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Anima objects nonaggressive
#1
They just sorta float there. Spooky, but not particularly good for anything.
#2
I don't think they're supposed to all be aggressive. They just have a high chance of attacking, but you can definitely get fairly chill animated objects on the regular.
#3
Zero aggressiveness across about 100 objects and multiple trials.
#4
I can second this. They attack if attacked, but otherwise they just sort of float around. I was incredibly disappointed when people didn't start getting attacked by living Discount Dan's Burritos.
#5
i kinda wanna say "owned nerds" but this does seem like something that should be fixed, given the amount of effort it takes to get anima
#6
UrsulaMejor Wrote:i kinda wanna say "owned nerds" but this does seem like something that should be fixed, given the amount of effort it takes to get anima

Seems like anima should either be simpler to make (at least not requiring that huge effort step *cough) or some of the objects should remain aggressive. Otherwise it's only slightly more powerful than other flavor chems (glitter, colorful reagent etc) but with the bonus of being super obnoxious to make.
#7
Each object has a flat chance of becoming aggressive.


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