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Dwarf and Aquatic Genetics included as Traits for Character Creation
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(09-01-2022, 04:41 AM)Love Wrote: I'm all for dwarfism being chooseable. Just for more cosmetic difference.
Make the RP players happy. I know some on RP play short characters and would love for it to be consistent. I know I would!

Hopefully it can mix with mutant race picks!


I expect squids will likely remain unchooseable, just because of the Oshan (and Manta if it ever reappears) thing. That has always been the big reason for it not being choosable, I think. 'Not any stronger than aerobic metabolism' already makes it basically the strongest trait pick I can think of, mechanically. By leaps and bounds. For having less strengths on other maps? I expect it would just mean many people would load other characters on those.

While I did address my concerns about Oshan balancing, I do somewhat disagree with the latter half of that. Pugpeople are still a decently common sight despite being essentially all drawbacks aside from sleuthing, and I presume that aside from the fact that the race is challenging, people pick it because they wanna be neat dog people. It'd likely be the same here. Hell I'd be a squidperson on every map if I could, Secbuddies or drawbacks be damned.
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RE: Dwarf and Aquatic Genetics included as Traits for Character Creation - by Obengrad - 09-01-2022, 10:39 AM

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