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Singularity Engine Tweaks
#1
Question 
[Image: inaoyx]
Courtesy of Gannets

That's a beautiful thing to watch. Just thought I'd give it another showcase.

I had a few suggested tweaks for the components that make up the singularity engine:

• Shorten the duration that shield generators stay powered on when the emitters are turned off. I'm not certain what that delay currently is but I waited several minutes and it still hadn't powered down.

• Make it so that as long as adjacent shield generators that are both powered by emitters will stay on and generate a shield until one of the shield generators is powered down.

I'm sure that people have criticisms and opinions of their own and they're always welcome!
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#2
I don't think any changes to make the singularity more likely to break out should be made.
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#3
The singularity seems too weak to explosions, i've seen it destroyed by the weak welding fuel one.
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#4
I'm pretty sure that you aren't meant to bounce off of the shield 3 times whenever you touch it, and 30 second stuns are no fun
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#5
(06-06-2017, 01:34 PM)NateTheSquid Wrote: I'm pretty sure that you aren't meant to bounce off of the shield 3 times whenever you touch it, and 30 second stuns are no fun

thats a feature
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#6
Bring back the singularity bomb traitor item for the CE.
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#7
Maybe a slight boost to how much power it generates, due to how dangerous it is. Dunno how much it generates though.
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#8
Make using The King In Yellow on it do something fun
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#9
(06-06-2017, 03:19 PM)poland spring Wrote: Make using The King In Yellow on it do something fun

Singu in Yellow
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#10
In this thread we can see the native goons completely ignoring all suggestions made by the original poster.

wordjo Dance :downswords: pres butan to goneckbeard emot u say?

Fascinating!
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#11
(06-07-2017, 06:18 AM)atamusvaleo Wrote: In this thread we can see the native goons completely ignoring all suggestions made by the original poster.

wordjo Dance :downswords: pres butan to goneckbeard emot u say?

Fascinating!

For more fascinating examples of this behavior, see: the entire ideas subforum!
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#12
(06-07-2017, 06:18 AM)atamusvaleo Wrote: In this thread we can see the native goons completely ignoring all suggestions made by the original poster.

wordjo Dance :downswords: pres butan to goneckbeard emot u say?

Fascinating!

Well, I'm pretty sure the emitters have a large power capacity to stop powersinks or starting it with low power being an instant containment failure.
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#13
(06-07-2017, 07:40 AM)Dr Zoidcrab Wrote: Well, I'm pretty sure the emitters have a large power capacity to stop powersinks or starting it with low power being an instant containment failure.

I don't think emitters need power going to them in order to operate: they just need to be bolted and welded to the floor.

I was referring to the shield generators (the pylons the emitters shoot) just in case we're not on the same page here.
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#14
(06-07-2017, 06:18 AM)atamusvaleo Wrote: In this thread we can see the native goons completely ignoring all suggestions made by the original poster.

wordjo Dance :downswords: pres butan to goneckbeard emot u say?

Fascinating!

i think politeness goes a lot farther in getting a topic back on track than passive aggressiveness
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#15
^^^
I think frustrated is a better word.
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