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Critical Instant reaction smoke only ever affects one tile - Printable Version

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Pages: 1 2


RE: Smoke Reagent is broken! - NateTheSquid - 05-29-2017

(05-29-2017, 07:48 PM)medsal15 Wrote: That's probably the 3rd or the 4th bug report about it.

here's the most recent one: https://forum.ss13.co/showthread.php?tid=8533

search first next time grifflez


RE: Smoke Reagent is broken! - Crazyabe - 05-31-2017

I've given up on using Smoke for AOE Chembombs now That its broken, Instead using foam+Ice at just below the melting point in my beaker bombs.


RE: Instant reaction smoke only ever affects one tile - CoZardi - 06-28-2017

For some reason, it works if it's triggered while on the floor by being heated with a candle/lighter/welder on the same tile


RE: Instant reaction smoke only ever affects one tile - ZeWaka - 06-28-2017

Should be fixed.


RE: Instant reaction smoke only ever affects one tile - SgtBriar - 07-06-2017

Hey hey this still isn't fixed, at least for stabilized smoke. Set off 25u of smoke powder carrying sarin/cyanide/bo jack's with 4 monkeys in the room and not a single one got hit, even ones standing right next to the beaker.


RE: Instant reaction smoke only ever affects one tile - Roomba - 08-05-2017

Bumping because this still isn't working, what the hell.

Also on a tangentially related note, foam is also probably bugged and not spreading its ingredients properly, but I have no idea whether that's actually an issue or intended.