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Thread: Flockmind feedback (spoilers?)
Post: RE: Flockmind feedback (spoilers?)
Rilor Wrote: (03-21-2021, 08:11 AM)
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I think the person working on flock has been keeping all of the changes, and updates, and stuff they're working on for flock private for now, could be wrong but... |
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MrMagolor |
Ideas & Suggestions
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6 |
2,357 |
03-24-2021, 05:09 PM |
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Thread: [Idea] Giving the CE a pet.
Post: RE: [Idea] Giving the CE a pet.
No respect for Mr. Rathen I see. |
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MrMagolor |
Good ideas!
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27 |
10,073 |
03-24-2021, 05:08 PM |
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Thread: New Pathology Symptoms (Possible PR)
Post: New Pathology Symptoms (Possible PR)
I understand that pathology is disabled and will remain so for the foreseeable future: Regardless, before it was removed, I had coded a bunch of new symptoms, most of which (12 of 15) were beneficial.... |
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MrMagolor |
Ideas & Suggestions
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0 |
527 |
03-24-2021, 05:06 PM |
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Thread: Townhall meeting this weekend!
Post: RE: Townhall meeting this weekend!
With Keelin gone, will anyone take over projects such as Ritual Chalk or HeadSurgeon? |
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MrMagolor |
General Discussion
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79 |
48,243 |
02-28-2020, 02:03 PM |
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Thread: Goonstation Community Census
Post: RE: Goonstation Community Census
I personally regard myself as awful |
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MrMagolor |
General Discussion
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23 |
15,330 |
07-24-2019, 09:00 AM |
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Thread: [Feature] Circus board peripheral
Post: RE: [Feature] Circus board peripheral
glassofmilk Wrote: (06-13-2019, 09:24 AM)
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I added it to the list of stuff George sells.
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you mean Geoff? |
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MrMagolor |
Implemented
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5 |
3,966 |
06-14-2019, 03:28 AM |
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Thread: Vote for an extended round (RP 1)
Post: RE: Vote for an extended round (RP 1)
While this is offtopic, the battle royale thread seems to have died so: this should be a thing for that game mode on the regular server. |
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MrMagolor |
Ideas & Suggestions
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5 |
2,917 |
06-13-2019, 03:46 AM |
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Thread: Journalists should be able to write and submit stories that are shown at end of round
Post: RE: Journalists should be able to write and submit...
Would also be nice if there were some automatic news reports as well, perhaps the stock market news? Would make it feel less barren. |
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MrMagolor |
Ideas & Suggestions
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8 |
4,436 |
06-13-2019, 03:44 AM |
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Thread: Fire Fighting Bots in engineering
Post: RE: Fire Fighting Bots in engineering
John Warcrimes Wrote: (06-12-2019, 09:44 PM)
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it still does, actually.
thats why ive been scratching my head about it.
it doesnt disperse it the same way as an extinguisher
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hear me out:
b... |
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MrMagolor |
Ideas & Suggestions
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8 |
4,572 |
06-13-2019, 03:40 AM |
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Thread: Gnarticle Accelerator v2
Post: RE: Gnarticle Accelerator v2
You ought to be able to construct new SMES units to make this easier to construct in i.e. the public market. |
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MrMagolor |
Ideas & Suggestions
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15 |
10,616 |
06-12-2019, 05:39 AM |
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Thread: Mentor Application: McFiggy
Post: RE: Mentor Application: McFiggy
I know both Herb Baker and Elastical Gomez as good people, +1 |
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MrMagolor |
Approved Applications
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9 |
5,248 |
06-11-2019, 03:32 AM |
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Thread: Alt-click to examine does not work well for Cyborgs
Post: RE: Alt-click to examine does not work well for Cy...
Same applies for ghostdrones |
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MrMagolor |
Resolved
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3 |
2,324 |
06-11-2019, 03:30 AM |
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Thread: The oxygen deprivation effect persists for way too long, even when you have air
Post: RE: The oxygen deprivation effect persists for way...
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MrMagolor |
Bug Reports
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6 |
3,500 |
06-11-2019, 03:30 AM |
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Thread: Resetting job preferences does nothing during disaster round startup.
Post: RE: Resetting job preferences does nothing during ...
Flaborized Wrote: (06-01-2019, 06:01 PM)
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This is still a bug and it sucks because the custom disaster round jobs are cool!
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muh sec with lethals |
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MrMagolor |
Bug Reports
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3 |
2,485 |
06-05-2019, 05:52 AM |
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Thread: Rev game mode is extremely busted at the moment.
Post: RE: Rev game mode is extremely busted at the momen...
Vengarr Wrote: (06-02-2019, 05:34 PM)
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2. Rev and Head being-alive tracking is busted. Specifically, borgs (and reportedly ghost critters) count as "alive" for the purpose of the win condition.
--... |
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MrMagolor |
Bug Reports
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1 |
1,460 |
06-05-2019, 05:50 AM |
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Thread: How would you improve the singularity engine?
Post: RE: How would you improve the singularity engine?
Kinda off-topic, but a reminder that it is said the singularity generates power based off of Hawking radiation.
RIP |
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MrMagolor |
Ideas & Suggestions
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32 |
17,898 |
06-05-2019, 04:13 AM |
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Thread: Nuclear Agent Turrets Feedback Thread
Post: RE: Nuclear Agent Turrets Feedback Thread
polivilas Wrote: (06-01-2019, 03:26 PM)
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A minimal self-defense weapon such as a pistol would be nice. Currently engineer is absolutely harmless past turret OR smacking with blunt force.
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All n... |
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MrMagolor |
Ideas & Suggestions
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10 |
5,724 |
06-05-2019, 04:10 AM |
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Thread: Ghost Roles
Post: RE: Ghost Roles
The Gorog Wrote: (06-04-2019, 09:55 AM)
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Frank_Stein Wrote: (06-04-2019, 09:51 AM)
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EristheSlackWyrm Wrote: (06-03-2019, 11:57 AM)
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Small idea I brainstormed. Haunted Door. Get control over 1... |
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MrMagolor |
Ideas & Suggestions
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9 |
5,320 |
06-05-2019, 04:09 AM |
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Thread: You can late-join as a dead cyborg.
Post: RE: You can late-join as a dead cyborg.
If it was headless, how were you able to join in the first place? Seeing as the brain (in this case the intelligence chip) is in the head. |
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MrMagolor |
Bug Reports
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2 |
1,634 |
06-05-2019, 04:03 AM |
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Thread: Ghost Drone, Materials, and Fabricators.
Post: RE: Ghost Drone, Materials, and Fabricators.
You have to clickdrag the materials into the fabricator.
I should add that it's impossible for ghost drones to use the nano-fabricator - says you can't insert materials because "the item is attache... |
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MrMagolor |
Bug Reports
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1 |
1,162 |
06-05-2019, 04:02 AM |
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Thread: ripping up paper into beaker doesn't delete paper
Post: RE: ripping up paper into beaker doesn't delete pa...
Does this mean you can get an infinite supply of paper (reagent) from one sheet? |
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MrMagolor |
Resolved
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4 |
2,777 |
06-05-2019, 03:55 AM |
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Thread: Ghost Roles
Post: Ghost Roles
My personal philosophy is: don't remove ways to take people out of a round; rather, give people more things to do while dead.
I think that, frankly, tg does this very well- ghost roles in their var... |
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MrMagolor |
Ideas & Suggestions
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9 |
5,320 |
06-03-2019, 05:42 AM |
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Thread: MeWaka's hub of sprites.
Post: RE: MeWaka's hub of sprites.
John Warcrimes Wrote: (04-15-2019, 07:18 PM)
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i've seen a lot of pixels in my day, and it's high time we have a 64px DMI for big fuckin' critters. (jk big critters look better inflated than actuall... |
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MrMagolor |
Sprites
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21 |
15,160 |
06-03-2019, 05:26 AM |
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Thread: Limb Things
Post: RE: Limb Things
You should also be able to attach more items as arms. |
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MrMagolor |
Ideas & Suggestions
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36 |
14,875 |
06-03-2019, 05:22 AM |
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Thread: Sort Crew Manifest like Crew Credits
Post: RE: Sort Crew Manifest like Crew Credits
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MrMagolor |
Ideas & Suggestions
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2 |
1,638 |
06-03-2019, 05:21 AM |