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Free hats trait not working with certain Jobs
#1
I've come to notice that the trait that replaces your personal item that you spawn with into a variety of hats does not work with jobs that do not start with a backpack.

Basically, joining/starting the shift as a clown or a tourist (both start with fanny packs) will deny you your free random hat.


Come to think of it, I don't think either of those two jobs start with personal items. Bug or feature?
#2
I feel like this might be some sort of exception in the code where there's no line dictating whether to spawn the items in other starting containers.
#3
If you can't use the free hats trait to spawn as a clown with a fruit hat, what's the point of having a free hats trait?


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