Posts: 2,722
Threads: 143
Joined: Sep 2012
BYOND Username: Powmonkey
04-05-2017, 08:47 AM
(This post was last modified: 04-05-2017, 08:51 AM by Noah Buttes. Edited 1 time in total.)
The smoke effect made by mixing sugar, potassium, and phosphorous without stabilizer only applies the smoke to the tile on which the reaction takes place.
Steps to reproduce:
- Find a watering can
- Add 30 units of carbon to the watering can
- Add 30 units each of potassium and phosphorous to the can
- Add 30 units of sugar to the can
- Observe that dirt only appears on the initial tile of the reaction
- Try the same steps again, but use stabilized smoke powder instead of instant-acting yeast
- Observe that the stabilized smoke powder has a more appropriate distribution of dirt, although it does seem to fit the contours of the room rather than forming a square like it used to. This may be a separate bug or it might be a feature, I'm unsure.
Edit: stabilized smoke powder appears to be inconsistent as well, although the instant reaction is consistently broken.
I'm upgrading this to critical because those are the only two ways of generating smoke and they both appear to be entirely broken and/or mostly broken
Posts: 787
Threads: 25
Joined: Sep 2012
BYOND Username: magicmountain
Character Name: Dr. Singh
04-05-2017, 08:50 AM
(This post was last modified: 04-05-2017, 08:51 AM by magic mountain. Edited 1 time in total.)
ughh, did this break recently? this might be another unintentional side effect of some stuff i did
fitting the room instead of being a square is intentional but the regular reaction not working right may be my fault
Posts: 2,722
Threads: 143
Joined: Sep 2012
BYOND Username: Powmonkey
(04-05-2017, 08:50 AM)magic mountain Wrote: ughh, did this break recently? this might be another unintentional side effect of some stuff i did
fitting the room instead of being a square is intentional but the regular reaction not working right may be my fault
It's a very recent break yeah.
I also updated the original post to reflect some inconsistency in the normal smokepowder reaction as well
Posts: 787
Threads: 25
Joined: Sep 2012
BYOND Username: magicmountain
Character Name: Dr. Singh
04-06-2017, 03:50 AM
(This post was last modified: 04-06-2017, 03:51 AM by magic mountain. Edited 1 time in total.)
potassium water chem smoke had a thing where it was making an absurd number of explosion reactions, it hard locked the server once. i thought i had fixed it. ill try to work on this soon, if i forget feel free to hassle me about it
Posts: 2,022
Threads: 68
Joined: Jun 2016
BYOND Username: NateTheSquid
Character Name: Nathan Dunkleman
i was a borg, made smoke and carbon, heated it in a reagent heater. it made the noise, then about 3 seconds later (probs lag for that) one tile of dirt appeared where I was standing, not where the heater or beaker were. i was a borg but idk. only one tile. 50 units of carbon, 30 units of smoke powder
Posts: 154
Threads: 17
Joined: Sep 2016
BYOND Username: elan_oots
Can confirm this doesn't work, I tried to synthflesh smoke medbay on LLJK1 and it only hit one tile.
Posts: 420
Threads: 136
Joined: Aug 2014
Does not work. Can't pizzasmoke jerks anymore. HEEEELP
Posts: 1,498
Threads: 59
Joined: Apr 2016
BYOND Username: Superlagg
I can confirm that this still doesn't work. Earlier today I was trying out a way to smoke nitroglycerin, and while I did find a way to do that without it instantly blowing up, it only ever effected the tile where the beakers reacted. I used both kinds of smoke powder, the instant reaction and the heat-activated flavor.
Posts: 230
Threads: 17
Joined: Oct 2016
BYOND Username: Crazyabe111
04-28-2017, 05:23 AM
(This post was last modified: 04-28-2017, 05:23 AM by Crazyabe. Edited 1 time in total.)
Golem Smoke Seems to be not broken, to Clarify a few days ago I made some phos&Thermite golems, they cut Straight through the Floors and walls for a Decent Distance when they Died.
Posts: 1,912
Threads: 370
Joined: Mar 2013
BYOND Username: babayetu83
Character Name: Discount Dan, Benjamin Sisko
i tried smoking cheese and all i got was a single tile from the cloud of cheesesmoke that appeared
Posts: 968
Threads: 55
Joined: Aug 2015
Smoke Reagent is broken and doesn't cover more then the square the initial reaction took place on regardless of reagent volume.
This stops me from smoking phlog and gunpowder and nuking the shuttle at centcomm.
DISCUSS!
Posts: 690
Threads: 38
Joined: May 2016
BYOND Username: AmaranthineApocalypse
(05-29-2017, 06:55 PM)Grifflez Wrote: Smoke Reagent is broken and doesn't cover more then the square the initial reaction took place on regardless of reagent volume.
This stops me from smoking phlog and gunpowder and nuking the shuttle at centcomm.
DISCUSS!
Instant reaction smoke, by any chance?
Posts: 566
Threads: 36
Joined: Sep 2016
BYOND Username: HydroFloric
I'm pretty sure a report was already made about this
Posts: 1,087
Threads: 24
Joined: Feb 2015
BYOND Username: medsal15
That's probably the 3rd or the 4th bug report about it.
Posts: 191
Threads: 17
Joined: Mar 2016
BYOND Username: Boon Yoon
I noticed this when trying to make cheese for tacos. The fire extinguisher still worked, though.