08-23-2016, 01:45 AM
hello my friends the chit chats in this thread have inspired me to try spriting
http://forum.ss13.co/showthread.php?tid=6951
i tried making an air pressure gun and a slamfire pipe gun
please come to that thread and give me advice or requests of items to try to make? am i making these sprites correctly? do i need to put them on some kind of standardized sprite sheet?
the air pressure gun would have a contruction recipe similar to the flamethrower, but without the fuel tank and igniter. it still uses the weldingtool as a trigger mechanism and air pressure valve, though. a welded pipe frame on the end forms the barrel from which rods could be launched. maybe it could even launch things at different speeds depending on the air tank's pressure release setting, exchanging number of shots capacity for stronger shots and vice versa. perhaps the air gun could even serve as a launcher to extend the range of the nets some ppl have been making. it could even propel ppl thru space sort of like how fire extinguishers do
the slamfire pipe gun is one of the simplest guns possible to build. https://www.youtube.com/watch?v=OzZz6VOeLQ8 you can find tons of ppl making and shooting these on youtube. it's just a couple pipes slapped together with a spike inside the cap of the rear one to serve as firing pin. you point the open end towards the target and push the pipes together sharply to fire. though this is obviously intended for shotgun shells, i would recommend that 40mm grenade launching capability be removed from the small zip gun and given to the pipe gun.
the pipe gun's downside, besides its obvious one-shot-at-a-time limit, and the general difficulty of sourcing shotgun shells, would probably be a small% chance of knocking your spaceman on his own ass when firing. this is more than dangerous enough in a risky situation, while also being a bit gentler than the zip gun's explosive failure. i would recommend that the zip gun's explosive failure also be nerfed.
http://forum.ss13.co/showthread.php?tid=6951
i tried making an air pressure gun and a slamfire pipe gun
please come to that thread and give me advice or requests of items to try to make? am i making these sprites correctly? do i need to put them on some kind of standardized sprite sheet?
the air pressure gun would have a contruction recipe similar to the flamethrower, but without the fuel tank and igniter. it still uses the weldingtool as a trigger mechanism and air pressure valve, though. a welded pipe frame on the end forms the barrel from which rods could be launched. maybe it could even launch things at different speeds depending on the air tank's pressure release setting, exchanging number of shots capacity for stronger shots and vice versa. perhaps the air gun could even serve as a launcher to extend the range of the nets some ppl have been making. it could even propel ppl thru space sort of like how fire extinguishers do
the slamfire pipe gun is one of the simplest guns possible to build. https://www.youtube.com/watch?v=OzZz6VOeLQ8 you can find tons of ppl making and shooting these on youtube. it's just a couple pipes slapped together with a spike inside the cap of the rear one to serve as firing pin. you point the open end towards the target and push the pipes together sharply to fire. though this is obviously intended for shotgun shells, i would recommend that 40mm grenade launching capability be removed from the small zip gun and given to the pipe gun.
the pipe gun's downside, besides its obvious one-shot-at-a-time limit, and the general difficulty of sourcing shotgun shells, would probably be a small% chance of knocking your spaceman on his own ass when firing. this is more than dangerous enough in a risky situation, while also being a bit gentler than the zip gun's explosive failure. i would recommend that the zip gun's explosive failure also be nerfed.