03-11-2016, 08:26 AM
Initial bugreport: http://forum.ss13.co/showthread.php?tid=5505
Patch: https://gist.github.com/Chnkr/1c739c5707ba42c4b6f6
Patch: https://gist.github.com/Chnkr/1c739c5707ba42c4b6f6
[Bug] A captain wearing the fancy hat would fail the losehat objective.
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03-11-2016, 08:26 AM
Initial bugreport: http://forum.ss13.co/showthread.php?tid=5505
Patch: https://gist.github.com/Chnkr/1c739c5707ba42c4b6f6
03-11-2016, 09:02 AM
it'd probably be best for the objective to check whatever hat was worn at round start and ensure it's the same one
03-11-2016, 09:07 AM
You always start with the "/obj/item/clothing/head/caphat" on your head at roundstart, but players might decide to switch to the other hat shortly after, which lives under "/obj/item/clothing/head/fancy/captain"
I could however refactor the code a bit, and check which hat the player has decided to put on after roundstart. |
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