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Pod module hacking
#1
The idea is allow people to use a screw driver on individual pod components, and shock/cut/weld them into either SUPERCHARGED modules, or into modules that will probably explode.

(hacking actually removes any safeties the modules have, basically like shorting a product lock or electrocuting a door, so they go faster/do better etc, but greater care must be taken that you don't get killed)

E.g Take the engine out, MAKE IT SOUPED UP, Hope you didn't turn the pod into a bomb.

Alternatively figure out how to turn the pod engine into a bomb, then then turn it on and try to get away before it explodes (or get someone else inside)
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#2
atomic1fire Wrote:The idea is allow people to use a screw driver on individual pod components, and shock/cut/weld them into either SUPERCHARGED modules, or into modules that will probably explode.

(hacking actually removes any safeties the modules have, basically like shorting a product lock or electrocuting a door, so they go faster/do better etc, but greater care must be taken that you don't get killed)

E.g Take the engine out, MAKE IT SOUPED UP, Hope you didn't turn the pod into a bomb.

Alternatively figure out how to turn the pod engine into a bomb, then then turn it on and try to get away before it explodes (or get someone else inside)
I'm 100% behind this if I can supercharge an engine and make it into an improvised SEED. Supercharging should be like injecting the engine with a tank of gas. Using one of those big tanks the scientists start with you can mix your own nitrous or something and using a certain mix makes it charge through windows and then blow up but unlike the real SEED it doesn't eject you from the pod before it blows.
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#3
Jesus Christ yes. How about emagging pod parts, and modifying weapons and armor? And jimmying pod locks with crowbars?

You add the Lasergun/Duct Tape assembly to the Modified Laser Array!
You attempt to jimmy the lock with the Crowbar! (this will take roughly 70 seconds, and you need to remain still)
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