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When you splash a reagent on the floor/throw a glass/etc it leaves no trace of it behind, even though scanning that tile shows the reagents
What it SHOULD do is take a colour value the same way as Beakers do, apply that to a lil' puddle sprite, and show up physically on the floor
Have fun, janitor
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BYOND Username: ErikHanson
Interesting, now only if i had a sprite I'd code it and submit a patch.
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(03-12-2016, 08:09 AM)ErikHanson Wrote: Interesting, now only if i had a sprite I'd code it and submit a patch.
Do you have access to MsPaint?
If so, you
too can become a spriter!
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(03-12-2016, 08:36 AM)Mageziya Wrote: Do you have access to MsPaint?
If so, you too can become a spriter!
I know this is a joke but I tried this once, pls dont
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I would sprite this, but the piss puddle sprite is essentially this idea applied to chemistry.
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BYOND Username: ErikHanson
Sprites obtained. -
https://imgur.com/a/qE4uX I'll see if i can whip up a patch.
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Please do this, I want to be able to catch the shit I accidentally splashed everywhere/all the saltpetre I emptied out of my artbeaker
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BYOND Username: ErikHanson
I actually ran into a few small practical and balance issues whilst trying to write a patch for this, I'll see if i can continue this on a rainy day or something.