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Splashed reagent puddles/piles - Printable Version

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Splashed reagent puddles/piles - Weavel - 03-12-2016

When you splash a reagent on the floor/throw a glass/etc it leaves no trace of it behind, even though scanning that tile shows the reagents

What it SHOULD do is take a colour value the same way as Beakers do, apply that to a lil' puddle sprite, and show up physically on the floor

Have fun, janitor


RE: Splashed reagent puddles/piles - Erik - 03-12-2016

Interesting, now only if i had a sprite I'd code it and submit a patch.


RE: Splashed reagent puddles/piles - Mageziya - 03-12-2016

(03-12-2016, 08:09 AM)ErikHanson Wrote: Interesting, now only if i had a sprite I'd code it and submit a patch.

Do you have access to MsPaint?

If so, you too can become a spriter!


RE: Splashed reagent puddles/piles - Weavel - 03-12-2016

(03-12-2016, 08:36 AM)Mageziya Wrote: Do you have access to MsPaint?

If so, you too can become a spriter!

I know this is a joke but I tried this once, pls dont


RE: Splashed reagent puddles/piles - Sundance - 03-12-2016

I would sprite this, but the piss puddle sprite is essentially this idea applied to chemistry.


RE: Splashed reagent puddles/piles - Erik - 03-12-2016

Sprites obtained. - https://imgur.com/a/qE4uX I'll see if i can whip up a patch.


RE: Splashed reagent puddles/piles - Nnystyxx - 03-12-2016

Please do this, I want to be able to catch the shit I accidentally splashed everywhere/all the saltpetre I emptied out of my artbeaker frown


RE: Splashed reagent puddles/piles - Erik - 03-12-2016

I actually ran into a few small practical and balance issues whilst trying to write a patch for this, I'll see if i can continue this on a rainy day or something.