Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar
I went through all the users and downloaded all the avatars and picked the best ones and these are them.
http://i.imgur.com/wy0GJfw.png
Now that you know what my preferences are, there's no way you'... |
|
Zeef |
General Discussion
|
1,705 |
655,138 |
07-14-2016, 06:19 PM |
|
|
Thread: cocaine
Post: RE: cocaine
zewaka Wrote: (06-11-2016, 07:46 PM)
--
I love seeing the little RSS thing popping up saying "re: cocaine".
It would be cool if this was fully implemented. More drugs!
Per the MDMA/hugs, we kind... |
|
Zeef |
Ideas & Suggestions
|
8 |
5,777 |
06-11-2016, 11:32 PM |
|
|
Thread: Destiny & RP on Goonstation
Post: Re: Destiny & RP on Goonstation
Traits are probably pretty good, but whole motivations make me suspicious. Giving people prompts doesn't always give them a lot of room for their schtick to evolve, and it makes it really easy to stic... |
|
Zeef |
General Discussion
|
133 |
60,610 |
11-30-2015, 10:46 PM |
|
|
Thread: New SS13 Remake Attempt
Post: Re: New SS13 Remake Attempt
Hm, I think my numbers for the gradient trick are off, but all I think I missed is an extra constant term from figuring out how much influence each side has. |
|
Zeef |
General Discussion
|
23 |
9,785 |
06-06-2015, 10:39 PM |
|
|
Thread: New SS13 Remake Attempt
Post: Re: New SS13 Remake Attempt
If I were going to simulate atmospherics from scratch SS13 behavior I'd probably do something pretty similar to the current system (which AFAIK tracks gas on each tile), but on the level of roomroom i... |
|
Zeef |
General Discussion
|
23 |
9,785 |
06-06-2015, 10:36 PM |
|
|
Thread: New SS13 Remake Attempt
Post: Re: New SS13 Remake Attempt
If I were to try remaking SS13 probably the first thing I'd work on is world modeling, since stuff like atmos is hard to get right and really unperformant. There's a reason it lags like hell and that ... |
|
Zeef |
General Discussion
|
23 |
9,785 |
05-30-2015, 11:09 AM |
|
|
Thread: ChemiCompiler
Post: Re: ChemiCompiler
Maybe to combat copypasting you should replace the builtin language with a screwier language, like Unlambda with a randomly-selected combinator pool. |
|
Zeef |
General Discussion
|
50 |
20,595 |
01-09-2015, 08:36 PM |
|
|
Thread: Mentor Application: SARazage - Zhar The Mad/Supreme Soviet
Post: Re: Mentor Application: SARazage - Zhar The Mad/Su...
Quote:
--
It's also something to note that there are legitimate concerns about the mentor system being used for meta-gaming and so I feel I should say something there too. I'm not really a super-com... |
|
Zeef |
Approved Applications
|
25 |
11,566 |
07-13-2014, 01:03 PM |
|
|
Thread: CODING WITH DWAINE
Post: Re: CODING WITH DWAINE
Is DWAINE specified anywhe-- BAHAHAHAHAHAHA |
|
Zeef |
General Discussion
|
14 |
7,002 |
06-29-2014, 12:55 PM |
|
|
Thread: Hey, is this metagaming?
Post: Re: Hey, is this metagaming?
Zamujasa Wrote:
--
If the person you're talking to isn't in-game, observing, or talking to other people in the game, not really. See the Rules (http://wiki.ss13.co/Metagaming) -- metagaming is when y... |
|
Zeef |
General Discussion
|
5 |
3,199 |
06-28-2014, 12:23 PM |
|
|
Thread: Hey, is this metagaming?
Post: Hey, is this metagaming?
Lately I've been occasionally messaging a friend on IRC quick updates like "Second traitor round in one night" and "Zhar the Mad is vomiting on the slot machine." She thinks it's kind of funny althoug... |
|
Zeef |
General Discussion
|
5 |
3,199 |
06-28-2014, 11:39 AM |