Give Pathology Access to the Science Station - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Give Pathology Access to the Science Station (/showthread.php?tid=7639) |
Give Pathology Access to the Science Station - Erev - 12-04-2016 While I prefer working on station this seems like it would be a good thing. RE: Give Pathology Access to the Science Station - NateTheSquid - 12-05-2016 I'm gonna say what I said yesterday about path: Move path somewhere completely different, probably somewhere in maint or in space, with the same access requirements. Then make the MD's office a tile or two wider, poor MD has the smallest office on cog2. Expand genetics a bit, add anothed computer and double the starting genetics budget RE: Give Pathology Access to the Science Station - Firebarrage - 12-05-2016 I think Pathology is fine where it is. Diseases leaking because of its location is part of the fun. RE: Give Pathology Access to the Science Station - ferriswheel1 - 12-05-2016 There is, actually another Pathology site in the debris field. I'd be surprised if it ever got used, since it's fuck-all hard to get to and full of zombies. Having pathology gear ready on the science outpost kinda makes it even easier to whip up a turbo-plague in secret, rare as that is. Secret doomsday labs should always be within pitchforks and torches range. Maybe make the pathology kit moveable/rebuildable? |