10-03-2018, 11:49 AM
Moving in fluids once prevents living objects (whether from wraith, soulsteel, or anima) from doing the spooky float animation.
Trivial Moving in fluids prevents soulsteel objects from animating
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10-03-2018, 11:49 AM
Moving in fluids once prevents living objects (whether from wraith, soulsteel, or anima) from doing the spooky float animation.
10-03-2018, 01:53 PM
We need to get you a special tag on the forums, "Debugger"
10-26-2018, 11:29 AM
this is due to how byond / our animation handling works
we can't easily combine animations
10-27-2018, 04:44 AM
10-29-2018, 11:27 AM
The new animation overrides the old animation. When the new animation ends, our system doesn't know to re-apply the old animation (that information isn't tracked). This could be fixed but it's definitely non-trivial.
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