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Will the solarium GOOD ending ever be cleared? - Printable Version

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RE: Will the solarium GOOD ending ever be cleared? - medsal15 - 11-06-2016

I have no idea what the fuck is going on.


RE: Will the solarium GOOD ending ever be cleared? - Xeram - 11-06-2016

(11-06-2016, 08:39 PM)medsal15 Wrote: I have no idea what the fuck is going on.

Spambot hits wiki,
Admins chuckle at nerds much,
Grasp at nothingness


RE: Will the solarium GOOD ending ever be cleared? - FastKarz - 11-10-2016

In reference to Evgeny declaring that "This site is not safe," is it possible that we need to get into some form of bunker in order for cheget to be activated? After all, if we are going to nuke everything, being in a bunker is the only safe place. Do we know of any bunkers in SS13?


RE: Will the solarium GOOD ending ever be cleared? - Telegnats - 11-10-2016

Alternatively, if the Russians have ties to/are the Syndicates, we may need to go into some sort of syndicate area. Best one I can think of is the big drone in the asteroid field, and the satellite in the biodome. There's also that one spot inside meat station which may or may not be a russian ship piece.


RE: Will the solarium GOOD ending ever be cleared? - Arborinus - 11-10-2016

(11-10-2016, 07:44 PM)FastKarz Wrote: In reference to Evgeny declaring that "This site is not safe," is it possible that we need to get into some form of bunker in order for cheget to be activated? After all, if we are going to nuke everything, being in a bunker is the only safe place. Do we know of any bunkers in SS13?

Evgeny, (along with the other special robuddies?), is a little bugged at the moment. They are meant to say "This site is not safe" on the Russian ship, as well as patrol around and say various things about each part of the ship. However, for some reason the initial "powered on" state doesn't initialize their behavior and they just kind of sit there. If you want to hear what Evgeny says about the ship, plug them into the port they spawn on (click drag) then pull them off of it to do a reboot.

Evgeny from my testing doesn't say anything special about the cheget in any state, anywhere.


RE: Will the solarium GOOD ending ever be cleared? - MaRcuSTheDAWG - 11-10-2016

We may have to re-analyze the space ISIS mannequin, since that may link to the origins of the Syndicates, or perhaps even give us more information about the Russians, or even the Germans?


RE: Will the solarium GOOD ending ever be cleared? - medsal15 - 11-11-2016

(11-10-2016, 08:42 PM)Arborinus Wrote:
(11-10-2016, 07:44 PM)FastKarz Wrote: In reference to Evgeny declaring that "This site is not safe," is it possible that we need to get into some form of bunker in order for cheget to be activated? After all, if we are going to nuke everything, being in a bunker is the only safe place. Do we know of any bunkers in SS13?

Evgeny, (along with the other special robuddies?), is a little bugged at the moment. They are meant to say "This site is not safe" on the Russian ship, as well as patrol around and say various things about each part of the ship. However, for some reason the initial "powered on" state doesn't initialize their behavior and they just kind of sit there. If you want to hear what Evgeny says about the ship, plug them into the port they spawn on (click drag) then pull them off of it to do a reboot.

Evgeny from my testing doesn't say anything special about the cheget in any state, anywhere.

Have you tried the fake russian bee? Last time I did, Evgeny said something.


RE: Will the solarium GOOD ending ever be cleared? - Nessixtyfive - 11-11-2016

Well, this may have been asked before - I'm not sure what the tower is, but could the "tower" be a nuclear launch facility and the "vault" be a bunker? I've honestly not ventured into the tower and the vault discussion, but other than that yeah.


RE: Will the solarium GOOD ending ever be cleared? - Wraithcraft - 11-15-2016

(11-11-2016, 06:25 AM)Nessixtyfive Wrote: Well, this may have been asked before - I'm not sure what the tower is, but could the "tower" be a nuclear launch facility and the "vault" be a bunker? I've honestly not ventured into the tower and the vault discussion, but other than that yeah.
get outta here ness, this is nerd territory


RE: Will the solarium GOOD ending ever be cleared? - BBEG - 11-20-2016

(11-11-2016, 06:25 AM)Nessixtyfive Wrote: Well, this may have been asked before - I'm not sure what the tower is, but could the "tower" be a nuclear launch facility and the "vault" be a bunker? I've honestly not ventured into the tower and the vault discussion, but other than that yeah.

my theory is that the vault is the thing behind the locked door in centcomm


RE: Will the solarium GOOD ending ever be cleared? - Wraithcraft - 11-20-2016

(11-20-2016, 09:27 AM)BBEG Wrote:
(11-11-2016, 06:25 AM)Nessixtyfive Wrote: Well, this may have been asked before - I'm not sure what the tower is, but could the "tower" be a nuclear launch facility and the "vault" be a bunker? I've honestly not ventured into the tower and the vault discussion, but other than that yeah.

my theory is that the vault is the thing behind the locked door in centcomm

Isn't it kinda easy to get all the keys?


RE: Will the solarium GOOD ending ever be cleared? - amaranthineApocalypse - 11-21-2016

(11-20-2016, 06:39 PM)Wraithcraft Wrote:
(11-20-2016, 09:27 AM)BBEG Wrote:
(11-11-2016, 06:25 AM)Nessixtyfive Wrote: Well, this may have been asked before - I'm not sure what the tower is, but could the "tower" be a nuclear launch facility and the "vault" be a bunker? I've honestly not ventured into the tower and the vault discussion, but other than that yeah.

my theory is that the vault is the thing behind the locked door in centcomm

Isn't it kinda easy to get all the keys?

For the solarium? Yes, for the centcomm door, not so much. You need like 15 keys for that one.


RE: Will the solarium GOOD ending ever be cleared? - Burrito Justice - 11-21-2016

(11-15-2016, 08:01 PM)Wraithcraft Wrote:
(11-11-2016, 06:25 AM)Nessixtyfive Wrote: Well, this may have been asked before - I'm not sure what the tower is, but could the "tower" be a nuclear launch facility and the "vault" be a bunker? I've honestly not ventured into the tower and the vault discussion, but other than that yeah.
get outta here ness, this is nerd territory
what the fuck.


RE: Will the solarium GOOD ending ever be cleared? - NesMettaur - 11-21-2016

(11-21-2016, 10:44 AM)amaranthineApocalypse Wrote:
(11-20-2016, 06:39 PM)Wraithcraft Wrote:
(11-20-2016, 09:27 AM)BBEG Wrote:
(11-11-2016, 06:25 AM)Nessixtyfive Wrote: Well, this may have been asked before - I'm not sure what the tower is, but could the "tower" be a nuclear launch facility and the "vault" be a bunker? I've honestly not ventured into the tower and the vault discussion, but other than that yeah.

my theory is that the vault is the thing behind the locked door in centcomm

Isn't it kinda easy to get all the keys?

For the solarium? Yes, for the centcomm door, not so much. You need like 15 keys for that one.
Ah, so there IS stuff back there!

I take that to mean being able to access there early is deliberate, as well?


RE: Will the solarium GOOD ending ever be cleared? - amaranthineApocalypse - 11-23-2016

(11-21-2016, 11:58 AM)NesMettaur Wrote: Ah, so there IS stuff back there!

I take that to mean being able to access there early is deliberate, as well?

Well... the room behind the door is basically empty.

And i'm guessing that yes, it is deliberate because the door is referred to as "nerd trap door" in the code

So i'm guessing that the centcomm door is just some admin trolling us.