Thread Rating:
  • 2 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[CLOSED PR] Portable ID Computer implementation
#22
So I like the idea of the portable I’d computer in theory. It makes a non traitor HOP more able to leave the desk and interact with the crew which is great. But one major point I would point out is that it puts a gigantic target on the HOPs back since a mobile computer able to spoof an ID is candy to a traitor. Without it an antagonist still needs to go to the HOP office or bridge to make their all access ID for themselves or friends giving a much more suspicious situation that an observant crew member can report to sec. With the mobile one it becomes a matter of find a way to disable the HOP, drag to tunnel to strip them of ID and computer, space them or crusher, and then enjoy your mobile AA machine go ahead and jump off station after grabbing a spare ID box for bonus points away from the AI’s prying eyes.

A traitor HOP with this is also a whole other ball of yarn.
Reply


Messages In This Thread
RE: [PR] Portable ID Computer implementation - by DioChasek - 10-18-2021, 09:30 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)