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    Thread: Nerf the ID wire
Post: RE: Nerf the ID wire

A null ID is simply hiding your ID in your backpack, don't need a special one.
Zombie Ideas & Suggestions 22 1,517 11-13-2023, 02:59 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Make an RP friendly version of the Syndicate Top Hat, one that is just there for swag that doesn't cause miasma spread and immediate confiscation.
Zombie Ideas & Suggestions 4,115 1,956,299 11-11-2023, 04:02 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Kotlol Wrote: (11-07-2023, 03:17 PM) -- This is QUESTIONABLE QUALITY! Not good ideas! -- You're welcome to flesh it out more if you believe so, I can't code for shit anyway and it was just a though...
Zombie Ideas & Suggestions 4,115 1,956,299 11-08-2023, 02:59 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Cluwnies Once in every 100+ nukie shifts the Henkfather (or whoever Cluwnes believe in) have had enough with the rampant murder of Cluwnes and has gathered enough power to send a team of hostile ar...
Zombie Ideas & Suggestions 4,115 1,956,299 11-07-2023, 01:19 PM
    Thread: Allow cyborgs to attach limbs to other cyborgs.
Post: RE: Allow cyborgs to attach limbs to other cyborgs...

Phrogge Wrote: (10-19-2023, 11:58 AM) -- There have been plenty occasions where the cyborgs are left to fend for themselves when it comes to missing limbs, and as its already possible for a cyborg to...
Zombie Ideas & Suggestions 11 732 10-19-2023, 03:49 PM
    Thread: On the subject of RP Security Officer access
Post: RE: On the subject of RP Security Officer access

I think, without knowing, that people are too scared to try this out without testing it and come up with all sorts of solutions for work arounds. Yes, it works on classic and so can it on RP. Before...
Zombie RP Discussion 50 4,960 10-19-2023, 08:06 AM
    Thread: On the subject of RP Security Officer access
Post: RE: On the subject of RP Security Officer access

I'm all for neutering sec access, far too often do officers burst in asking questions what am I doing when butchering a monkey or making something light sensitive in chemistry, letting in light, or th...
Zombie RP Discussion 50 4,960 10-16-2023, 04:04 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Kotlol Wrote: (10-09-2023, 11:35 AM) -- New item : Pill Slingshot. THE CHEAPEST WAY TO FORCE MEDICATION FROM A DISTANCE! Make a pill load it in the sling shot , aim at the head and fire. You will...
Zombie Ideas & Suggestions 4,115 1,956,299 10-10-2023, 11:14 PM
    Thread: Skeleton heads and poles
Post: RE: Skeleton heads and poles

Not playing a skellie guy but excellent idea, I've seen people run off with skellie heads fairly often lately, one even got got dumped in the trash and was about to be grinded
Zombie Ideas & Suggestions 5 475 10-08-2023, 12:20 PM
    Thread: Roleplay Servers: Remove securitrons' baton and cuffs
Post: RE: Roleplay Servers: Remove securitrons' baton an...

I don't think indirectly buffing security officers ability to deal with antags is a good way to go. Security on RP is plenty strong enough already and often have shut down antags at the 70 minute mark...
Zombie Ideas & Suggestions 28 2,241 10-03-2023, 10:05 PM
    Thread: Roleplay Servers: Remove securitrons' baton and cuffs
Post: RE: Roleplay Servers: Remove securitrons' baton an...

What if Beepsky wasn't smart and didn't recognize crimes but could only look for suspects that sec manually set, like two different wanted statuses, the regular we have now that picks up jailbirds, un...
Zombie Ideas & Suggestions 28 2,241 10-02-2023, 07:50 AM
    Thread: [PR] Farts to have 3 second cooldown
Post: RE: [PR] Farts to have 5 second cooldown

As obnoxious fart spam be be in some situations, as funny it can be in other situations. Really unneeded PR. Anyway, nobody cares, so so long.
Zombie Ideas & Suggestions 90 8,465 09-30-2023, 05:33 AM
    Thread: A Note About RP Rule 1: Acting Like You Want To Keep Your Job
Post: RE: A Note About RP Rule 1: Acting Like You Want T...

Kotlol Wrote: (09-26-2023, 01:01 PM) -- I am surprised this was needed to be made... Since it was kinda clear, you are all working for NT. From the Loyal to the begrudging ones. I am glad it's...
Zombie RP Discussion 4 992 09-26-2023, 01:13 PM
    Thread: I do not understand how the LOOC in this case was being an asshole, please clarify.
Post: RE: I do not understand how the LOOC in this case ...

Okay I didn't find it passive aggressive, just merely a statement but then I apologize. Would have liked said knock, as I didn't intend to insult or be that way. I've just seen MDs run straight in...
Zombie Admin Feedback 2 1,289 12-22-2022, 01:48 AM
    Thread: Hauntmachine, RP3, 10.15 CET
Post: Hauntmachine, RP3, 10.15 CET

Admin: Hauntmachine Server: RP3 Date + time: 10.15 CET (around, not entirely specific) Synopsis: I asked a roboticist in LOOC why machine translator implant must always be used and stated I found...
Zombie Admin Feedback 0 497 12-22-2022, 01:34 AM
    Thread: I do not understand how the LOOC in this case was being an asshole, please clarify.
Post: I do not understand how the LOOC in this case was ...

"You have been banned. Reason: Being an asshole in LOOC to a roboticist of all people for installing the silicon frequency implant. As you've been warned in the past for rudeness OOC, you're gonna ge...
Zombie Admin Feedback 2 1,289 12-22-2022, 01:15 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Kotlol Wrote: (12-21-2022, 02:14 PM) -- Actually allow a "Dialect" system. So if you have mutation correctly to it, you can understand it without the "dialect/accent" But robots will talk in bina...
Zombie Ideas & Suggestions 4,115 1,956,299 12-22-2022, 12:30 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Make machine translator implant a traitor item. So tiresome to have fleshlings inject themselves with that first thing in a round and have to rely on more annoying PDA messaging when AI and Silicons a...
Zombie Ideas & Suggestions 4,115 1,956,299 12-21-2022, 10:52 AM
    Thread: A Meta-Friending/Clique Discussion.
Post: RE: A Meta-Friending/Clique Discussion.

Cal Wrote: (10-04-2022, 01:54 AM) -- "Goodness, what happened? Sit down, I'll take a look at you." And suddenly the player feels absolutely pampered. If they say "Ah I gotta go, just mend me." Fine, ...
Zombie RP Discussion 50 14,830 12-21-2022, 05:45 AM
    Thread: Going AFK mid-conversation
Post: RE: Going AFK mid-conversation

My two cents which are worth less than a nickel. If I'm standing up not reacting but not staring blankly into space in a main hallway something urgent came up and I had to AFK really quickly yeah ple...
Zombie RP Discussion 10 2,289 12-21-2022, 05:36 AM