16-2019 Submitting multiple patches is alright? RE: [EVENT] An SS13 Game Jam this way comes! - warcrimes - 06-16-2019 Absolutely, if you wanna get a quick one in first and build from there, do it. lets me spread out my work more evenly! patch early, patch often RE: [EVENT] An SS13 Game Jam this way comes! - Superlagg - 06-16-2019 https://www.dropbox.com/s/igf4sh1vtnqmb1g/admins.txt?dl=0 RE: [EVENT] An SS13 Game Jam this way comes! - Kubius - 06-17-2019 ROUND ONE FIGHT Icarus map https://www.dropbox.com/s/ldf36g3tpm88jp4/icarus.zip?dl=0 Prison artifact rework https://www.dropbox.com/s/ncg2v1wjs5vh5aq/PrisonArtifact2.zip?dl=0 RE: [EVENT] An SS13 Game Jam this way comes! - Gerhazo - 06-18-2019 https://drive.google.com/open?id=1_PuxkAtnnYllnVpbMZ71lDB8JvGhlWGy powers.dm from code/datums/genetics/bioEffects/powers.dm My first baby code from some time back: a genetic ability that makes you convulse and then spontaneously don a new set of random clothes, with more slots affected if it's empowered in action! https://streamable.com/wkcwl It doesn't make much sense to be an actual thing but should fit fine in here uses the polymorph icon to avoid having to mess with .dmi states RE: [EVENT] An SS13 Game Jam this way comes! - Kubius - 06-18-2019 Potato batteries (add wire to potato) that scale with plant stats, both large and small. It's currently set up in an easy-to-implement state, with some fancier "permanent installation" code commented out. https://www.dropbox.com/s/lkabfit2dih2huj/TaterCell.zip?dl=0 |