07-09-2021, 01:25 PM
(This post was last modified: 07-09-2021, 01:30 PM by Vocalpocal. Edited 2 times in total.)
Current pickpocket sprite is good, but I felt a lot of frustration when there was no visual que if the pickpocket has an item loaded or not, and what kind of "mode" it is on. For this purpose I wanted to resprite it in 1. a new fun way so that the sprite can fit in items 2. a way that you can distinguish which is the current mode for it. Heres what I have currently:
Steal/Harass while holding an item (The held item will be displayed here somehow)
![[Image: edJuGSf.png]](https://i.imgur.com/edJuGSf.png)
Steal while not holding an item
![[Image: 70P9gMx.png]](https://i.imgur.com/70P9gMx.png)
Planting mode, whether the item is holding an item or not (The held item will be displayed here somehow)
![[Image: siz1VGT.png]](https://i.imgur.com/siz1VGT.png)
Harass, while not holding an item
Steal/Harass while holding an item (The held item will be displayed here somehow)
![[Image: edJuGSf.png]](https://i.imgur.com/edJuGSf.png)
Steal while not holding an item
![[Image: 70P9gMx.png]](https://i.imgur.com/70P9gMx.png)
Planting mode, whether the item is holding an item or not (The held item will be displayed here somehow)
![[Image: siz1VGT.png]](https://i.imgur.com/siz1VGT.png)
Harass, while not holding an item
![[Image: 2N47P4c.png]](https://i.imgur.com/2N47P4c.png)