08-02-2013, 08:36 AM
So this happens. It links up relatively quickly, but I feel as if it shouldn't happen either way.
AI Starts with power issues.
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08-02-2013, 08:36 AM
So this happens. It links up relatively quickly, but I feel as if it shouldn't happen either way.
08-02-2013, 11:01 AM
well ok but it links up in like six seconds, is it that big a deal?
08-02-2013, 12:09 PM
Is it a big deal to correct? Sprites looking funny isn't a huge deal either.
08-02-2013, 01:47 PM
That's fair enough yeah.
It might be part of how the AI is now moveable; it's behaving a bit more like an actual mob or player, so it "spawns" rather than being given a player who controls it. note: this is hypothetical madeup bull i know nothing about the AI code
08-02-2013, 03:54 PM
Weavel Wrote:well ok but it links up in like six seconds, is it that big a deal? yes is it a LARGE deal it ruins my RP get it fixed scrubs
08-02-2013, 05:55 PM
BruceHenke Wrote:Uh it fits perfectly in your RP as a bootup phase for the AI at the start of the shift you dumbWeavel Wrote:well ok but it links up in like six seconds, is it that big a deal?
08-03-2013, 04:32 AM
Instead of talking about the RP reason for it to be a thing, can it just be changed?
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