Thread Rating:
  • 2 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Restore the enzymatic reclaimer auto-unequip feature
#31
Well like he said Mordent.

(10-23-2016, 06:35 PM)Nnystyxx Wrote: Mordent, don't you also exclusively play on #1, where you can get away with having a slower pace (whereas #2 is much faster, and a matter of a minute or two can get you summarily murdered)?

and like UrsulaMejor said

(10-23-2016, 10:55 AM)UrsulaMejor Wrote: For a game with ~40-50 minute rounds, and where there can be some 10-20 deaths in any given one, 1 minute per corpse in addition to the rest of the cloning process will become a significant percentage of round time spent doing it

So in context to each server regardless of them sharing a coderbase your opinion certainly loses some weight. What may work on one server does not work on the other even if they share the same code.


Messages In This Thread
RE: Restore the enzymatic reclaimer auto-unequip feature - by Ed Venture - 10-23-2016, 08:24 PM

Forum Jump:


Users browsing this thread: 7 Guest(s)