Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Refactor] [Boring] Cleanup for clarity
#1
Mostly focused on item.dm but involves a hell of a lot of other files. Lots of proc renaming to make what they do clearer, rearranged the procs in item.dm to be in a relatively logical order, first procs inherited from parents, then its own procs, both sorted alphabetically except that New() is at the start and there's a couple of groups of related procsĀ at the ends of the sections.

E: I fucked it
Reply
#2
Why did you change both attack_self and attack_hand to on_hand_attack?

They don't do the same things.
Reply
#3
I... didn't? Did I say I did? That's wrong. attack_self should have been changed to on_self_use

E: Ah fuck, I did. DISREGARD THIS THEN
Reply
#4
OK I'm pretty sure I didn't fuck it up this time

https://github.com/goonstation/goonstati...ty-cleanup
Reply
#5
kinda hard to merge sorry
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)