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Give Pathology Access to the Science Station
#1
While I prefer working on station this seems like it would be a good thing.
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#2
I'm gonna say what I said yesterday about path: Move path somewhere completely different, probably somewhere in maint or in space, with the same access requirements. Then make the MD's office a tile or two wider, poor MD has the smallest office on cog2. Expand genetics a bit, add anothed computer and double the starting genetics budget
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#3
I think Pathology is fine where it is. Diseases leaking because of its location is part of the fun.
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#4
There is, actually another Pathology site in the debris field. I'd be surprised if it ever got used, since it's fuck-all hard to get to and full of zombies.

Having pathology gear ready on the science outpost kinda makes it even easier to whip up a turbo-plague in secret, rare as that is. Secret doomsday labs should always be within pitchforks and torches range. Maybe make the pathology kit moveable/rebuildable?
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