Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
AI Starts with power issues.
#1
[Image: AIISSUES.png]

So this happens. It links up relatively quickly, but I feel as if it shouldn't happen either way.
#2
well ok but it links up in like six seconds, is it that big a deal?
#3
Is it a big deal to correct? Sprites looking funny isn't a huge deal either.
#4
That's fair enough yeah.

It might be part of how the AI is now moveable; it's behaving a bit more like an actual mob or player, so it "spawns" rather than being given a player who controls it.
note: this is hypothetical madeup bull i know nothing about the AI code
#5
Weavel Wrote:well ok but it links up in like six seconds, is it that big a deal?

yes is it a LARGE deal it ruins my RP get it fixed scrubs
#6
BruceHenke Wrote:
Weavel Wrote:well ok but it links up in like six seconds, is it that big a deal?

yes is it a LARGE deal it ruins my RP get it fixed scrubs
Uh it fits perfectly in your RP as a bootup phase for the AI at the start of the shift you dumb
#7
Instead of talking about the RP reason for it to be a thing, can it just be changed?


Forum Jump:


Users browsing this thread: 1 Guest(s)