Thread Rating:
  • 2 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Adjust arcfiend wirehopping ability & chases
#3
I think part of the issue is how binary arcfiend is with regard to cuffs. If you're cuffed, you're pretty much done, so if you don't want to be cuffed... you fight or flee. If you survive/get away, sec is going to be tase-on-sight... so you then flee before sec can fire at you and hide where they can't get you.

Lings can slip free of cuffs, vamps can resist stuns and have thralls, traitors have a lot more range of engagement options, but arcfiends are limited enough where there's an overwhelmingly safe option that is not fun to play against.

Also, cut wires & engage engineering for arcfiends imo. Rewriting straight lines into squigglies doesn't hurt power, but does make the arcfiend's wire dance a hinderance! Get creative :^)
Reply


Messages In This Thread
RE: Adjust arcfiend wirehopping ability & chases - by glowbold - 04-09-2023, 06:18 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)