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Artifact weapons cannot be scanned.
#1
According to the wiki you should be able to scan active artifact melee weapons and guns, but you apparently cannot, so either this is a bug, or the wiki needs to be updated in that respect.
#2
Its only guns.
#3
According to this:

https://github.com/goonstation/goonstati...rgy_gun.dm

It's also syndicate scanner exclusive.

Note that, since it's it's part of /obj/item/gun/energy/, it inherits the properties of its parents.

Thus, artifact guns are scannable, but none of the other artifacts are since they just inherit the properties of obj/artifact

https://github.com/goonstation/goonstati...tifacts.dm

Note that it does not have a "mats" variable, therefore it is unscannable
#4
(05-01-2016, 11:55 AM)Noah Buttes Wrote: According to this:

https://github.com/goonstation/goonstati...rgy_gun.dm

It's also syndicate scanner exclusive.

Note that, since it's it's part of /obj/item/gun/energy/, it inherits the properties of its parents.

Thus, artifact guns are scannable, but none of the other artifacts are since they just inherit the properties of obj/artifact

https://github.com/goonstation/goonstati...tifacts.dm

Note that it does not have a "mats" variable, therefore it is unscannable

that seems like something got updated and caused a bug, because the wiki specifically states that all artifact weapons should be scannable.


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